Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Al3x77
Ne Zha
Level 69
God Stats
9W - 19L
1,333 SR
Queue Stats
260W - 269L
1,578 Elo+
Solo
Achilles
Achilles
Cubester
Achilles
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,332 Elo+
Solo
Neith
Neith
Heterochromia98
Neith
Level 71
God Stats
15W - 23L
1,417 SR
Queue Stats
150W - 171L
1,382 Elo+
Solo
Discordia
Discordia
MrRATBOY
Discordia
Level 127
God Stats
2W - 4L
1,146 SR
Queue Stats
286W - 263L
1,541 Elo+
Solo
Team Averages
Level 90
1,379 SR
1,467 Elo+

VS

Team Averages
Level 70
1,505 SR
1,469 Elo+
Heimdallr
Heimdallr
BeansOnToast42
Heimdallr
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
400W - 370L
1,494 Elo+
Solo
Izanami
Izanami
F11nl3y
Izanami
Level 87
God Stats
8W - 10L
1,525 SR
Queue Stats
390W - 345L
1,573 Elo+
Party 1
Kukulkan
Kukulkan
Lareikai
Kukulkan
Level 101
God Stats
2W - 2L
1,500 SR
Queue Stats
369W - 342L
1,541 Elo+
Party 1
Serqet
Serqet
singo2001
Serqet
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
108W - 106L
1,334 Elo+
Solo
Sobek
Sobek
yevaSk
Sobek
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 113L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
8
2 / 1 / 10
5,755
576
4,680
9,534
5,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
Al3x77
Ne Zha
12
5 / 0 / 4
6,820
682
5,315
5,014
1,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
Cubester
Achilles
10
1 / 0 / 0
5,416
542
3,342
4,258
4,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
5 / 2 / 4
6,326
633
2,551
5,625
1,597
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
MrRATBOY
Discordia
11
7 / 1 / 3
6,903
690
8,538
3,673
1,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BeansOnToast42
Heimdallr
11
0 / 1 / 0
6,231
623
2,295
5,657
1,877
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Izanami
F11nl3y
Izanami
11
1 / 3 / 1
6,267
627
5,243
5,108
823
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kukulkan
Lareikai
Kukulkan
9
1 / 6 / 0
5,292
529
1,724
6,907
2,129
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
singo2001
Serqet
8
2 / 5 / 1
5,336
534
3,092
6,591
1,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sobek
yevaSk
Sobek
6
0 / 5 / 0
4,324
432
1,404
9,592
2,595
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
20
Kills
4
4
Deaths
20
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
1
10
7
W
Ne Zha
Al3x77
Ne Zha
5
0
4
7
L
Heimdallr
BeansOnToast42
Heimdallr
0
1
0
0
W
Achilles
Cubester
Achilles
1
0
0
1
L
Izanami
F11nl3y
Izanami
1
3
1
0.5
W
5
2
4
3.5
L
Kukulkan
Lareikai
Kukulkan
1
6
0
0.17
W
Discordia
MrRATBOY
Discordia
7
1
3
8.5
L
Serqet
singo2001
Serqet
2
5
1
0.5
L
Sobek
yevaSk
Sobek
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,426
Damage
13,758
28,104
Taken
33,855
13,993
Mitigated
8,733
8,771
Healing
6,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
4,680
333
0
3,101
9,534
5,717
0
1,029
8,073
13,954
0
W
Ne Zha
Al3x77
Ne Zha
5,315
2,269
0
875
5,014
1,618
0
1,059
3,955
0
42,497
L
Heimdallr
BeansOnToast42
Heimdallr
2,295
1,450
0
2,298
5,657
1,877
0
0
5,285
0
32,947
W
Achilles
Cubester
Achilles
3,342
1,038
0
1,812
4,258
4,053
0
0
4,258
0
18,776
L
Izanami
F11nl3y
Izanami
5,243
3,989
0
1,403
5,108
823
0
1,752
3,320
0
44,742
W
2,551
1,073
0
2,321
5,625
1,597
0
288
5,337
0
31,377
L
Kukulkan
Lareikai
Kukulkan
1,724
348
0
527
6,907
2,129
0
3,865
2,694
27,194
0
W
Discordia
MrRATBOY
Discordia
8,538
1,064
0
662
3,673
1,008
689
752
2,921
39,290
0
L
Serqet
singo2001
Serqet
3,092
864
0
1,406
6,591
1,309
0
3,090
3,433
0
14,875
L
Sobek
yevaSk
Sobek
1,404
207
0
1,087
9,592
2,595
0
4,109
5,341
4,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,220
Gold Earned
27,450
303
Minions Killed
273
0
Camps Cleared
0
987,560
Distance Traveled
911,111
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,755
576
36
4
0
190,779
4
W
Ne Zha
6,820
682
86
9
0
212,372
4
L
Heimdallr
6,231
623
75
8
0
168,804
1
W
Achilles
5,416
542
40
4
0
201,685
0
L
Izanami
6,267
627
99
10
0
179,943
4
W
Neith
6,326
633
66
7
0
179,013
4
L
Kukulkan
5,292
529
58
6
0
174,702
1
W
Discordia
6,903
690
75
8
0
203,711
2
L
Serqet
5,336
534
33
3
0
205,890
2
L
Sobek
4,324
432
8
1
0
181,772
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role