Player Matchup

Discordia
Discordia
ArolB
Discordia
Level 129
God Stats
0W - 3L
1,500 SR
Queue Stats
106W - 108L
1,631 Elo+
Solo
Achilles
Achilles
Boghi
Achilles
Level 154
God Stats
0W - 2L
1,858 SR
Queue Stats
118W - 100L
1,654 Elo+
Solo
Medusa
Medusa
DINOSAUREMO
Medusa
Level 97
God Stats
11W - 11L
1,702 SR
Queue Stats
211W - 190L
1,613 Elo+
Solo
Team Averages
Level 127
1,687 SR
1,633 Elo+

VS

Team Averages
Level 113
1,610 SR
1,666 Elo+
Cu Chulainn
Cu Chulainn
NekitSan
Cu Chulainn
Level 121
God Stats
13W - 10L
1,688 SR
Queue Stats
162W - 142L
1,666 Elo+
Party 1
Tiamat
Tiamat
maxut9
Tiamat
Level 158
God Stats
8W - 2L
1,642 SR
Queue Stats
156W - 125L
1,692 Elo+
Solo
Ne Zha
Ne Zha
rooly12
Ne Zha
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 29L
1,639 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ArolB
Discordia
19
6 / 5 / 5
13,667
651
20,500
19,036
7,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Boghi
Achilles
18
4 / 4 / 6
13,698
652
9,867
23,246
32,124
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Medusa
16
2 / 7 / 6
12,350
588
11,442
22,473
6,657
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
NekitSan
Cu Chulainn
18
6 / 5 / 6
13,950
664
17,160
20,319
21,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
maxut9
Tiamat
20
8 / 1 / 7
14,952
712
27,842
18,069
15,013
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
rooly12
Ne Zha
17
2 / 6 / 9
12,707
605
9,657
15,949
10,657
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
38
12
Kills
16
16
Deaths
12
17
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Discordia
ArolB
Discordia
6
5
5
1.7
L
Achilles
Boghi
Achilles
4
4
6
1.75
L
Medusa
2
7
6
0.71
W
Cu Chulainn
NekitSan
Cu Chulainn
6
5
6
1.8
W
Tiamat
maxut9
Tiamat
8
1
7
11.5
W
Ne Zha
rooly12
Ne Zha
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,809
Damage
54,659
64,755
Taken
54,337
46,776
Mitigated
47,471
9,059
Healing
14,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
ArolB
Discordia
20,500
1,098
404
3,470
19,036
7,995
276
10,520
7,931
62,509
0
L
Achilles
Boghi
Achilles
9,867
2,480
0
1,591
23,246
32,124
0
7,777
14,832
0
45,831
L
Medusa
11,442
5,822
0
3,594
22,473
6,657
747
11,902
10,085
0
49,186
W
Cu Chulainn
NekitSan
Cu Chulainn
17,160
891
0
1,801
20,319
21,801
1,083
7,079
12,803
8,948
44,735
W
Tiamat
maxut9
Tiamat
27,842
1,974
436
9,648
18,069
15,013
871
5,809
11,851
103,162
0
W
Ne Zha
rooly12
Ne Zha
9,657
1,801
0
2,740
15,949
10,657
1,052
6,226
9,183
0
41,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,715
Gold Earned
41,609
250
Minions Killed
247
0
Camps Cleared
0
1,126,577
Distance Traveled
1,159,523
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
13,667
651
101
5
0
380,015
4
L
Achilles
13,698
652
58
3
0
372,334
3
L
Medusa
12,350
588
91
4
0
374,228
6
W
Cu Chulainn
13,950
664
64
3
0
392,093
3
W
Tiamat
14,952
712
138
7
0
396,663
4
W
Ne Zha
12,707
605
45
2
0
370,767
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role