Player Matchup

Bellona
Bellona
Cobe Braint
Bellona
Level 18
God Stats
2W - 1L
1,444 SR
Queue Stats
74W - 55L
1,603 Elo+
Solo
Ra
Ra
ImaStandUpComic
Ra
Level 15
God Stats
1W - 1L
1,476 SR
Queue Stats
82W - 97L
1,472 Elo+
Solo
Jormungandr
Jormungandr
OG_Foxface
Jormungandr
Level 17
God Stats
7W - 3L
1,487 SR
Queue Stats
22W - 40L
1,272 Elo+
Solo
Danzaburou
Danzaburou
TheDankDealer
Danzaburou
Level 29
God Stats
3W - 3L
1,534 SR
Queue Stats
54W - 32L
1,588 Elo+
Solo
Arachne
Arachne
Uhh Cancel That
Arachne
Level 28
God Stats
12W - 1L
1,925 SR
Queue Stats
57W - 47L
1,646 Elo+
Solo
Team Averages
Level 21
1,573 SR
1,516 Elo+

VS

Team Averages
Level 14
1,500 SR
1,559 Elo+
Ra
Ra
EndlessVoid69
Ra
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 3L
1,876 Elo+
Party 1
Cthulhu
Cthulhu
GiveMeMyPs4Acc
Cthulhu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 31L
1,639 Elo+
Party 1
Neith
Neith
MidorAFKTung
Neith
Level 15
God Stats
9W - 8L
1,500 SR
Queue Stats
124W - 114L
1,619 Elo+
Solo
Baron Samedi
Baron Samedi
Torray2010
Baron Samedi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,160 Elo+
Party 2
Bakasura
Bakasura
TresR28
Bakasura
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cobe Braint
Bellona
19
3 / 0 / 3
11,530
641
6,044
11,297
11,870
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
4 / 6 / 5
9,449
525
7,146
9,382
2,850
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
OG_Foxface
Jormungandr
11
1 / 4 / 6
8,502
472
2,987
13,257
7,463
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
TheDankDealer
Danzaburou
17
4 / 2 / 3
11,074
615
9,233
13,803
5,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
5 / 2 / 6
10,064
559
8,008
16,946
7,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 6 / 7
9,371
521
12,693
11,870
5,707
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
5 / 4 / 5
8,165
454
7,684
15,545
14,638
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
2 / 4 / 2
9,182
510
11,141
11,207
4,226
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Torray2010
Baron Samedi
3
1 / 1 / 0
5,348
297
293
853
244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
TresR28
Bakasura
1
0 / 2 / 0
4,854
270
296
1,240
377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
27
17
Kills
13
14
Deaths
17
23
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bellona
Cobe Braint
Bellona
3
0
3
4.5
L
5
6
7
1.42
L
5
4
5
1.88
W
4
6
5
1.08
L
2
4
2
0.75
W
Jormungandr
OG_Foxface
Jormungandr
1
4
6
1
W
Danzaburou
TheDankDealer
Danzaburou
4
2
3
2.75
L
Baron Samedi
Torray2010
Baron Samedi
1
1
0
1
L
Bakasura
TresR28
Bakasura
0
2
0
0
W
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,418
Damage
32,107
64,685
Taken
40,715
35,928
Mitigated
25,192
20,812
Healing
7,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Cobe Braint
Bellona
6,044
1,281
0
2,464
11,297
11,870
0
2,082
9,215
0
96,743
L
12,693
2,978
881
2,601
11,870
5,707
323
3,846
8,024
60,291
0
L
7,684
1,014
77
720
15,545
14,638
0
4,433
11,112
23,083
0
W
7,146
614
236
1,650
9,382
2,850
2,385
6,651
2,731
45,380
0
L
11,141
4,830
0
2,830
11,207
4,226
0
685
10,522
0
65,800
W
Jormungandr
OG_Foxface
Jormungandr
2,987
1,154
0
250
13,257
7,463
220
6,057
7,160
32,498
0
W
Danzaburou
TheDankDealer
Danzaburou
9,233
3,977
0
6,345
13,803
5,899
721
1,329
12,474
0
85,945
L
Baron Samedi
Torray2010
Baron Samedi
293
173
70
53
853
244
0
583
270
1,492
0
L
Bakasura
TresR28
Bakasura
296
224
0
0
1,240
377
0
586
654
0
532
W
8,008
4,640
0
9,867
16,946
7,846
519
4,675
12,271
0
86,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,619
Gold Earned
36,920
618
Minions Killed
277
0
Camps Cleared
0
1,685,992
Distance Traveled
1,037,607
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,530
641
213
12
0
353,370
1
L
Ra
9,371
521
113
6
0
290,051
5
L
Cthulhu
8,165
454
22
1
0
349,748
3
W
Ra
9,449
525
92
5
0
305,093
3
L
Neith
9,182
510
139
8
0
286,570
6
W
Jormungandr
8,502
472
49
3
0
261,946
6
W
Danzaburou
11,074
615
156
9
0
325,730
1
L
Baron Samedi
5,348
297
3
0
0
66,115
0
L
Bakasura
4,854
270
0
0
0
45,123
0
W
Arachne
10,064
559
108
6
0
439,853
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role