Player Matchup

Freya
Freya
 
Freya
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Sxinks
Merlin
Level 25
God Stats
4W - 5L
1,523 SR
Queue Stats
33W - 45L
1,424 Elo+
Solo
Danzaburou
Danzaburou
TheDankDealer
Danzaburou
Level 29
God Stats
3W - 3L
1,313 SR
Queue Stats
54W - 32L
1,577 Elo+
Solo
Cthulhu
Cthulhu
VARUS92503
Cthulhu
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,730 Elo+
Solo
Odin
Odin
chirish1999
Odin
Level 28
God Stats
3W - 1L
1,582 SR
Queue Stats
150W - 119L
1,640 Elo+
Solo
Team Averages
Level 23
1,484 SR
1,574 Elo+

VS

Team Averages
Level 32
1,542 SR
1,625 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Riversss34
Danzaburou
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,849 Elo+
Party 1
Aphrodite
Aphrodite
fen10
Aphrodite
Level 17
God Stats
106W - 53L
1,710 SR
Queue Stats
210W - 102L
1,667 Elo+
Solo
Heimdallr
Heimdallr
lethal epipen
Heimdallr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Cthulhu
Cthulhu
nomoohyn
Cthulhu
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 52L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
14
4 / 1 / 1
9,133
571
2,078
11,054
3,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
Sxinks
Merlin
14
1 / 4 / 1
8,641
540
2,862
6,749
2,542
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
TheDankDealer
Danzaburou
19
10 / 0 / 2
12,646
790
9,022
11,307
5,039
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
VARUS92503
Cthulhu
12
2 / 1 / 6
8,454
528
2,258
5,543
3,467
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
3 / 0 / 2
10,949
684
4,671
9,273
4,082
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
17
4 / 3 / 0
9,545
597
14,270
8,748
3,616
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Riversss34
Danzaburou
11
1 / 9 / 0
7,220
451
2,942
10,008
2,986
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Aphrodite
fen10
Aphrodite
3
0 / 0 / 0
4,871
304
102
1,255
214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
lethal epipen
Heimdallr
7
0 / 6 / 0
5,433
340
3,010
6,956
2,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
nomoohyn
Cthulhu
3
0 / 2 / 1
5,021
314
472
1,827
479
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
20
Kills
5
6
Deaths
20
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
4
1
1
4.5
L
Kukulkan
 
Kukulkan
4
3
0
1.33
L
Danzaburou
Riversss34
Danzaburou
1
9
0
0.11
W
Merlin
Sxinks
Merlin
1
4
1
0.38
W
Danzaburou
TheDankDealer
Danzaburou
10
0
2
11
W
Cthulhu
VARUS92503
Cthulhu
2
1
6
5
W
3
0
2
4
L
Aphrodite
fen10
Aphrodite
0
0
0
0
L
Heimdallr
lethal epipen
Heimdallr
0
6
0
0
L
Cthulhu
nomoohyn
Cthulhu
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,891
Damage
20,796
43,926
Taken
28,794
19,092
Mitigated
9,954
17,396
Healing
3,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
2,078
741
0
5,842
11,054
3,962
658
2,168
8,886
57,612
0
L
Kukulkan
 
Kukulkan
14,270
1,348
0
2,506
8,748
3,616
0
2,738
6,010
83,599
0
L
Danzaburou
Riversss34
Danzaburou
2,942
1,128
0
218
10,008
2,986
0
883
9,125
0
25,353
W
Merlin
Sxinks
Merlin
2,862
245
0
89
6,749
2,542
2,894
4,450
2,299
49,057
0
W
Danzaburou
TheDankDealer
Danzaburou
9,022
5,072
0
6,961
11,307
5,039
1,950
1,345
9,962
0
109,791
W
Cthulhu
VARUS92503
Cthulhu
2,258
484
0
783
5,543
3,467
670
1,797
3,746
14,016
0
W
4,671
1,091
0
3,721
9,273
4,082
188
5,084
4,189
0
65,316
L
Aphrodite
fen10
Aphrodite
102
0
0
722
1,255
214
0
0
1,255
7,840
0
L
Heimdallr
lethal epipen
Heimdallr
3,010
1,148
0
50
6,956
2,659
0
3,476
3,480
0
15,266
L
Cthulhu
nomoohyn
Cthulhu
472
184
0
120
1,827
479
0
101
1,726
1,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,823
Gold Earned
32,090
545
Minions Killed
252
0
Camps Cleared
0
1,501,120
Distance Traveled
829,433
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
9,133
571
95
6
0
274,464
2
L
Kukulkan
9,545
597
151
9
0
294,121
2
L
Danzaburou
7,220
451
47
3
0
215,175
0
W
Merlin
8,641
540
102
6
0
254,966
2
W
Danzaburou
12,646
790
176
11
0
306,181
0
W
Cthulhu
8,454
528
16
1
0
346,591
0
W
Odin
10,949
684
156
10
0
318,918
2
L
Aphrodite
4,871
304
19
1
0
48,619
0
L
Heimdallr
5,433
340
33
2
0
220,913
0
L
Cthulhu
5,021
314
2
0
0
50,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role