Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Fytology
Sobek
Level 84
God Stats
1W - 0L
1,416 SR
Queue Stats
32W - 34L
1,502 Elo+
Party 1
Aphrodite
Aphrodite
HeroGrande
Aphrodite
Level 100
God Stats
12W - 13L
1,660 SR
Queue Stats
39W - 42L
1,460 Elo+
Party 1
Cu Chulainn
Cu Chulainn
PlaysW1thKn1f3s
Cu Chulainn
Level 109
God Stats
6W - 2L
1,511 SR
Queue Stats
16W - 13L
1,366 Elo+
Party 1
Loki
Loki
Sinistertheif
Loki
Level 108
God Stats
1W - 0L
1,497 SR
Queue Stats
14W - 15L
1,539 Elo+
Party 1
Team Averages
Level 102
1,517 SR
1,474 Elo+

VS

Team Averages
Level 101
1,614 SR
1,538 Elo+
Janus
Janus
Johansom
Janus
Level 123
God Stats
0W - 1L
1,723 SR
Queue Stats
72W - 57L
1,607 Elo+
Solo
Loki
Loki
RoyalVergil
Loki
Level 124
God Stats
37W - 31L
1,614 SR
Queue Stats
73W - 80L
1,522 Elo+
Solo
Izanami
Izanami
SlippingHalo932
Izanami
Level 29
God Stats
9W - 4L
1,658 SR
Queue Stats
15W - 21L
1,443 Elo+
Solo
Tiamat
Tiamat
nlkedg
Tiamat
Level 69
God Stats
0W - 1L
1,521 SR
Queue Stats
1W - 3L
1,590 Elo+
Solo
Ra
Ra
vanpeezy41
Ra
Level 159
God Stats
19W - 30L
1,553 SR
Queue Stats
451W - 442L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
2 / 0 / 7
7,208
721
4,054
3,881
2,331
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sobek
Fytology
Sobek
14
1 / 0 / 5
8,136
814
1,690
8,101
8,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Aphrodite
HeroGrande
Aphrodite
15
3 / 3 / 9
8,016
802
6,137
9,835
5,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
PlaysW1thKn1f3s
Cu Chulainn
14
5 / 0 / 8
8,341
834
6,290
8,579
7,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
4 / 1 / 8
8,232
823
7,222
8,237
3,017
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Johansom
Janus
12
0 / 1 / 2
6,294
629
6,005
3,187
978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 3 / 2
6,213
621
3,096
7,429
4,662
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
1 / 4 / 3
7,337
734
7,540
7,088
3,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
nlkedg
Tiamat
10
0 / 5 / 0
5,537
554
1,497
6,761
3,384
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
3 / 2 / 1
7,807
781
7,758
4,692
2,057
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
12
15
Kills
4
4
Deaths
15
37
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
0
7
5.5
W
Sobek
Fytology
Sobek
1
0
5
3.5
W
Aphrodite
HeroGrande
Aphrodite
3
3
9
2.5
L
Janus
Johansom
Janus
0
1
2
1
W
Cu Chulainn
PlaysW1thKn1f3s
Cu Chulainn
5
0
8
9
L
0
3
2
0.33
W
4
1
8
8
L
1
4
3
0.63
L
Tiamat
nlkedg
Tiamat
0
5
0
0
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,393
Damage
25,896
38,633
Taken
29,157
26,768
Mitigated
14,252
16,694
Healing
3,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
4,054
649
254
814
3,881
2,331
187
2,365
1,408
13,822
0
W
Sobek
Fytology
Sobek
1,690
76
0
2,515
8,101
8,672
0
3,876
4,023
13,100
0
W
Aphrodite
HeroGrande
Aphrodite
6,137
177
2,776
6,076
9,835
5,315
140
3,854
5,875
30,429
0
L
Janus
Johansom
Janus
6,005
446
21
558
3,187
978
0
1,028
1,935
21,575
0
W
Cu Chulainn
PlaysW1thKn1f3s
Cu Chulainn
6,290
876
297
2,644
8,579
7,433
245
2,358
6,054
0
21,387
L
3,096
553
0
555
7,429
4,662
0
2,496
4,669
0
14,484
W
7,222
1,545
0
1,318
8,237
3,017
52
2,524
5,679
0
31,147
L
7,540
4,161
154
956
7,088
3,171
0
2,927
4,077
0
25,091
L
Tiamat
nlkedg
Tiamat
1,497
153
0
224
6,761
3,384
0
4,342
2,368
4,724
0
L
7,758
409
198
512
4,692
2,057
0
1,491
3,030
31,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,933
Gold Earned
33,188
224
Minions Killed
200
8
Camps Cleared
6
993,997
Distance Traveled
833,259
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,208
721
32
3
1
185,141
0
W
Sobek
8,136
814
23
2
2
201,437
0
W
Aphrodite
8,016
802
69
7
3
186,411
0
L
Janus
6,294
629
33
3
2
169,175
2
W
Cu Chulainn
8,341
834
40
4
0
209,105
0
L
Loki
6,213
621
17
2
0
184,430
4
W
Loki
8,232
823
60
6
2
211,903
3
L
Izanami
7,337
734
66
7
2
156,595
2
L
Tiamat
5,537
554
9
1
1
137,563
0
L
Ra
7,807
781
75
8
1
185,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role