Player Matchup

Osiris
Osiris
 
Osiris
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
ChiragBhatra
Neith
Level 4
God Stats
0W - 2L
1,304 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Hel
Hel
XLazerReaper
Hel
Level 82
God Stats
4W - 2L
1,711 SR
Queue Stats
188W - 230L
1,427 Elo+
Solo
Team Averages
Level 40
1,505 SR
1,476 Elo+

VS

Team Averages
Level 19
1,375 SR
1,422 Elo+
Cerberus
Cerberus
AuraInkling
Cerberus
Level 13
God Stats
4W - 1L
1,303 SR
Queue Stats
9W - 12L
1,262 Elo+
Solo
Thor
Thor
Lenox51292
Thor
Level 16
God Stats
9W - 8L
1,282 SR
Queue Stats
181W - 172L
1,466 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TarteRubarbe
Morgan Le Fay
Level 29
God Stats
4W - 4L
1,541 SR
Queue Stats
48W - 34L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
6 / 5 / 1
10,462
697
12,995
19,634
12,155
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
0 / 5 / 2
7,972
531
1,784
9,634
3,639
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

13
1 / 6 / 4
9,408
627
12,801
13,487
5,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AuraInkling
Cerberus
15
3 / 1 / 11
10,638
709
8,074
11,549
13,099
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
7 / 3 / 3
11,216
748
7,531
10,027
7,093
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morgan Le Fay
TarteRubarbe
Morgan Le Fay
15
6 / 3 / 8
11,161
744
19,785
14,043
9,258
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
7
Kills
16
16
Deaths
7
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
6
5
1
1.3
W
Cerberus
AuraInkling
Cerberus
3
1
11
8.5
L
0
5
2
0.2
W
7
3
3
2.83
W
Morgan Le Fay
TarteRubarbe
Morgan Le Fay
6
3
8
3.33
L
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,580
Damage
35,390
42,755
Taken
35,619
20,992
Mitigated
29,450
11,298
Healing
7,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
12,995
5,071
285
1,844
19,634
12,155
0
13,130
6,504
0
30,039
W
Cerberus
AuraInkling
Cerberus
8,074
1,590
0
2,544
11,549
13,099
324
4,275
6,870
19,772
0
L
1,784
373
0
517
9,634
3,639
0
5,742
3,892
0
11,028
W
7,531
2,056
0
919
10,027
7,093
0
3,164
6,603
0
46,484
W
Morgan Le Fay
TarteRubarbe
Morgan Le Fay
19,785
1,820
91
3,865
14,043
9,258
1,065
4,402
9,345
61,221
0
L
12,801
762
3,422
5,230
13,487
5,198
0
8,987
4,500
39,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,842
Gold Earned
33,015
125
Minions Killed
181
0
Camps Cleared
0
654,748
Distance Traveled
758,422
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
10,462
697
29
2
0
253,851
6
W
Cerberus
10,638
709
33
2
0
265,019
5
L
Neith
7,972
531
15
1
0
136,657
3
W
Thor
11,216
748
73
5
0
255,822
3
W
Morgan Le Fay
11,161
744
75
5
0
237,581
0
L
Hel
9,408
627
81
5
0
264,240
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role