Player Matchup

Fafnir
Fafnir
CC_powerfullest
Fafnir
Level 48
God Stats
5W - 2L
1,750 SR
Queue Stats
199W - 216L
1,366 Elo+
Solo
Sun Wukong
Sun Wukong
CeXxisAll
Sun Wukong
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,316 Elo+
Party 1
Izanami
Izanami
Rawlinson08
Izanami
Level 68
God Stats
13W - 6L
1,802 SR
Queue Stats
52W - 43L
1,427 Elo+
Party 1
Fenrir
Fenrir
Senor-Hoolio666
Fenrir
Level 35
God Stats
11W - 5L
1,768 SR
Queue Stats
221W - 163L
1,611 Elo+
Solo
Aphrodite
Aphrodite
jakadu
Aphrodite
Level 106
God Stats
7W - 6L
1,534 SR
Queue Stats
122W - 137L
1,426 Elo+
Solo
Team Averages
Level 56
1,671 SR
1,429 Elo+

VS

Team Averages
Level 80
1,635 SR
1,507 Elo+
Nu Wa
Nu Wa
CoD_CriSpSiS
Nu Wa
Level 63
God Stats
15W - 19L
1,418 SR
Queue Stats
49W - 61L
1,405 Elo+
Solo
Geb
Geb
N1ghtw1ng27
Geb
Level 106
God Stats
21W - 8L
1,960 SR
Queue Stats
225W - 213L
1,475 Elo+
Solo
Ymir
Ymir
VallekaStrolling
Ymir
Level 44
God Stats
16W - 7L
1,692 SR
Queue Stats
269W - 128L
1,677 Elo+
Solo
Izanami
Izanami
code326green
Izanami
Level 146
God Stats
5W - 2L
1,565 SR
Queue Stats
58W - 62L
1,511 Elo+
Solo
Achilles
Achilles
ponczek345
Achilles
Level 41
God Stats
11W - 7L
1,539 SR
Queue Stats
179W - 159L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 4
8,889
494
5,065
14,835
14,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
CeXxisAll
Sun Wukong
12
2 / 9 / 5
7,621
423
8,272
15,931
8,472
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Izanami
Rawlinson08
Izanami
15
1 / 3 / 1
8,877
493
5,414
10,394
3,219
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
6 / 4 / 5
10,041
558
12,947
15,837
7,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
jakadu
Aphrodite
15
2 / 4 / 1
8,759
487
4,738
12,117
4,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 7
8,879
493
10,824
11,445
4,466
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 1 / 12
9,431
524
6,606
13,722
16,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
7 / 6 / 10
9,898
550
10,429
14,826
12,677
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
code326green
Izanami
18
2 / 1 / 4
10,471
582
8,427
9,221
3,277
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
ponczek345
Achilles
18
11 / 4 / 5
10,696
594
15,245
12,488
6,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
61
14
Kills
23
23
Deaths
14
16
Assists
38
Player
Kills
Deaths
Assists
KDA
L
3
3
4
1.67
L
Sun Wukong
CeXxisAll
Sun Wukong
2
9
5
0.5
W
1
2
7
2.25
W
2
1
12
8
L
Izanami
Rawlinson08
Izanami
1
3
1
0.5
L
6
4
5
2.13
W
7
6
10
2
W
Izanami
code326green
Izanami
2
1
4
4
L
Aphrodite
jakadu
Aphrodite
2
4
1
0.63
W
Achilles
ponczek345
Achilles
11
4
5
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,436
Damage
51,531
69,114
Taken
61,702
38,450
Mitigated
43,134
16,446
Healing
13,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,065
841
0
3,549
14,835
14,492
0
6,037
8,798
20,774
0
L
Sun Wukong
CeXxisAll
Sun Wukong
8,272
2,553
0
2,381
15,931
8,472
340
7,807
8,124
0
27,773
W
10,824
2,288
272
4,404
11,445
4,466
1,474
3,114
8,244
61,551
0
W
6,606
1,058
0
1,853
13,722
16,423
361
1,688
11,957
30,496
0
L
Izanami
Rawlinson08
Izanami
5,414
2,730
0
2,419
10,394
3,219
274
1,336
9,058
0
66,637
L
12,947
5,928
0
1,765
15,837
7,393
2,244
6,471
9,366
0
79,141
W
10,429
1,847
0
1,250
14,826
12,677
0
1,285
13,415
55,789
0
W
Izanami
code326green
Izanami
8,427
5,417
0
2,813
9,221
3,277
1,185
954
8,267
0
105,368
L
Aphrodite
jakadu
Aphrodite
4,738
143
440
5,892
12,117
4,874
0
6,208
5,909
62,945
0
W
Achilles
ponczek345
Achilles
15,245
6,614
0
2,854
12,488
6,291
27
2,519
9,880
0
64,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,187
Gold Earned
49,375
457
Minions Killed
551
0
Camps Cleared
0
1,611,568
Distance Traveled
1,640,997
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,889
494
18
1
0
333,376
7
L
Sun Wukong
7,621
423
39
2
0
315,043
0
W
Nu Wa
8,879
493
128
7
0
276,723
4
W
Geb
9,431
524
37
2
0
336,703
6
L
Izanami
8,877
493
137
8
0
307,666
5
L
Fenrir
10,041
558
123
7
0
364,099
2
W
Ymir
9,898
550
104
6
0
314,385
2
W
Izanami
10,471
582
187
10
0
321,447
5
L
Aphrodite
8,759
487
140
8
0
291,384
3
W
Achilles
10,696
594
95
5
0
391,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role