Player Matchup

Apollo
Apollo
FlamingSoulz302
Apollo
Level 4
God Stats
1W - 5L
1,235 SR
Queue Stats
3W - 8L
1,188 Elo+
Party 1
Baron Samedi
Baron Samedi
NoldarOgar
Baron Samedi
Level 44
God Stats
5W - 1L
1,634 SR
Queue Stats
41W - 39L
1,522 Elo+
Party 1
Eset
Eset
PaPlearn69
Eset
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
109W - 121L
1,456 Elo+
Solo
Neith
Neith
Simplyapple
Neith
Level 22
God Stats
6W - 7L
1,385 SR
Queue Stats
6W - 7L
1,386 Elo+
Solo
Thor
Thor
墨染宝宝
Thor
Level 26
God Stats
6W - 5L
1,609 SR
Queue Stats
118W - 118L
1,564 Elo+
Solo
Team Averages
Level 24
1,473 SR
1,423 Elo+

VS

Team Averages
Level 19
1,383 SR
1,458 Elo+
Anubis
Anubis
 
Anubis
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Dont Stress Jr
Jormungandr
Level 26
God Stats
11W - 13L
1,480 SR
Queue Stats
114W - 106L
1,467 Elo+
Party 2
Yemoja
Yemoja
Fantastic0ox
Yemoja
Level 19
God Stats
5W - 7L
1,181 SR
Queue Stats
66W - 58L
1,428 Elo+
Solo
Izanami
Izanami
HeavensArena
Izanami
Level 25
God Stats
416W - 408L
1,577 SR
Queue Stats
416W - 409L
1,541 Elo+
Party 2
Olorun
Olorun
kreeganologist
Olorun
Level 13
God Stats
42W - 49L
1,179 SR
Queue Stats
140W - 142L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 9 / 3
9,201
836
2,294
14,052
4,532
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
NoldarOgar
Baron Samedi
16
3 / 5 / 3
10,448
950
15,112
19,018
6,030
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
1 / 8 / 5
10,475
952
5,943
13,472
4,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
4 / 3 / 3
11,098
1,009
12,109
12,005
4,791
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
1 / 14 / 6
10,329
939
13,233
25,221
8,084
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

238

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
20
20 / 3 / 19
14,176
1,289
36,732
17,709
11,591
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
Dont Stress Jr
Jormungandr
20
4 / 2 / 28
12,052
1,096
11,696
13,414
14,149
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yemoja
17
0 / 1 / 15
9,738
885
738
3,389
1,481
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
HeavensArena
Izanami
19
11 / 1 / 20
12,882
1,171
17,672
7,987
3,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
4 / 2 / 23
11,124
1,011
10,429
10,941
5,395
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
144
9
Kills
39
39
Deaths
9
20
Assists
105
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
20
3
19
9.83
W
Jormungandr
Dont Stress Jr
Jormungandr
4
2
28
9
W
Yemoja
0
1
15
7.5
L
0
9
3
0.17
W
Izanami
HeavensArena
Izanami
11
1
20
21
L
Baron Samedi
NoldarOgar
Baron Samedi
3
5
3
0.9
L
1
8
5
0.44
L
4
3
3
1.83
W
4
2
23
7.75
L
1
14
6
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,691
Damage
77,267
83,768
Taken
53,440
27,932
Mitigated
36,108
5,414
Healing
28,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
36,732
3,775
1,202
8,473
17,709
11,591
0
6,684
10,903
49,457
0
W
Jormungandr
Dont Stress Jr
Jormungandr
11,696
2,779
0
491
13,414
14,149
0
4,702
8,607
25,077
0
W
Yemoja
738
214
13,143
1,162
3,389
1,481
0
1,224
2,145
3,146
0
L
2,294
0
0
0
14,052
4,532
0
8,839
5,213
0
6,420
W
Izanami
HeavensArena
Izanami
17,672
15,628
0
1,366
7,987
3,492
0
3,350
4,569
0
73,191
L
Baron Samedi
NoldarOgar
Baron Samedi
15,112
990
498
3,690
19,018
6,030
0
16,093
2,925
22,349
0
L
5,943
1,147
443
0
13,472
4,495
0
10,848
2,624
23,597
0
L
12,109
6,256
0
783
12,005
4,791
0
8,842
3,163
0
44,081
W
10,429
6,655
187
2,497
10,941
5,395
0
4,694
6,161
19,501
0
L
13,233
2,150
0
0
25,221
8,084
0
14,973
10,248
0
36,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,551
Gold Earned
59,972
191
Minions Killed
239
4
Camps Cleared
4
947,618
Distance Traveled
930,490
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,176
1,289
33
3
1
183,506
0
W
Jormungandr
12,052
1,096
23
2
0
195,378
1
W
Yemoja
9,738
885
1
0
0
193,144
1
L
Apollo
9,201
836
8
1
0
202,962
0
W
Izanami
12,882
1,171
155
14
1
208,779
0
L
Baron Samedi
10,448
950
17
2
1
209,366
0
L
Eset
10,475
952
45
4
0
166,613
0
L
Neith
11,098
1,009
71
6
2
175,127
0
W
Olorun
11,124
1,011
27
2
2
149,683
0
L
Thor
10,329
939
50
5
1
193,550
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role