Player Matchup

Morgan Le Fay
Morgan Le Fay
Camaro V2
Morgan Le Fay
Level 29
God Stats
5W - 3L
1,335 SR
Queue Stats
57W - 31L
1,553 Elo+
Solo
Thanatos
Thanatos
HalfDeadGuy5051
Thanatos
Level 15
God Stats
38W - 45L
1,562 SR
Queue Stats
56W - 92L
1,471 Elo+
Solo
Arachne
Arachne
Reza7055
Arachne
Level 8
God Stats
14W - 20L
1,345 SR
Queue Stats
163W - 211L
1,494 Elo+
Party 1
Cerberus
Cerberus
XghostdropX
Cerberus
Level 5
God Stats
0W - 1L
1,249 SR
Queue Stats
33W - 41L
1,560 Elo+
Party 1
Medusa
Medusa
iiamlanaa
Medusa
Level 14
God Stats
1W - 1L
1,728 SR
Queue Stats
15W - 11L
1,626 Elo+
Solo
Team Averages
Level 14
1,444 SR
1,541 Elo+

VS

Team Averages
Level 14
1,564 SR
1,545 Elo+
Medusa
Medusa
El-Mas-Mejor-SWE
Medusa
Level 18
God Stats
3W - 4L
1,606 SR
Queue Stats
22W - 26L
1,462 Elo+
Solo
Ares
Ares
ImVenatio
Ares
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 8L
1,513 Elo+
Solo
Loki
Loki
InTheCloudzz173
Loki
Level 28
God Stats
4W - 2L
1,714 SR
Queue Stats
36W - 25L
1,575 Elo+
Solo
Agni
Agni
Lyiocel
Agni
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,502 Elo+
Solo
Serqet
Serqet
tronchatoromx
Serqet
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,675 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Camaro V2
Morgan Le Fay
8
0 / 3 / 0
6,277
349
1,520
3,589
903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
14
2 / 8 / 3
8,517
473
4,398
19,092
5,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
Reza7055
Arachne
11
1 / 10 / 2
6,919
384
3,151
15,296
4,748
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
XghostdropX
Cerberus
11
1 / 7 / 6
7,319
407
3,482
15,353
5,100
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
iiamlanaa
Medusa
16
8 / 3 / 3
10,604
589
12,486
13,269
4,487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 3
9,935
552
2,387
11,079
3,989
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
13
2 / 5 / 6
8,417
468
3,322
9,739
4,975
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

19
15 / 1 / 3
12,313
684
14,238
11,911
6,490
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Agni
Lyiocel
Agni
16
4 / 2 / 7
9,971
554
13,488
7,484
2,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
10 / 1 / 4
11,587
644
11,732
11,587
5,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
54
12
Kills
31
31
Deaths
12
14
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Camaro V2
Morgan Le Fay
0
3
0
0
W
0
3
3
0.5
L
Thanatos
2
8
3
0.44
W
Ares
2
5
6
1
W
15
1
3
16.5
W
Agni
Lyiocel
Agni
4
2
7
3.75
L
Arachne
Reza7055
Arachne
1
10
2
0.2
L
Cerberus
XghostdropX
Cerberus
1
7
6
0.57
L
Medusa
iiamlanaa
Medusa
8
3
3
3.17
W
10
1
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,037
Damage
45,167
66,599
Taken
51,800
21,114
Mitigated
24,195
12,533
Healing
10,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Camaro V2
Morgan Le Fay
1,520
136
0
200
3,589
903
0
852
2,369
21,530
0
W
2,387
498
0
3,756
11,079
3,989
2,884
550
10,529
0
65,401
L
Thanatos
4,398
1,966
0
8,164
19,092
5,876
0
2,710
16,032
0
48,953
W
Ares
3,322
782
72
784
9,739
4,975
1,163
1,104
8,635
10,552
0
W
14,238
3,848
0
1,848
11,911
6,490
2,405
820
11,091
0
90,980
W
Agni
Lyiocel
Agni
13,488
173
0
1,319
7,484
2,792
1,522
1,442
6,042
59,797
0
L
Arachne
Reza7055
Arachne
3,151
2,230
0
2,598
15,296
4,748
0
3,661
11,222
0
20,376
L
Cerberus
XghostdropX
Cerberus
3,482
160
0
926
15,353
5,100
0
5,343
9,630
22,722
0
L
Medusa
iiamlanaa
Medusa
12,486
5,625
0
645
13,269
4,487
88
3,598
8,573
0
64,564
W
11,732
1,931
0
2,392
11,587
5,949
0
1,086
10,501
0
90,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,636
Gold Earned
52,223
317
Minions Killed
532
0
Camps Cleared
0
1,392,210
Distance Traveled
1,712,905
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,277
349
40
2
0
122,136
3
W
Medusa
9,935
552
105
6
0
282,573
4
L
Thanatos
8,517
473
79
4
0
296,279
0
W
Ares
8,417
468
18
1
0
331,201
0
W
Loki
12,313
684
160
9
0
360,725
2
W
Agni
9,971
554
101
6
0
321,115
4
L
Arachne
6,919
384
40
2
0
347,308
0
L
Cerberus
7,319
407
50
3
0
324,537
0
L
Medusa
10,604
589
108
6
0
301,950
6
W
Serqet
11,587
644
148
8
0
417,291
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role