Player Matchup

Sun Wukong
Sun Wukong
TheAsianGambino
Sun Wukong
Level 35
God Stats
0W - 2L
1,370 SR
Queue Stats
270W - 258L
1,521 Elo+
Party 2
Neith
Neith
V9-iiBallistic
Neith
Level 25
God Stats
24W - 29L
1,525 SR
Queue Stats
198W - 184L
1,467 Elo+
Solo
Gilgamesh
Gilgamesh
atgradthesyl
Gilgamesh
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 153L
1,461 Elo+
Party 2
Ares
Ares
bruhus
Ares
Level 29
God Stats
24W - 25L
1,533 SR
Queue Stats
110W - 131L
1,478 Elo+
Solo
The Morrigan
The Morrigan
ovejanegra888
The Morrigan
Level 28
God Stats
1W - 1L
1,686 SR
Queue Stats
33W - 16L
1,539 Elo+
Solo
Team Averages
Level 29
1,523 SR
1,493 Elo+

VS

Team Averages
Level 26
1,643 SR
1,507 Elo+
Rama
Rama
B1ossom14
Rama
Level 27
God Stats
19W - 8L
1,546 SR
Queue Stats
169W - 138L
1,511 Elo+
Party 1
Set
Set
Cheeseburgin
Set
Level 16
God Stats
6W - 2L
1,743 SR
Queue Stats
31W - 22L
1,583 Elo+
Party 1
Cernunnos
Cernunnos
LexThePrimordial
Cernunnos
Level 23
God Stats
2W - 2L
1,591 SR
Queue Stats
4W - 4L
1,341 Elo+
Solo
Zeus
Zeus
SmurfingKeyz
Zeus
Level 27
God Stats
7W - 0L
1,759 SR
Queue Stats
133W - 86L
1,558 Elo+
Solo
Chang'e
Chang'e
not_D-Nation
Chang'e
Level 37
God Stats
54W - 36L
1,575 SR
Queue Stats
202W - 174L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
TheAsianGambino
Sun Wukong
15
2 / 3 / 4
9,417
428
13,007
21,452
15,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
0 / 8 / 1
8,298
377
4,958
13,007
4,441
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
atgradthesyl
Gilgamesh
15
0 / 6 / 2
8,808
400
5,703
17,037
7,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
bruhus
Ares
13
0 / 8 / 0
8,310
378
4,771
22,546
16,300
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

The Morrigan
ovejanegra888
The Morrigan
19
7 / 4 / 0
12,012
546
14,390
6,185
2,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
20
9 / 0 / 9
13,276
603
13,716
17,582
7,202
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
1 / 2 / 3
10,165
462
3,076
16,335
6,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
15
0 / 3 / 3
9,549
434
2,696
10,899
4,170
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
12 / 1 / 7
12,102
550
19,339
9,945
3,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chang'e
not_D-Nation
Chang'e
17
7 / 3 / 4
11,172
508
14,960
22,188
11,103
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
55
9
Kills
29
29
Deaths
9
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Rama
9
0
9
13.5
W
1
2
3
1.25
W
Cernunnos
0
3
3
0.5
W
12
1
7
15.5
L
Sun Wukong
TheAsianGambino
Sun Wukong
2
3
4
1.33
L
0
8
1
0.06
L
Gilgamesh
atgradthesyl
Gilgamesh
0
6
2
0.17
L
Ares
bruhus
Ares
0
8
0
0
W
Chang'e
not_D-Nation
Chang'e
7
3
4
3
L
The Morrigan
ovejanegra888
The Morrigan
7
4
0
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,829
Damage
53,787
80,227
Taken
76,949
46,585
Mitigated
32,639
21,507
Healing
32,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
13,716
11,801
0
12,808
17,582
7,202
2,683
3,979
13,603
0
99,737
W
3,076
1,398
0
1,543
16,335
6,662
302
1,205
15,130
0
79,093
W
Cernunnos
2,696
602
671
1,539
10,899
4,170
2,001
2,845
8,054
0
63,815
W
19,339
2,312
0
788
9,945
3,502
1,654
2,060
7,885
75,193
0
L
Sun Wukong
TheAsianGambino
Sun Wukong
13,007
2,396
0
10,679
21,452
15,390
0
12,268
8,942
0
57,372
L
4,958
1,271
0
1,696
13,007
4,441
0
4,645
8,160
0
52,981
L
Gilgamesh
atgradthesyl
Gilgamesh
5,703
888
0
3,719
17,037
7,877
0
7,848
8,997
0
69,838
L
Ares
bruhus
Ares
4,771
36
314
4,447
22,546
16,300
196
5,140
17,036
47,544
0
W
Chang'e
not_D-Nation
Chang'e
14,960
687
2,085
13,048
22,188
11,103
820
634
21,554
61,215
0
L
The Morrigan
ovejanegra888
The Morrigan
14,390
1,373
0
652
6,185
2,577
0
3,025
2,772
68,730
13,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,845
Gold Earned
56,264
494
Minions Killed
630
0
Camps Cleared
0
1,916,619
Distance Traveled
2,005,295
21
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
13,276
603
166
8
0
383,506
8
W
Set
10,165
462
121
6
0
429,288
3
W
Cernunnos
9,549
434
101
5
0
388,406
8
W
Zeus
12,102
550
128
6
0
397,563
3
L
Sun Wukong
9,417
428
82
4
0
451,646
7
L
Neith
8,298
377
83
4
0
331,770
3
L
Gilgamesh
8,808
400
104
5
0
445,171
1
L
Ares
8,310
378
66
3
0
310,403
8
W
Chang'e
11,172
508
114
5
0
406,532
6
L
The Morrigan
12,012
546
159
7
0
377,629
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role