Player Matchup

Cthulhu
Cthulhu
IsraMartinez509
Cthulhu
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 4L
1,379 Elo+
Solo
Fenrir
Fenrir
Leobruh6818
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 26L
1,352 Elo+
Solo
Cupid
Cupid
Skeezitz2055
Cupid
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 21L
1,143 Elo+
Party 1
Loki
Loki
That One Guy763
Loki
Level 9
God Stats
1W - 2L
1,517 SR
Queue Stats
6W - 20L
1,155 Elo+
Party 1
Zhong Kui
Zhong Kui
grounded_bee4
Zhong Kui
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,656 Elo+
Solo
Team Averages
Level 9
1,503 SR
1,337 Elo+

VS

Team Averages
Level 11
1,559 SR
1,448 Elo+
Neith
Neith
BussyBandit69
Neith
Level 5
God Stats
2W - 0L
1,811 SR
Queue Stats
4W - 0L
1,778 Elo+
Solo
Aphrodite
Aphrodite
FallenQeen11
Aphrodite
Level 18
God Stats
3W - 4L
1,394 SR
Queue Stats
51W - 54L
1,431 Elo+
Party 2
Janus
Janus
Ghekk
Janus
Level 12
God Stats
1W - 1L
1,278 SR
Queue Stats
89W - 93L
1,326 Elo+
Solo
Nike
Nike
blue_faze514
Nike
Level 7
God Stats
11W - 10L
1,472 SR
Queue Stats
18W - 29L
1,384 Elo+
Party 2
Yemoja
Yemoja
jomichal11
Yemoja
Level 14
God Stats
3W - 1L
1,840 SR
Queue Stats
70W - 77L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 9 / 1
9,960
830
10,087
19,029
8,231
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fenrir
16
0 / 11 / 2
9,939
828
4,224
19,801
9,769
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
3 / 13 / 4
11,328
944
14,688
22,700
9,652
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
1 / 14 / 3
10,255
855
9,196
20,612
7,198
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
grounded_bee4
Zhong Kui
18
5 / 2 / 4
12,536
1,045
20,252
16,404
14,407
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

0

VS

Team 2 Tickets

233

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
22 / 0 / 16
14,472
1,206
34,021
9,751
4,787
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
FallenQeen11
Aphrodite
20
9 / 1 / 28
13,251
1,104
19,326
17,797
9,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Janus
Ghekk
Janus
19
8 / 5 / 13
11,700
975
6,416
10,933
5,141
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
8 / 0 / 31
13,891
1,158
28,085
16,836
16,363
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
jomichal11
Yemoja
17
2 / 4 / 16
10,596
883
3,942
7,811
3,138

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
153
10
Kills
49
49
Deaths
10
14
Assists
104
Player
Kills
Deaths
Assists
KDA
W
22
0
16
30
W
Aphrodite
FallenQeen11
Aphrodite
9
1
28
23
W
Janus
Ghekk
Janus
8
5
13
2.9
L
1
9
1
0.17
L
Fenrir
0
11
2
0.09
L
3
13
4
0.38
L
1
14
3
0.18
W
8
0
31
23.5
L
Zhong Kui
grounded_bee4
Zhong Kui
5
2
4
3.5
W
Yemoja
jomichal11
Yemoja
2
4
16
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,447
Damage
91,790
98,546
Taken
63,128
49,257
Mitigated
39,054
6,910
Healing
26,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
34,021
21,210
0
3,954
9,751
4,787
0
4,697
5,054
0
67,745
W
Aphrodite
FallenQeen11
Aphrodite
19,326
3,835
8,472
11,835
17,797
9,625
0
8,032
9,427
35,948
0
W
Janus
Ghekk
Janus
6,416
3,013
0
286
10,933
5,141
0
6,190
4,689
13,457
0
L
10,087
1,538
0
941
19,029
8,231
0
8,127
10,902
21,564
0
L
Fenrir
4,224
1,458
0
513
19,801
9,769
0
4,501
15,300
27
24,901
L
14,688
7,817
352
1,053
22,700
9,652
0
7,723
14,977
0
25,102
L
9,196
2,577
0
0
20,612
7,198
0
3,992
16,620
0
17,931
W
28,085
13,991
558
734
16,836
16,363
0
6,549
10,287
0
45,872
L
Zhong Kui
grounded_bee4
Zhong Kui
20,252
650
0
4,051
16,404
14,407
0
5,341
11,063
48,799
0
W
Yemoja
jomichal11
Yemoja
3,942
1,057
1,045
21
7,811
3,138
0
4,898
2,822
6,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,018
Gold Earned
63,910
171
Minions Killed
186
5
Camps Cleared
8
1,034,224
Distance Traveled
945,513
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,472
1,206
88
7
1
205,070
1
W
Aphrodite
13,251
1,104
43
4
4
223,386
0
W
Janus
11,700
975
16
1
0
159,170
0
L
Cthulhu
9,960
830
18
2
2
166,749
1
L
Fenrir
9,939
828
34
3
0
212,096
0
L
Cupid
11,328
944
18
2
0
212,574
0
L
Loki
10,255
855
18
2
3
215,471
1
W
Nike
13,891
1,158
37
3
3
218,877
0
L
Zhong Kui
12,536
1,045
83
7
0
227,334
0
W
Yemoja
10,596
883
2
0
0
139,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role