Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Iam2Ambitious
Guan Yu
Level 17
God Stats
16W - 20L
1,476 SR
Queue Stats
79W - 105L
1,411 Elo+
Solo
Tiamat
Tiamat
Kratosisragnarok
Tiamat
Level 28
God Stats
30W - 14L
1,636 SR
Queue Stats
139W - 109L
1,575 Elo+
Solo
Heimdallr
Heimdallr
X004nano
Heimdallr
Level 12
God Stats
9W - 13L
1,545 SR
Queue Stats
21W - 36L
1,407 Elo+
Solo
Thor
Thor
我不是九头蛇
Thor
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 23L
1,323 Elo+
Solo
Team Averages
Level 18
1,531 SR
1,443 Elo+

VS

Team Averages
Level 10
1,473 SR
1,388 Elo+
Cu Chulainn
Cu Chulainn
LXboi
Cu Chulainn
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,167 Elo+
Solo
Ymir
Ymir
MajinLoki
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Poseidon
Poseidon
Noobgamerxxx98
Poseidon
Level 14
God Stats
1W - 5L
1,234 SR
Queue Stats
7W - 18L
1,222 Elo+
Solo
Cupid
Cupid
Radioactive7695
Cupid
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Pele
Pele
Skorky1
Pele
Level 27
God Stats
9W - 11L
1,632 SR
Queue Stats
71W - 62L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
4 / 3 / 1
6,546
546
6,611
7,441
1,485
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
12
4 / 1 / 1
7,058
588
3,854
5,422
3,060
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
9 / 2 / 0
8,646
721
5,155
5,972
2,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
X004nano
Heimdallr
9
1 / 3 / 4
5,908
492
1,675
5,955
1,244
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
1 / 3 / 4
6,591
549
1,639
7,394
1,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
LXboi
Cu Chulainn
9
0 / 4 / 5
5,096
425
1,340
5,894
2,961
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ymir
10
0 / 4 / 1
5,805
484
1,513
6,578
2,574
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Poseidon
8
0 / 7 / 1
5,457
455
1,590
5,193
1,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 4 / 4
5,342
445
2,455
6,021
1,777
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Pele
Skorky1
Pele
13
10 / 2 / 0
7,979
665
7,749
8,140
2,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
21
19
Kills
10
12
Deaths
21
10
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
4
3
1
1.5
W
Guan Yu
4
1
1
4.5
W
9
2
0
4.5
L
Cu Chulainn
LXboi
Cu Chulainn
0
4
5
0.63
L
Ymir
0
4
1
0.13
L
Poseidon
0
7
1
0.07
L
0
4
4
0.5
L
Pele
Skorky1
Pele
10
2
0
5
W
Heimdallr
X004nano
Heimdallr
1
3
4
1
W
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,934
Damage
14,647
32,184
Taken
31,826
10,293
Mitigated
11,051
11,145
Healing
1,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
6,611
1,218
358
2,834
7,441
1,485
670
288
7,153
33,362
0
W
Guan Yu
3,854
313
0
1,608
5,422
3,060
606
1,647
3,745
0
34,375
W
5,155
562
0
2,216
5,972
2,614
470
729
5,133
54,255
0
L
Cu Chulainn
LXboi
Cu Chulainn
1,340
223
0
60
5,894
2,961
75
2,638
3,256
5,370
10,965
L
Ymir
1,513
360
0
0
6,578
2,574
22
0
6,578
19,683
0
L
Poseidon
1,590
290
0
0
5,193
1,255
0
2,474
2,719
26,490
0
L
2,455
1,652
0
697
6,021
1,777
0
3,918
2,103
0
18,815
L
Pele
Skorky1
Pele
7,749
1,296
0
1,137
8,140
2,484
0
2,736
5,404
0
46,207
W
Heimdallr
X004nano
Heimdallr
1,675
986
0
1,210
5,955
1,244
251
84
5,871
0
21,535
W
1,639
328
0
2,919
7,394
1,890
0
636
6,720
0
37,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,749
Gold Earned
29,679
353
Minions Killed
251
0
Camps Cleared
0
1,065,991
Distance Traveled
917,586
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,546
546
57
5
0
206,855
0
W
Guan Yu
7,058
588
66
6
0
233,254
0
W
Tiamat
8,646
721
108
9
0
208,077
1
L
Cu Chulainn
5,096
425
26
2
0
185,140
2
L
Ymir
5,805
484
37
3
0
130,289
0
L
Poseidon
5,457
455
59
5
0
189,301
1
L
Cupid
5,342
445
35
3
0
162,130
0
L
Pele
7,979
665
94
8
0
250,726
0
W
Heimdallr
5,908
492
41
3
0
198,647
0
W
Thor
6,591
549
81
7
0
219,158
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role