Player Matchup

Sol
Sol
 
Sol
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Arredracus
Bellona
Level 106
God Stats
6W - 3L
1,358 SR
Queue Stats
55W - 38L
1,340 Elo+
Party 3
Chiron
Chiron
Kuadio
Chiron
Level 69
God Stats
16W - 14L
1,544 SR
Queue Stats
198W - 252L
1,453 Elo+
Party 1
Chang'e
Chang'e
Shibakee
Chang'e
Level 57
God Stats
1W - 0L
1,654 SR
Queue Stats
2W - 2L
1,502 Elo+
Party 3
Ymir
Ymir
SlothyBoy_310
Ymir
Level 100
God Stats
2W - 1L
1,527 SR
Queue Stats
79W - 66L
1,534 Elo+
Solo
Team Averages
Level 88
1,516 SR
1,466 Elo+

VS

Team Averages
Level 125
1,434 SR
1,499 Elo+
Hun Batz
Hun Batz
Abahh_Kau
Hun Batz
Level 146
God Stats
3W - 6L
1,410 SR
Queue Stats
56W - 57L
1,431 Elo+
Solo
Scylla
Scylla
HV ECHO
Scylla
Level 143
God Stats
13W - 16L
1,533 SR
Queue Stats
570W - 569L
1,528 Elo+
Solo
Sun Wukong
Sun Wukong
LtheGod
Sun Wukong
Level 108
God Stats
0W - 2L
1,547 SR
Queue Stats
31W - 34L
1,562 Elo+
Party 2
Ullr
Ullr
jachuff
Ullr
Level 102
God Stats
15W - 10L
1,520 SR
Queue Stats
57W - 50L
1,515 Elo+
Party 2
Yemoja
Yemoja
llIyogiBlll
Yemoja
Level 127
God Stats
0W - 5L
1,162 SR
Queue Stats
114W - 150L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
3 / 4 / 8
11,874
698
14,394
13,589
6,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
Arredracus
Bellona
18
6 / 2 / 8
13,124
772
23,436
21,194
20,168
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chiron
Kuadio
Chiron
20
13 / 2 / 5
16,282
958
24,086
16,904
7,576
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
Shibakee
Chang'e
16
1 / 6 / 11
10,732
631
8,430
16,117
5,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
2 / 2 / 16
13,484
793
10,449
14,584
12,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Abahh_Kau
Hun Batz
20
3 / 2 / 5
12,197
717
11,044
18,348
9,952
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Scylla
HV ECHO
Scylla
16
1 / 7 / 7
10,392
611
9,304
10,683
3,562
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
LtheGod
Sun Wukong
18
3 / 7 / 4
11,174
657
13,764
28,285
20,518
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ullr
jachuff
Ullr
18
6 / 6 / 5
12,733
749
19,333
18,657
9,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Yemoja
18
3 / 3 / 5
10,785
634
9,106
18,595
25,380
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
42
25
Kills
16
16
Deaths
25
48
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
4
8
1.75
L
Hun Batz
Abahh_Kau
Hun Batz
3
2
5
2.75
W
Bellona
Arredracus
Bellona
6
2
8
5
L
Scylla
HV ECHO
Scylla
1
7
7
0.64
W
Chiron
Kuadio
Chiron
13
2
5
7.75
L
Sun Wukong
LtheGod
Sun Wukong
3
7
4
0.71
W
Chang'e
Shibakee
Chang'e
1
6
11
1.08
W
2
2
16
5
L
Ullr
jachuff
Ullr
6
6
5
1.42
L
Yemoja
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,795
Damage
62,551
82,388
Taken
94,568
52,055
Mitigated
69,007
31,262
Healing
12,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
14,394
3,755
855
1,946
13,589
6,157
2,970
3,720
9,743
50,961
2,882
L
Hun Batz
Abahh_Kau
Hun Batz
11,044
1,698
0
840
18,348
9,952
1,030
6,781
11,153
0
56,206
W
Bellona
Arredracus
Bellona
23,436
8,340
0
2,348
21,194
20,168
1,637
3,909
16,821
0
46,269
L
Scylla
HV ECHO
Scylla
9,304
176
0
0
10,683
3,562
0
3,907
6,618
31,638
0
W
Chiron
Kuadio
Chiron
24,086
14,543
960
9,944
16,904
7,576
2,014
3,967
12,575
0
85,224
L
Sun Wukong
LtheGod
Sun Wukong
13,764
2,342
450
6,610
28,285
20,518
0
10,012
17,801
97
33,280
W
Chang'e
Shibakee
Chang'e
8,430
306
6,307
6,844
16,117
5,816
722
5,085
10,592
23,681
0
W
10,449
2,045
0
2,058
14,584
12,338
559
2,171
12,014
29,123
0
L
Ullr
jachuff
Ullr
19,333
4,005
0
2,052
18,657
9,595
69
5,661
12,770
0
37,546
L
Yemoja
9,106
446
1,101
1,290
18,595
25,380
0
5,750
12,270
34,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,496
Gold Earned
57,281
375
Minions Killed
316
7
Camps Cleared
7
1,549,181
Distance Traveled
1,491,577
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,874
698
89
5
2
273,733
0
L
Hun Batz
12,197
717
94
6
6
352,268
2
W
Bellona
13,124
772
50
3
4
352,066
0
L
Scylla
10,392
611
60
4
0
274,634
1
W
Chiron
16,282
958
161
9
1
321,809
3
L
Sun Wukong
11,174
657
61
4
0
291,418
5
W
Chang'e
10,732
631
33
2
0
311,211
0
W
Ymir
13,484
793
42
2
0
290,362
2
L
Ullr
12,733
749
50
3
1
297,270
0
L
Yemoja
10,785
634
51
3
0
275,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role