Player Matchup

Neith
Neith
LockserJuviia
Neith
Level 21
God Stats
17W - 14L
1,401 SR
Queue Stats
277W - 298L
1,396 Elo+
Party 1
Ah Puch
Ah Puch
Lorna Shore4644
Ah Puch
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
Ouci_bnk
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 34L
1,511 Elo+
Solo
Odin
Odin
Raith20_KSA
Odin
Level 18
God Stats
1W - 1L
1,745 SR
Queue Stats
8W - 13L
1,351 Elo+
Solo
Ra
Ra
xObrienZ
Ra
Level 26
God Stats
7W - 5L
1,500 SR
Queue Stats
135W - 136L
1,476 Elo+
Party 1
Team Averages
Level 19
1,529 SR
1,447 Elo+

VS

Team Averages
Level 18
1,547 SR
1,519 Elo+
Athena
Athena
Caertt
Athena
Level 29
God Stats
3W - 10L
1,223 SR
Queue Stats
113W - 123L
1,408 Elo+
Solo
Amaterasu
Amaterasu
JN Zoro
Amaterasu
Level 26
God Stats
8W - 5L
1,588 SR
Queue Stats
101W - 96L
1,449 Elo+
Party 2
Artemis
Artemis
KillerBoss782
Artemis
Level 5
God Stats
3W - 0L
1,815 SR
Queue Stats
90W - 83L
1,489 Elo+
Solo
Scylla
Scylla
ViiRuZ_Dynasty
Scylla
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 13L
1,801 Elo+
Solo
Bakasura
Bakasura
You No Bueno
Bakasura
Level 26
God Stats
4W - 3L
1,610 SR
Queue Stats
97W - 98L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 6 / 3
12,112
1,101
11,416
13,905
5,192
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
2 / 3 / 10
10,887
990
23,776
11,786
4,398
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Ouci_bnk
Nemesis
16
0 / 11 / 4
9,381
853
6,133
16,633
9,367
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
4 / 9 / 7
10,472
952
14,128
22,756
16,996
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
1 / 5 / 9
10,674
970
13,184
13,754
5,221
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

135

VS

Team 2 Tickets

210

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Caertt
Athena
19
6 / 3 / 17
11,707
1,064
14,582
18,408
11,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
JN Zoro
Amaterasu
19
9 / 0 / 19
12,841
1,167
8,680
13,800
5,499
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
18
4 / 3 / 17
11,188
1,017
15,667
11,947
4,840
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
8 / 1 / 20
12,107
1,101
24,941
10,555
3,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
You No Bueno
Bakasura
19
7 / 7 / 17
11,873
1,079
11,612
19,936
7,167
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
124
14
Kills
34
34
Deaths
14
33
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Athena
Caertt
Athena
6
3
17
4.83
W
Amaterasu
JN Zoro
Amaterasu
9
0
19
18.5
W
Artemis
4
3
17
4.17
L
7
6
3
1.42
L
2
3
10
2.33
L
Nemesis
Ouci_bnk
Nemesis
0
11
4
0.18
L
4
9
7
0.83
W
8
1
20
18
W
Bakasura
You No Bueno
Bakasura
7
7
17
2.21
L
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,637
Damage
75,482
78,834
Taken
74,646
41,174
Mitigated
32,564
7,688
Healing
7,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Caertt
Athena
14,582
4,082
430
1,816
18,408
11,525
0
8,094
10,314
25,016
0
W
Amaterasu
JN Zoro
Amaterasu
8,680
6,321
0
3,127
13,800
5,499
0
7,843
5,957
0
16,032
W
Artemis
15,667
9,085
0
1,073
11,947
4,840
0
5,014
6,933
0
41,727
L
11,416
9,409
0
1,108
13,905
5,192
0
5,994
7,332
0
26,655
L
23,776
396
0
2,278
11,786
4,398
0
4,392
6,931
52,611
0
L
Nemesis
Ouci_bnk
Nemesis
6,133
2,857
0
1,142
16,633
9,367
0
8,235
7,832
0
14,224
L
14,128
3,615
0
0
22,756
16,996
0
11,299
10,154
0
16,874
W
24,941
4,966
0
0
10,555
3,533
0
4,976
5,579
38,475
0
W
Bakasura
You No Bueno
Bakasura
11,612
9,273
0
747
19,936
7,167
0
11,033
8,903
0
19,966
L
13,184
609
1,055
2,105
13,754
5,221
0
7,377
5,803
38,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,526
Gold Earned
59,716
185
Minions Killed
176
5
Camps Cleared
5
965,071
Distance Traveled
1,071,322
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,707
1,064
28
3
2
214,163
0
W
Amaterasu
12,841
1,167
22
2
2
258,327
0
W
Artemis
11,188
1,017
48
4
0
163,213
0
L
Neith
12,112
1,101
47
4
2
167,269
0
L
Ah Puch
10,887
990
51
5
2
203,741
1
L
Nemesis
9,381
853
11
1
1
169,367
0
L
Odin
10,472
952
7
1
0
210,351
1
W
Scylla
12,107
1,101
47
4
0
205,682
0
W
Bakasura
11,873
1,079
31
3
1
229,937
0
L
Ra
10,674
970
69
6
0
214,343
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role