Player Matchup

Arachne
Arachne
Donovxnbtw
Arachne
Level 37
God Stats
7W - 4L
1,500 SR
Queue Stats
65W - 82L
1,328 Elo+
Party 1
Susano
Susano
KnownHigh
Susano
Level 6
God Stats
0W - 4L
1,194 SR
Queue Stats
45W - 71L
1,297 Elo+
Party 1
King Arthur
King Arthur
NarwhalFetish
King Arthur
Level 15
God Stats
3W - 3L
1,462 SR
Queue Stats
24W - 25L
1,394 Elo+
Solo
Heimdallr
Heimdallr
RunYo_Pockets5
Heimdallr
Level 26
God Stats
32W - 42L
1,411 SR
Queue Stats
212W - 244L
1,331 Elo+
Solo
Ra
Ra
frandreigon_YT
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,152 Elo+
Solo
Team Averages
Level 18
1,413 SR
1,300 Elo+

VS

Team Averages
Level 13
1,676 SR
1,668 Elo+
Cerberus
Cerberus
LetMePractice
Cerberus
Level 18
God Stats
3W - 0L
1,857 SR
Queue Stats
31W - 16L
1,685 Elo+
Party 2
Fafnir
Fafnir
POGpotato
Fafnir
Level 12
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 5L
1,763 Elo+
Party 2
Cabrakan
Cabrakan
Waffleismee
Cabrakan
Level 7
God Stats
3W - 0L
1,807 SR
Queue Stats
15W - 5L
1,680 Elo+
Party 2
Ymir
Ymir
itsnothobblett
Ymir
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 12L
1,848 Elo+
Party 2
Serqet
Serqet
xfrost99
Serqet
Level 24
God Stats
7W - 3L
1,716 SR
Queue Stats
139W - 167L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Donovxnbtw
Arachne
16
7 / 12 / 2
10,254
466
11,204
20,010
6,375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Susano
KnownHigh
Susano
14
0 / 14 / 1
8,635
393
6,260
17,432
5,233
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
NarwhalFetish
King Arthur
15
3 / 8 / 6
9,726
442
7,716
28,733
19,733
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
RunYo_Pockets5
Heimdallr
10
0 / 11 / 2
7,268
330
3,256
14,278
4,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8
2 / 9 / 0
7,292
331
1,628
9,987
4,899
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
LetMePractice
Cerberus
16
5 / 2 / 15
11,887
540
7,689
13,740
15,764
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Fafnir
POGpotato
Fafnir
15
6 / 2 / 8
11,049
502
5,088
14,814
11,284
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
Waffleismee
Cabrakan
20
28 / 0 / 5
15,094
686
31,666
14,655
10,112
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
12 / 4 / 6
12,865
585
14,524
17,904
10,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Serqet
xfrost99
Serqet
15
3 / 6 / 3
10,527
479
8,760
14,289
6,819
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
91
12
Kills
54
54
Deaths
14
11
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Arachne
Donovxnbtw
Arachne
7
12
2
0.67
L
Susano
KnownHigh
Susano
0
14
1
0.04
W
Cerberus
LetMePractice
Cerberus
5
2
15
6.25
L
King Arthur
NarwhalFetish
King Arthur
3
8
6
0.75
W
Fafnir
POGpotato
Fafnir
6
2
8
5
L
Heimdallr
RunYo_Pockets5
Heimdallr
0
11
2
0.09
W
Cabrakan
Waffleismee
Cabrakan
28
0
5
30.5
L
2
9
0
0.22
W
12
4
6
3.75
W
Serqet
xfrost99
Serqet
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,064
Damage
67,727
90,440
Taken
75,402
40,273
Mitigated
54,875
14,691
Healing
20,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Donovxnbtw
Arachne
11,204
9,372
68
3,133
20,010
6,375
405
14,108
5,053
0
43,536
L
Susano
KnownHigh
Susano
6,260
2,114
0
1,468
17,432
5,233
0
9,991
7,033
0
43,517
W
Cerberus
LetMePractice
Cerberus
7,689
1,055
0
2,533
13,740
15,764
1,610
1,295
12,445
47,499
0
L
King Arthur
NarwhalFetish
King Arthur
7,716
1,113
0
6,018
28,733
19,733
52
14,546
12,571
0
33,488
W
Fafnir
POGpotato
Fafnir
5,088
1,285
0
3,057
14,814
11,284
1,696
2,218
12,596
42,404
0
L
Heimdallr
RunYo_Pockets5
Heimdallr
3,256
1,213
0
1,619
14,278
4,033
640
11,926
1,984
0
20,517
W
Cabrakan
Waffleismee
Cabrakan
31,666
5,304
0
5,782
14,655
10,112
1,889
417
14,238
115,051
0
L
1,628
414
0
2,385
9,987
4,899
0
6,614
3,256
14,573
0
W
14,524
3,414
0
6,902
17,904
10,896
2,011
254
17,650
94,997
0
W
Serqet
xfrost99
Serqet
8,760
3,606
348
1,818
14,289
6,819
1,325
2,007
12,282
0
34,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,175
Gold Earned
61,422
254
Minions Killed
502
0
Camps Cleared
0
1,538,691
Distance Traveled
1,982,787
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,254
466
70
3
0
344,978
0
L
Susano
8,635
393
79
4
0
364,741
2
W
Cerberus
11,887
540
96
4
0
405,568
4
L
King Arthur
9,726
442
53
2
0
348,203
0
W
Fafnir
11,049
502
60
3
0
373,274
4
L
Heimdallr
7,268
330
38
2
0
275,222
0
W
Cabrakan
15,094
686
160
7
0
433,066
0
L
Ra
7,292
331
14
1
0
205,547
0
W
Ymir
12,865
585
136
6
0
374,168
2
W
Serqet
10,527
479
50
2
0
396,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role