Player Matchup

Odin
Odin
DankWeedster
Odin
Level 8
God Stats
2W - 1L
1,412 SR
Queue Stats
4W - 9L
1,389 Elo+
Party 1
Hachiman
Hachiman
IraqGod
Hachiman
Level 12
God Stats
1W - 3L
1,280 SR
Queue Stats
6W - 17L
1,441 Elo+
Party 1
Ra
Ra
PickleChase
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 11L
1,243 Elo+
Party 1
Set
Set
jujutheju
Set
Level 82
God Stats
0W - 1L
1,564 SR
Queue Stats
17W - 27L
1,389 Elo+
Party 1
Sol
Sol
rhomerr
Sol
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,413 Elo+
Party 1
Team Averages
Level 25
1,451 SR
1,375 Elo+

VS

Team Averages
Level 20
1,494 SR
1,437 Elo+
Xbalanque
Xbalanque
HelloMrJello
Xbalanque
Level 29
God Stats
4W - 5L
1,369 SR
Queue Stats
183W - 188L
1,483 Elo+
Solo
Loki
Loki
Killsims003
Loki
Level 14
God Stats
9W - 5L
1,710 SR
Queue Stats
115W - 107L
1,455 Elo+
Solo
Nu Wa
Nu Wa
SterltheGOAT
Nu Wa
Level 17
God Stats
29W - 20L
1,536 SR
Queue Stats
257W - 203L
1,406 Elo+
Solo
Raijin
Raijin
kenseihk
Raijin
Level 25
God Stats
1W - 2L
1,353 SR
Queue Stats
78W - 84L
1,342 Elo+
Solo
Xing Tian
Xing Tian
最可爱的小仙女
Xing Tian
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 0
4,033
403
1,506
5,449
1,659
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
IraqGod
Hachiman
7
0 / 4 / 0
4,343
434
1,918
6,090
1,273
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
1 / 5 / 0
4,654
465
2,357
5,177
1,960
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

7
0 / 4 / 0
4,611
461
2,715
7,377
2,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sol
8
1 / 7 / 0
4,610
461
3,937
6,794
1,657
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
HelloMrJello
Xbalanque
11
8 / 0 / 1
6,718
672
6,591
5,943
1,811
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

9
2 / 1 / 2
5,524
552
1,873
6,919
1,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
6 / 0 / 2
6,708
671
6,908
4,601
3,110
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Raijin
kenseihk
Raijin
12
7 / 0 / 2
7,241
724
4,446
4,447
1,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

3
0 / 1 / 0
3,838
384
210
902
279
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
30
2
Kills
23
23
Deaths
2
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Xbalanque
HelloMrJello
Xbalanque
8
0
1
8.5
L
Hachiman
IraqGod
Hachiman
0
4
0
0
W
2
1
2
3
L
1
5
0
0.2
W
6
0
2
7
L
0
4
0
0
W
Raijin
kenseihk
Raijin
7
0
2
8
L
Sol
1
7
0
0.14
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,433
Damage
20,028
30,887
Taken
22,812
8,609
Mitigated
8,572
6,491
Healing
9,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,506
444
0
1,730
5,449
1,659
0
3,380
2,069
0
10,866
W
Xbalanque
HelloMrJello
Xbalanque
6,591
5,409
0
1,620
5,943
1,811
600
1,536
4,407
0
34,515
L
Hachiman
IraqGod
Hachiman
1,918
1,351
0
1,031
6,090
1,273
0
156
5,934
0
14,870
W
1,873
976
0
3,655
6,919
1,885
0
1,225
5,694
0
26,241
L
2,357
955
56
657
5,177
1,960
0
367
4,810
15,292
0
W
6,908
2,376
0
3,138
4,601
3,110
1,239
97
4,504
38,332
0
L
2,715
1,277
0
1,775
7,377
2,060
0
2,542
4,813
0
21,044
W
Raijin
kenseihk
Raijin
4,446
260
0
989
4,447
1,487
405
2,810
1,637
33,449
0
L
Sol
3,937
2,114
0
1,242
6,794
1,657
0
4,717
1,697
15,819
0
W
210
87
0
0
902
279
0
626
276
1,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,251
Gold Earned
30,029
151
Minions Killed
263
0
Camps Cleared
0
830,539
Distance Traveled
755,505
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
4,033
403
21
2
0
162,168
0
W
Xbalanque
6,718
672
63
6
0
186,888
1
L
Hachiman
4,343
434
29
3
0
177,026
1
W
Loki
5,524
552
55
6
0
173,337
0
L
Ra
4,654
465
20
2
0
151,508
0
W
Nu Wa
6,708
671
68
7
0
165,609
0
L
Set
4,611
461
49
5
0
190,287
1
W
Raijin
7,241
724
75
8
0
193,656
2
L
Sol
4,610
461
32
3
0
149,550
0
W
Xing Tian
3,838
384
2
0
0
36,015
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role