Player Matchup

Vulcan
Vulcan
Crzedninja
Vulcan
Level 88
God Stats
1W - 3L
1,287 SR
Queue Stats
261W - 333L
1,339 Elo+
Solo
Heimdallr
Heimdallr
MonkeReturns
Heimdallr
Level 7
God Stats
0W - 1L
1,759 SR
Queue Stats
8W - 5L
1,779 Elo+
Party 2
Cthulhu
Cthulhu
dudetothedude
Cthulhu
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 80L
1,568 Elo+
Party 2
Team Averages
Level 74
1,515 SR
1,562 Elo+

VS

Team Averages
Level 105
1,660 SR
1,678 Elo+
Sun Wukong
Sun Wukong
ImTheChozenOneTV
Sun Wukong
Level 151
God Stats
1W - 1L
1,702 SR
Queue Stats
57W - 38L
1,676 Elo+
Party 1
Baron Samedi
Baron Samedi
PandaBearCountry
Baron Samedi
Level 118
God Stats
2W - 2L
1,480 SR
Queue Stats
25W - 15L
1,676 Elo+
Party 1
Geb
Geb
TheOnlyGen
Geb
Level 46
God Stats
3W - 1L
1,797 SR
Queue Stats
76W - 38L
1,683 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Crzedninja
Vulcan
17
2 / 10 / 2
12,709
553
23,759
16,449
5,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
MonkeReturns
Heimdallr
18
4 / 6 / 4
13,879
603
27,192
25,271
10,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
17
3 / 6 / 6
13,498
587
18,954
26,923
31,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ImTheChozenOneTV
Sun Wukong
20
9 / 4 / 12
15,395
669
25,810
36,791
31,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baron Samedi
PandaBearCountry
Baron Samedi
20
11 / 2 / 10
15,776
686
25,186
24,367
13,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
2 / 3 / 18
14,989
652
10,881
36,582
50,806
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
62
9
Kills
22
22
Deaths
9
12
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Crzedninja
Vulcan
2
10
2
0.3
W
Sun Wukong
ImTheChozenOneTV
Sun Wukong
9
4
12
3.75
L
Heimdallr
MonkeReturns
Heimdallr
4
6
4
1
W
Baron Samedi
PandaBearCountry
Baron Samedi
11
2
10
8
W
2
3
18
3.67
L
Cthulhu
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,905
Damage
61,877
68,643
Taken
97,740
47,351
Mitigated
95,368
10,266
Healing
39,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Crzedninja
Vulcan
23,759
11,458
0
1,545
16,449
5,390
24
8,583
6,836
70,683
0
W
Sun Wukong
ImTheChozenOneTV
Sun Wukong
25,810
6,044
1,237
7,686
36,791
31,192
494
14,663
22,128
0
69,581
L
Heimdallr
MonkeReturns
Heimdallr
27,192
14,405
0
4,514
25,271
10,133
605
13,086
11,369
0
71,377
W
Baron Samedi
PandaBearCountry
Baron Samedi
25,186
2,672
7,235
12,901
24,367
13,370
1,501
14,355
10,012
101,450
0
W
10,881
841
871
9,577
36,582
50,806
431
13,695
22,887
34,776
0
L
Cthulhu
18,954
781
419
3,788
26,923
31,828
157
13,167
12,383
71,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,086
Gold Earned
46,160
249
Minions Killed
244
0
Camps Cleared
0
1,195,900
Distance Traveled
1,392,600
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
12,709
553
72
3
0
377,152
2
W
Sun Wukong
15,395
669
65
3
0
491,308
1
L
Heimdallr
13,879
603
82
4
0
388,823
0
W
Baron Samedi
15,776
686
148
6
0
405,563
1
W
Geb
14,989
652
31
1
0
495,729
3
L
Cthulhu
13,498
587
95
4
0
429,925
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role