Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Arredracus
Bacchus
Level 106
God Stats
2W - 3L
1,734 SR
Queue Stats
55W - 38L
1,419 Elo+
Party 2
Neith
Neith
DestroyF
Neith
Level 160
God Stats
507W - 450L
1,492 SR
Queue Stats
632W - 629L
1,509 Elo+
Solo
Chiron
Chiron
Scream n Banshe
Chiron
Level 117
God Stats
13W - 7L
1,612 SR
Queue Stats
28W - 18L
1,611 Elo+
Solo
Skadi
Skadi
Shibakee
Skadi
Level 57
God Stats
1W - 1L
1,917 SR
Queue Stats
2W - 2L
1,710 Elo+
Party 2
Team Averages
Level 120
1,651 SR
1,550 Elo+

VS

Team Averages
Level 142
1,407 SR
1,541 Elo+
Jing Wei
Jing Wei
Novix903
Jing Wei
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,586 Elo+
Party 1
Artemis
Artemis
R0botK1ller20
Artemis
Level 142
God Stats
1W - 0L
1,173 SR
Queue Stats
6W - 5L
1,476 Elo+
Party 1
Scylla
Scylla
RainOn13
Scylla
Level 160
God Stats
2W - 1L
1,330 SR
Queue Stats
33W - 37L
1,572 Elo+
Solo
Thor
Thor
afrokaze
Thor
Level 160
God Stats
17W - 19L
1,461 SR
Queue Stats
692W - 632L
1,562 Elo+
Solo
Baron Samedi
Baron Samedi
flamexxshotzx
Baron Samedi
Level 126
God Stats
9W - 6L
1,571 SR
Queue Stats
164W - 162L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
15
1 / 4 / 3
8,369
644
1,201
7,636
4,502
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bacchus
Arredracus
Bacchus
15
2 / 6 / 6
9,522
732
11,366
17,630
21,889
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
DestroyF
Neith
17
2 / 5 / 7
9,892
761
12,697
15,147
5,792
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 6 / 6
10,242
788
11,470
14,517
6,188
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
Shibakee
Skadi
15
2 / 7 / 4
8,998
692
8,651
13,322
5,328
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Novix903
Jing Wei
17
4 / 2 / 15
10,715
824
9,753
10,942
4,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Artemis
20
9 / 1 / 15
12,804
985
19,205
12,539
6,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
RainOn13
Scylla
19
4 / 1 / 12
11,274
867
13,041
8,639
3,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
17
6 / 4 / 8
11,194
861
10,091
14,209
14,929
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
flamexxshotzx
Baron Samedi
17
5 / 4 / 11
10,535
810
9,820
10,934
5,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
89
11
Kills
28
28
Deaths
12
26
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
1
4
3
0.63
L
Bacchus
Arredracus
Bacchus
2
6
6
0.83
L
Neith
DestroyF
Neith
2
5
7
1.1
W
Jing Wei
Novix903
Jing Wei
4
2
15
5.75
W
Artemis
9
1
15
16.5
W
Scylla
RainOn13
Scylla
4
1
12
10
L
4
6
6
1.17
L
Skadi
Shibakee
Skadi
2
7
4
0.57
W
Thor
6
4
8
2.5
W
Baron Samedi
flamexxshotzx
Baron Samedi
5
4
11
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,385
Damage
61,910
68,252
Taken
57,263
43,699
Mitigated
34,585
12,589
Healing
12,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
1,201
192
2,516
2,186
7,636
4,502
0
2,760
4,718
16,912
0
L
Bacchus
Arredracus
Bacchus
11,366
866
0
0
17,630
21,889
0
5,647
11,808
20,351
0
L
Neith
DestroyF
Neith
12,697
7,198
0
4,439
15,147
5,792
0
8,474
6,521
0
45,306
W
Jing Wei
Novix903
Jing Wei
9,753
6,701
0
1,217
10,942
4,405
780
3,150
7,792
0
30,374
W
Artemis
19,205
8,629
0
5,829
12,539
6,207
293
2,400
10,139
0
55,375
W
Scylla
RainOn13
Scylla
13,041
1,250
0
840
8,639
3,458
2,721
1,392
7,247
50,210
0
L
11,470
6,374
693
2,505
14,517
6,188
340
2,890
11,381
0
44,588
L
Skadi
Shibakee
Skadi
8,651
2,399
0
250
13,322
5,328
0
2,617
10,609
0
21,901
W
Thor
10,091
2,073
0
443
14,209
14,929
0
2,114
12,095
0
24,211
W
Baron Samedi
flamexxshotzx
Baron Samedi
9,820
445
1,211
2,864
10,934
5,586
148
3,833
7,101
31,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,023
Gold Earned
56,522
286
Minions Killed
351
6
Camps Cleared
10
1,184,299
Distance Traveled
1,242,161
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,369
644
50
4
0
254,034
5
L
Bacchus
9,522
732
15
1
0
242,992
1
L
Neith
9,892
761
91
7
4
227,957
2
W
Jing Wei
10,715
824
57
4
0
263,803
0
W
Artemis
12,804
985
88
7
5
254,283
1
W
Scylla
11,274
867
113
9
2
253,217
3
L
Chiron
10,242
788
86
7
1
223,899
0
L
Skadi
8,998
692
44
3
1
235,417
0
W
Thor
11,194
861
35
3
2
239,364
5
W
Baron Samedi
10,535
810
58
4
1
231,494
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role