Player Matchup

Bellona
Bellona
APEX PRED9821
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 9L
1,094 Elo+
Solo
Hel
Hel
OurHill Cat
Hel
Level 28
God Stats
6W - 5L
1,500 SR
Queue Stats
122W - 124L
1,387 Elo+
Solo
Izanami
Izanami
S1d3Zh0w
Izanami
Level 13
God Stats
1W - 1L
1,729 SR
Queue Stats
39W - 32L
1,393 Elo+
Solo
Mercury
Mercury
YoungOneUSN
Mercury
Level 17
God Stats
6W - 16L
1,280 SR
Queue Stats
14W - 26L
1,220 Elo+
Solo
Ra
Ra
nickrams
Ra
Level 7
God Stats
5W - 7L
1,163 SR
Queue Stats
8W - 15L
1,281 Elo+
Solo
Team Averages
Level 14
1,434 SR
1,275 Elo+

VS

Team Averages
Level 23
1,442 SR
1,330 Elo+
Fenrir
Fenrir
ArcherFour1403
Fenrir
Level 16
God Stats
10W - 16L
1,364 SR
Queue Stats
92W - 136L
1,184 Elo+
Party 2
Khepri
Khepri
Burt1123
Khepri
Level 23
God Stats
4W - 5L
1,596 SR
Queue Stats
16W - 12L
1,466 Elo+
Party 1
Raijin
Raijin
CYBR_Theatre
Raijin
Level 16
God Stats
11W - 6L
1,522 SR
Queue Stats
15W - 8L
1,471 Elo+
Party 1
Arachne
Arachne
XInlamedMayoX
Arachne
Level 45
God Stats
8W - 8L
1,396 SR
Queue Stats
30W - 40L
1,343 Elo+
Party 1
Kukulkan
Kukulkan
hrvoj789
Kukulkan
Level 17
God Stats
26W - 37L
1,334 SR
Queue Stats
65W - 108L
1,184 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
19
12 / 4 / 1
12,850
612
21,367
17,894
19,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 6 / 1
9,426
449
9,512
13,785
4,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Izanami
S1d3Zh0w
Izanami
13
1 / 8 / 3
9,071
432
12,893
15,287
6,334
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
YoungOneUSN
Mercury
14
3 / 6 / 1
9,035
430
2,793
14,259
4,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
0 / 13 / 2
8,177
389
3,967
13,789
4,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 9 / 8
10,656
507
12,001
15,572
8,355
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Khepri
Burt1123
Khepri
14
3 / 0 / 8
9,456
450
5,703
10,879
7,745
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Raijin
15
3 / 5 / 4
9,413
448
5,234
10,911
3,765
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
18
13 / 2 / 2
11,751
560
13,825
21,075
7,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
hrvoj789
Kukulkan
17
6 / 4 / 7
10,781
513
12,507
11,232
3,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
64
18
Kills
35
37
Deaths
20
8
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Bellona
12
4
1
3.13
W
10
9
8
1.56
W
Khepri
Burt1123
Khepri
3
0
8
7
W
Raijin
3
5
4
1
L
2
6
1
0.42
L
Izanami
S1d3Zh0w
Izanami
1
8
3
0.31
W
Arachne
13
2
2
7
L
Mercury
YoungOneUSN
Mercury
3
6
1
0.58
W
Kukulkan
hrvoj789
Kukulkan
6
4
7
2.38
L
0
13
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,532
Damage
49,270
75,014
Taken
69,669
39,429
Mitigated
30,915
11,335
Healing
16,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
21,367
8,851
0
4,366
17,894
19,878
905
6,048
11,806
0
106,311
W
12,001
2,390
0
428
15,572
8,355
0
6,595
8,977
0
29,779
W
Khepri
Burt1123
Khepri
5,703
1,301
0
1,481
10,879
7,745
750
1,323
9,556
19,705
0
W
Raijin
5,234
917
0
1,402
10,911
3,765
2,078
458
10,453
50,546
0
L
9,512
238
1,188
4,302
13,785
4,442
524
3,761
10,024
57,111
0
L
Izanami
S1d3Zh0w
Izanami
12,893
10,780
0
210
15,287
6,334
581
7,163
8,120
0
57,838
W
Arachne
13,825
11,130
0
11,740
21,075
7,244
0
3,559
17,516
0
53,743
L
Mercury
YoungOneUSN
Mercury
2,793
1,261
0
420
14,259
4,420
80
3,755
10,504
0
55,062
W
Kukulkan
hrvoj789
Kukulkan
12,507
1,454
0
1,419
11,232
3,806
1,396
1,762
9,470
58,738
0
L
3,967
754
29
820
13,789
4,355
516
2,673
11,116
44,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,559
Gold Earned
52,057
536
Minions Killed
330
0
Camps Cleared
0
1,649,871
Distance Traveled
1,929,224
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
12,850
612
153
7
0
387,953
2
W
Fenrir
10,656
507
37
2
0
414,577
3
W
Khepri
9,456
450
32
2
0
370,296
4
W
Raijin
9,413
448
91
4
0
357,549
4
L
Hel
9,426
449
107
5
0
359,147
1
L
Izanami
9,071
432
101
5
0
284,284
0
W
Arachne
11,751
560
71
3
0
425,968
0
L
Mercury
9,035
430
101
5
0
361,087
0
W
Kukulkan
10,781
513
99
5
0
360,834
0
L
Ra
8,177
389
74
4
0
257,400
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role