Player Matchup

Hachiman
Hachiman
EPICNINJAGUY666
Hachiman
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 37L
1,329 Elo+
Solo
Merlin
Merlin
HRimuru
Merlin
Level 22
God Stats
1W - 2L
1,351 SR
Queue Stats
73W - 66L
1,526 Elo+
Solo
Yemoja
Yemoja
LiL_AziA
Yemoja
Level 5
God Stats
4W - 0L
1,718 SR
Queue Stats
4W - 2L
1,400 Elo+
Solo
Loki
Loki
Refi420
Loki
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 91L
1,441 Elo+
Solo
Anubis
Anubis
shlidankus
Anubis
Level 16
God Stats
10W - 8L
1,676 SR
Queue Stats
61W - 65L
1,453 Elo+
Solo
Team Averages
Level 18
1,549 SR
1,430 Elo+

VS

Team Averages
Level 13
1,352 SR
1,338 Elo+
Ares
Ares
BoaGodBrando
Ares
Level 7
God Stats
0W - 2L
1,190 SR
Queue Stats
1W - 4L
1,180 Elo+
Party 2
Chang'e
Chang'e
P A N D A32632
Chang'e
Level 6
God Stats
0W - 1L
1,251 SR
Queue Stats
1W - 4L
1,189 Elo+
Solo
Artemis
Artemis
RecklessRik77
Artemis
Level 7
God Stats
0W - 2L
1,298 SR
Queue Stats
2W - 5L
1,295 Elo+
Party 2
Hera
Hera
astuto240lince
Hera
Level 27
God Stats
158W - 154L
1,522 SR
Queue Stats
286W - 314L
1,440 Elo+
Party 1
Loki
Loki
gerson_jackthan
Loki
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 38L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
9
3 / 2 / 4
5,843
531
4,144
5,626
1,421
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
HRimuru
Merlin
12
4 / 0 / 3
7,289
663
4,188
4,155
1,939
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
LiL_AziA
Yemoja
9
0 / 5 / 6
5,594
509
3,474
7,891
4,677
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
Refi420
Loki
10
5 / 3 / 0
6,658
605
3,649
6,971
1,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Anubis
shlidankus
Anubis
12
2 / 2 / 0
6,836
621
1,145
5,821
3,041
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 2 / 5
5,429
494
2,057
7,565
2,907
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

4
0 / 6 / 2
4,098
373
864
5,541
1,396
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artemis
9
4 / 2 / 3
5,775
525
4,102
5,508
1,709
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 3 / 3
5,713
519
2,371
4,666
904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
5 / 2 / 1
6,879
625
4,606
5,715
1,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
25
14
Kills
11
12
Deaths
15
13
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
2
5
2.25
W
Hachiman
3
2
4
2.5
W
Merlin
HRimuru
Merlin
4
0
3
5.5
W
Yemoja
LiL_AziA
Yemoja
0
5
6
0.6
L
0
6
2
0.17
L
Artemis
4
2
3
2.75
W
Loki
Refi420
Loki
5
3
0
1.67
L
0
3
3
0.5
L
5
2
1
2.75
W
Anubis
shlidankus
Anubis
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,600
Damage
14,000
30,464
Taken
28,995
12,918
Mitigated
8,569
9,363
Healing
5,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,057
237
0
910
7,565
2,907
0
2,881
4,684
8,813
0
W
Hachiman
4,144
2,128
0
1,010
5,626
1,421
412
734
4,892
0
19,214
W
Merlin
HRimuru
Merlin
4,188
489
0
1,213
4,155
1,939
80
269
3,886
45,575
0
W
Yemoja
LiL_AziA
Yemoja
3,474
1,073
354
1,040
7,891
4,677
0
1,861
6,030
19,386
0
L
864
162
85
330
5,541
1,396
0
826
4,715
6,913
0
L
Artemis
4,102
2,322
0
835
5,508
1,709
0
2,448
3,060
0
16,354
W
Loki
Refi420
Loki
3,649
881
0
2,675
6,971
1,840
0
1,170
5,801
0
28,328
L
2,371
535
0
773
4,666
904
252
1,560
3,106
25,496
0
L
4,606
1,318
0
2,450
5,715
1,653
0
1,092
4,623
0
40,054
W
Anubis
shlidankus
Anubis
1,145
0
0
3,071
5,821
3,041
436
1,258
4,563
35,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,220
Gold Earned
27,894
290
Minions Killed
209
0
Camps Cleared
0
1,001,711
Distance Traveled
951,774
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,429
494
12
1
0
179,173
0
W
Hachiman
5,843
531
28
3
0
180,190
0
W
Merlin
7,289
663
87
8
0
230,602
5
W
Yemoja
5,594
509
29
3
0
174,644
1
L
Chang'e
4,098
373
5
0
0
183,408
2
L
Artemis
5,775
525
37
3
0
181,566
0
W
Loki
6,658
605
59
5
0
233,933
3
L
Hera
5,713
519
63
6
0
182,373
0
L
Loki
6,879
625
92
8
0
225,254
1
W
Anubis
6,836
621
87
8
0
182,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role