Player Matchup

Kukulkan
Kukulkan
Grimjomaneki
Kukulkan
Level 42
God Stats
7W - 8L
1,516 SR
Queue Stats
13W - 32L
1,295 Elo+
Party 1
Nike
Nike
PunkAs
Nike
Level 28
God Stats
1W - 5L
1,096 SR
Queue Stats
42W - 93L
1,234 Elo+
Party 1
Ullr
Ullr
romazik
Ullr
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 101L
1,229 Elo+
Party 1
Team Averages
Level 45
1,371 SR
1,253 Elo+

VS

Team Averages
Level 64
1,409 SR
1,407 Elo+
Tyr
Tyr
ElPotatoCudeiro
Tyr
Level 87
God Stats
16W - 27L
1,281 SR
Queue Stats
300W - 327L
1,465 Elo+
Party 2
Rama
Rama
TheDeltarayo
Rama
Level 94
God Stats
18W - 22L
1,254 SR
Queue Stats
294W - 317L
1,475 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
woltertheidiot
Morgan Le Fay
Level 12
God Stats
2W - 1L
1,693 SR
Queue Stats
2W - 3L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Grimjomaneki
Kukulkan
16
4 / 4 / 5
11,554
722
11,394
9,881
3,805
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nike
PunkAs
Nike
15
4 / 6 / 4
11,394
712
9,967
16,951
12,551
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ullr
romazik
Ullr
13
2 / 9 / 4
10,005
625
3,625
13,652
4,840
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 12
11,901
744
8,260
16,757
19,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
11 / 2 / 6
12,701
794
15,023
9,632
3,764
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
woltertheidiot
Morgan Le Fay
15
5 / 7 / 10
11,589
724
12,080
12,820
4,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
47
10
Kills
19
19
Deaths
11
13
Assists
28
Player
Kills
Deaths
Assists
KDA
W
3
2
12
4.5
L
Kukulkan
Grimjomaneki
Kukulkan
4
4
5
1.63
L
Nike
PunkAs
Nike
4
6
4
1
W
11
2
6
7
L
Ullr
romazik
Ullr
2
9
4
0.44
W
Morgan Le Fay
woltertheidiot
Morgan Le Fay
5
7
10
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,986
Damage
35,363
40,484
Taken
39,209
21,196
Mitigated
28,265
2,014
Healing
8,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,260
971
0
4,473
16,757
19,905
139
5,199
11,123
298
33,494
L
Kukulkan
Grimjomaneki
Kukulkan
11,394
1,090
529
701
9,881
3,805
0
2,835
6,784
68,863
0
L
Nike
PunkAs
Nike
9,967
970
0
614
16,951
12,551
64
3,393
13,172
3,962
23,659
W
15,023
10,585
0
2,205
9,632
3,764
1,776
2,590
6,894
0
70,917
L
Ullr
romazik
Ullr
3,625
1,405
0
170
13,652
4,840
0
4,909
8,441
0
13,590
W
Morgan Le Fay
woltertheidiot
Morgan Le Fay
12,080
1,659
140
1,454
12,820
4,596
794
5,352
7,173
42,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,953
Gold Earned
36,191
168
Minions Killed
219
0
Camps Cleared
0
809,805
Distance Traveled
877,872
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,901
744
41
3
0
341,113
1
L
Kukulkan
11,554
722
111
7
0
273,608
4
L
Nike
11,394
712
30
2
0
288,719
2
W
Rama
12,701
794
121
8
0
280,667
2
L
Ullr
10,005
625
27
2
0
247,478
2
W
Morgan Le Fay
11,589
724
57
4
0
256,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role