Player Matchup

Cthulhu
Cthulhu
Jordanz21
Cthulhu
Level 13
God Stats
5W - 5L
1,500 SR
Queue Stats
29W - 32L
1,336 Elo+
Party 1
Guan Yu
Guan Yu
Saiyhin
Guan Yu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,469 Elo+
Party 1
Thanatos
Thanatos
Verdeezy
Thanatos
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 33L
1,525 Elo+
Party 1
Tiamat
Tiamat
iheartaustin
Tiamat
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 35L
1,597 Elo+
Party 1
Neith
Neith
jennylego
Neith
Level 17
God Stats
4W - 5L
1,705 SR
Queue Stats
26W - 31L
1,440 Elo+
Party 1
Team Averages
Level 14
1,541 SR
1,474 Elo+

VS

Team Averages
Level 18
1,624 SR
1,537 Elo+
Osiris
Osiris
BlackSwordsMan17
Osiris
Level 15
God Stats
10W - 3L
1,846 SR
Queue Stats
48W - 29L
1,560 Elo+
Solo
Athena
Athena
DemonicReaper89
Athena
Level 13
God Stats
3W - 4L
1,500 SR
Queue Stats
85W - 75L
1,497 Elo+
Solo
Izanami
Izanami
HeePeeTV
Izanami
Level 23
God Stats
35W - 19L
1,572 SR
Queue Stats
93W - 83L
1,543 Elo+
Solo
Discordia
Discordia
LightRanch
Discordia
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 60L
1,519 Elo+
Solo
Thanatos
Thanatos
WarmRawBeaver
Thanatos
Level 25
God Stats
4W - 4L
1,701 SR
Queue Stats
200W - 229L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jordanz21
Cthulhu
18
3 / 12 / 6
12,359
441
10,705
29,419
29,552
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Guan Yu
Saiyhin
Guan Yu
16
1 / 7 / 7
10,279
367
10,364
22,861
21,268
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thanatos
Verdeezy
Thanatos
20
13 / 7 / 3
15,021
536
15,004
23,277
9,614
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
20
4 / 5 / 8
14,662
524
21,243
20,098
12,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
jennylego
Neith
18
1 / 13 / 3
11,426
408
7,932
19,713
5,901
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 0 / 9
15,564
556
7,705
14,699
26,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
1 / 4 / 32
14,533
519
7,570
26,965
29,480
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Izanami
HeePeeTV
Izanami
20
29 / 7 / 4
18,353
655
45,674
21,787
10,702
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
LightRanch
Discordia
20
3 / 6 / 14
14,487
517
13,405
15,206
6,384
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
WarmRawBeaver
Thanatos
20
9 / 8 / 6
14,984
535
12,843
19,864
8,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
109
22
Kills
44
44
Deaths
25
27
Assists
65
Player
Kills
Deaths
Assists
KDA
W
2
0
9
6.5
W
1
4
32
4.25
W
Izanami
HeePeeTV
Izanami
29
7
4
4.43
L
Cthulhu
Jordanz21
Cthulhu
3
12
6
0.5
W
Discordia
LightRanch
Discordia
3
6
14
1.67
L
Guan Yu
Saiyhin
Guan Yu
1
7
7
0.64
L
Thanatos
Verdeezy
Thanatos
13
7
3
2.07
W
Thanatos
WarmRawBeaver
Thanatos
9
8
6
1.5
L
Tiamat
4
5
8
1.6
L
Neith
jennylego
Neith
1
13
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,248
Damage
87,197
115,368
Taken
98,521
78,534
Mitigated
82,157
31,005
Healing
35,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,705
992
0
7,753
14,699
26,938
1,547
2,315
12,229
24,138
75,329
W
7,570
2,400
0
4,267
26,965
29,480
889
10,117
16,477
19,835
0
W
Izanami
HeePeeTV
Izanami
45,674
29,817
0
4,920
21,787
10,702
6,410
7,640
13,894
0
191,670
L
Cthulhu
Jordanz21
Cthulhu
10,705
533
1,239
1,245
29,419
29,552
598
4,444
24,975
60,035
0
W
Discordia
LightRanch
Discordia
13,405
1,179
0
4,441
15,206
6,384
673
6,492
8,320
73,189
0
L
Guan Yu
Saiyhin
Guan Yu
10,364
1,674
180
3,561
22,861
21,268
0
6,660
16,201
0
37,393
L
Thanatos
Verdeezy
Thanatos
15,004
3,460
0
16,001
23,277
9,614
922
5,723
17,554
0
85,629
W
Thanatos
WarmRawBeaver
Thanatos
12,843
3,487
0
14,093
19,864
8,653
519
4,469
15,190
0
86,195
L
Tiamat
21,243
1,951
555
5,383
20,098
12,199
1,396
3,279
16,819
105,937
0
L
Neith
jennylego
Neith
7,932
4,206
0
2,841
19,713
5,901
2,150
2,375
17,338
0
67,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,747
Gold Earned
77,921
545
Minions Killed
646
0
Camps Cleared
0
2,461,758
Distance Traveled
2,584,709
13
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
15,564
556
189
7
0
542,946
1
W
Athena
14,533
519
16
1
0
541,811
10
W
Izanami
18,353
655
217
8
0
452,042
3
L
Cthulhu
12,359
441
74
3
0
464,477
2
W
Discordia
14,487
517
111
4
0
517,768
3
L
Guan Yu
10,279
367
57
2
0
504,271
3
L
Thanatos
15,021
536
116
4
0
499,847
3
W
Thanatos
14,984
535
113
4
0
530,142
7
L
Tiamat
14,662
524
181
6
0
539,853
3
L
Neith
11,426
408
117
4
0
453,310
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role