Player Matchup

Artemis
Artemis
Agon155
Artemis
Level 120
God Stats
34W - 39L
1,453 SR
Queue Stats
860W - 1,425L
1,277 Elo+
Solo
Hercules
Hercules
V01DALAN1AN
Hercules
Level 149
God Stats
5W - 2L
1,586 SR
Queue Stats
15W - 13L
1,500 Elo+
Party 1
Hel
Hel
smellymonkey95
Hel
Level 46
God Stats
3W - 2L
1,500 SR
Queue Stats
17W - 19L
1,620 Elo+
Party 1
Team Averages
Level 105
1,513 SR
1,466 Elo+

VS

Team Averages
Level 44
1,500 SR
1,175 Elo+
The Morrigan
The Morrigan
Deus_Est_Bacca
The Morrigan
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 150L
1,341 Elo+
Solo
Ares
Ares
OG_SILENTWOLF
Ares
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
921 Elo+
Solo
Neith
Neith
deadxscen3
Neith
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,263 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Agon155
Artemis
14
9 / 1 / 10
11,094
740
16,518
10,993
4,363
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
V01DALAN1AN
Hercules
15
11 / 1 / 9
12,359
824
16,220
23,489
18,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
1 / 0 / 20
10,166
678
7,193
7,267
2,788
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Deus_Est_Bacca
The Morrigan
10
0 / 12 / 2
8,385
559
9,358
13,638
5,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
1 / 2 / 1
9,115
608
5,390
19,865
15,169
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
13
0 / 7 / 2
9,021
601
8,976
12,453
4,442
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
6
21
Kills
1
2
Deaths
21
39
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Artemis
Agon155
Artemis
9
1
10
14
L
The Morrigan
Deus_Est_Bacca
The Morrigan
0
12
2
0.08
L
1
2
1
0.75
W
Hercules
V01DALAN1AN
Hercules
11
1
9
15.5
L
Neith
0
7
2
0.14
W
1
0
20
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,931
Damage
23,724
41,749
Taken
45,956
25,420
Mitigated
25,293
26,242
Healing
3,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Agon155
Artemis
16,518
6,988
935
750
10,993
4,363
1,316
2,359
8,634
0
54,356
L
The Morrigan
Deus_Est_Bacca
The Morrigan
9,358
1,360
218
544
13,638
5,682
0
1,971
11,596
18,298
5,230
L
5,390
153
114
249
19,865
15,169
0
4,221
15,644
15,651
0
W
Hercules
V01DALAN1AN
Hercules
16,220
5,824
0
8,854
23,489
18,269
371
6,974
16,515
0
47,545
L
Neith
8,976
2,342
0
2,220
12,453
4,442
120
1,001
11,452
0
45,136
W
7,193
642
10,145
5,558
7,267
2,788
786
3,159
4,108
20,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,619
Gold Earned
26,521
171
Minions Killed
119
0
Camps Cleared
0
850,206
Distance Traveled
718,154
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,094
740
81
5
0
246,139
1
L
The Morrigan
8,385
559
30
2
0
222,643
0
L
Ares
9,115
608
19
1
0
261,998
0
W
Hercules
12,359
824
61
4
0
302,348
1
L
Neith
9,021
601
70
5
0
233,513
1
W
Hel
10,166
678
29
2
0
301,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role