Player Matchup

Bakasura
Bakasura
DJ-Of-TAKEN-NAME
Bakasura
Level 21
God Stats
2W - 2L
1,186 SR
Queue Stats
40W - 50L
1,218 Elo+
Solo
Aphrodite
Aphrodite
Dayglow206
Aphrodite
Level 27
God Stats
7W - 5L
1,534 SR
Queue Stats
147W - 117L
1,401 Elo+
Party 1
Danzaburou
Danzaburou
PastelleRosde
Danzaburou
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,549 Elo+
Solo
Nu Wa
Nu Wa
YXTEP
Nu Wa
Level 25
God Stats
8W - 4L
1,480 SR
Queue Stats
44W - 38L
1,372 Elo+
Party 1
Ymir
Ymir
bee_amused925
Ymir
Level 14
God Stats
5W - 2L
1,704 SR
Queue Stats
35W - 13L
1,609 Elo+
Solo
Team Averages
Level 23
1,481 SR
1,430 Elo+

VS

Team Averages
Level 18
1,390 SR
1,326 Elo+
Sol
Sol
Countdown3
Sol
Level 16
God Stats
24W - 27L
1,513 SR
Queue Stats
184W - 201L
1,415 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ImVenatio
Morgan Le Fay
Level 6
God Stats
2W - 4L
1,288 SR
Queue Stats
20W - 28L
1,341 Elo+
Solo
Neith
Neith
MOOT1999
Neith
Level 20
God Stats
38W - 54L
1,345 SR
Queue Stats
49W - 77L
1,217 Elo+
Party 2
Mercury
Mercury
The_Big_Sosaa
Mercury
Level 23
God Stats
21W - 25L
1,415 SR
Queue Stats
76W - 87L
1,433 Elo+
Solo
Cerberus
Cerberus
sarbear922
Cerberus
Level 23
God Stats
7W - 9L
1,390 SR
Queue Stats
34W - 57L
1,222 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 6 / 12
13,177
1,014
21,540
19,824
8,075
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
Dayglow206
Aphrodite
20
1 / 2 / 28
12,323
948
7,114
13,409
15,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
PastelleRosde
Danzaburou
20
11 / 4 / 20
14,466
1,113
37,281
18,423
7,631
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
YXTEP
Nu Wa
20
17 / 3 / 19
16,159
1,243
29,411
12,304
5,930
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
5 / 1 / 32
14,420
1,109
14,976
23,078
24,961
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

184

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 7 / 7
12,222
940
24,537
24,772
8,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
ImVenatio
Morgan Le Fay
18
2 / 8 / 8
11,709
901
13,055
17,485
6,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
MOOT1999
Neith
19
3 / 4 / 6
12,796
984
10,573
15,918
5,992
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mercury
18
8 / 16 / 4
13,380
1,029
21,720
28,166
11,056
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
sarbear922
Cerberus
19
0 / 8 / 10
11,474
883
9,912
29,307
33,876
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
51
43
Kills
16
16
Deaths
43
111
Assists
35
Player
Kills
Deaths
Assists
KDA
L
3
7
7
0.93
W
9
6
12
2.5
W
Aphrodite
Dayglow206
Aphrodite
1
2
28
7.5
L
Morgan Le Fay
ImVenatio
Morgan Le Fay
2
8
8
0.75
L
Neith
MOOT1999
Neith
3
4
6
1.5
W
Danzaburou
PastelleRosde
Danzaburou
11
4
20
5.25
L
Mercury
8
16
4
0.63
W
Nu Wa
YXTEP
Nu Wa
17
3
19
8.83
W
5
1
32
21
L
Cerberus
sarbear922
Cerberus
0
8
10
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,322
Damage
79,797
87,038
Taken
115,648
62,208
Mitigated
65,790
24,341
Healing
15,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,537
8,005
552
6,486
24,772
8,332
0
9,962
14,368
52,841
0
W
21,540
17,974
0
2,250
19,824
8,075
0
10,624
8,973
0
27,730
W
Aphrodite
Dayglow206
Aphrodite
7,114
981
5,553
5,590
13,409
15,611
0
7,522
5,682
15,285
0
L
Morgan Le Fay
ImVenatio
Morgan Le Fay
13,055
1,998
130
1,361
17,485
6,534
0
8,853
7,932
36,990
0
L
Neith
MOOT1999
Neith
10,573
4,632
0
1,758
15,918
5,992
0
8,379
7,469
0
46,127
W
Danzaburou
PastelleRosde
Danzaburou
37,281
23,758
0
2,491
18,423
7,631
0
11,087
7,187
0
60,418
L
Mercury
21,720
13,158
0
0
28,166
11,056
0
13,512
14,105
0
34,684
W
Nu Wa
YXTEP
Nu Wa
29,411
7,124
0
2,555
12,304
5,930
0
5,029
7,143
60,994
0
W
14,976
2,029
1,656
4,246
23,078
24,961
0
12,197
10,549
37,965
0
L
Cerberus
sarbear922
Cerberus
9,912
499
0
5,244
29,307
33,876
0
10,795
18,072
21,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,545
Gold Earned
61,581
216
Minions Killed
256
7
Camps Cleared
4
1,143,492
Distance Traveled
1,026,897
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
12,222
940
76
6
1
202,499
2
W
Bakasura
13,177
1,014
20
2
4
231,364
1
W
Aphrodite
12,323
948
16
1
1
247,055
0
L
Morgan Le Fay
11,709
901
43
3
1
197,181
4
L
Neith
12,796
984
78
6
0
183,632
0
W
Danzaburou
14,466
1,113
46
4
1
211,255
0
L
Mercury
13,380
1,029
24
2
2
256,753
0
W
Nu Wa
16,159
1,243
70
5
1
209,607
0
W
Ymir
14,420
1,109
64
5
0
244,211
1
L
Cerberus
11,474
883
35
3
0
186,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role