Player Matchup

Terra
Terra
BAESALTY
Terra
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 57L
1,244 Elo+
Party 2
Sol
Sol
Dylan8439
Sol
Level 8
God Stats
15W - 22L
1,098 SR
Queue Stats
34W - 50L
1,332 Elo+
Party 2
Tsukuyomi
Tsukuyomi
JEYK17_RD
Tsukuyomi
Level 4
God Stats
0W - 5L
1,172 SR
Queue Stats
3W - 8L
1,255 Elo+
Solo
Ra
Ra
ghostii13
Ra
Level 8
God Stats
21W - 25L
1,230 SR
Queue Stats
229W - 250L
1,144 Elo+
Solo
Da Ji
Da Ji
mago533demente
Da Ji
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,158 Elo+
Solo
Team Averages
Level 10
1,300 SR
1,227 Elo+

VS

Team Averages
Level 19
1,562 SR
1,367 Elo+
Ra
Ra
GORI11
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 19L
1,500 Elo+
Solo
Ymir
Ymir
KIDSENTAI1969
Ymir
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
101W - 142L
1,324 Elo+
Solo
Aphrodite
Aphrodite
Twonimus88
Aphrodite
Level 31
God Stats
6W - 7L
1,504 SR
Queue Stats
277W - 342L
1,328 Elo+
Party 1
Apollo
Apollo
WorldlyNickel7
Apollo
Level 28
God Stats
25W - 17L
1,698 SR
Queue Stats
158W - 195L
1,418 Elo+
Party 1
Arachne
Arachne
ryotoad
Arachne
Level 9
God Stats
9W - 5L
1,607 SR
Queue Stats
150W - 185L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
BAESALTY
Terra
20
1 / 6 / 15
12,739
849
4,944
21,329
29,905
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
18 / 0 / 9
16,377
1,092
31,035
23,297
10,511
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
JEYK17_RD
Tsukuyomi
20
6 / 13 / 12
13,454
897
16,072
23,640
11,543
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
2 / 7 / 13
13,636
909
7,913
17,024
8,247
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
2 / 7 / 17
13,770
918
14,610
25,971
12,206
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

75

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
20
0 / 13 / 11
13,422
895
6,544
21,218
6,815
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
1 / 0 / 17
13,789
919
4,248
12,301
11,652
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Aphrodite
Twonimus88
Aphrodite
20
4 / 8 / 9
13,707
914
13,424
20,460
14,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
28 / 8 / 4
19,569
1,305
76,464
26,759
9,499
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Arachne
ryotoad
Arachne
17
0 / 0 / 0
9,010
601
0
0
0

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
74
29
Kills
33
33
Deaths
29
66
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Terra
BAESALTY
Terra
1
6
15
1.42
L
18
0
9
22.5
W
Ra
0
13
11
0.42
L
Tsukuyomi
JEYK17_RD
Tsukuyomi
6
13
12
0.92
W
1
0
17
9.5
W
Aphrodite
Twonimus88
Aphrodite
4
8
9
1.06
W
28
8
4
3.75
L
2
7
13
1.21
L
2
7
17
1.5
W
Arachne
ryotoad
Arachne
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,574
Damage
100,680
111,261
Taken
80,738
72,412
Mitigated
42,770
15,720
Healing
21,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
BAESALTY
Terra
4,944
1,742
2,346
2,373
21,329
29,905
0
4,810
16,190
14,377
0
L
31,035
9,734
0
7,723
23,297
10,511
0
6,203
17,003
48,936
0
W
Ra
6,544
2,568
72
0
21,218
6,815
0
12,256
8,815
30,855
0
L
Tsukuyomi
JEYK17_RD
Tsukuyomi
16,072
4,946
0
2,157
23,640
11,543
0
4,577
18,600
0
32,215
W
4,248
1,015
0
1,188
12,301
11,652
0
3,334
8,967
5,005
0
W
Aphrodite
Twonimus88
Aphrodite
13,424
1,926
2,470
8,151
20,460
14,804
0
13,614
6,741
38,489
0
W
76,464
47,283
0
9,770
26,759
9,499
0
14,367
12,238
0
131,759
L
7,913
1,461
396
162
17,024
8,247
0
3,383
13,597
41,908
0
L
14,610
5,249
0
563
25,971
12,206
0
4,020
21,655
0
33,216
W
Arachne
ryotoad
Arachne
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,976
Gold Earned
69,497
206
Minions Killed
252
3
Camps Cleared
3
1,316,781
Distance Traveled
1,008,433
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
12,739
849
14
1
0
223,845
0
L
Sol
16,377
1,092
30
2
0
296,269
0
W
Ra
13,422
895
60
4
0
203,446
0
L
Tsukuyomi
13,454
897
25
2
0
283,133
0
W
Ymir
13,789
919
10
1
0
302,861
0
W
Aphrodite
13,707
914
64
4
1
238,079
0
W
Apollo
19,569
1,305
118
8
2
264,047
0
L
Ra
13,636
909
95
6
0
240,936
0
L
Da Ji
13,770
918
42
3
3
272,598
0
W
Arachne
9,010
601
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role