Player Matchup

Neith
Neith
Amaranth44
Neith
Level 16
God Stats
137W - 147L
1,469 SR
Queue Stats
159W - 168L
1,384 Elo+
Solo
Skadi
Skadi
FALLINTOSLEEP
Skadi
Level 21
God Stats
5W - 1L
1,394 SR
Queue Stats
29W - 33L
1,325 Elo+
Party 2
Anubis
Anubis
HaloXL7870
Anubis
Level 26
God Stats
2W - 1L
1,571 SR
Queue Stats
108W - 128L
1,305 Elo+
Solo
Yemoja
Yemoja
b20ninja
Yemoja
Level 20
God Stats
1W - 0L
1,706 SR
Queue Stats
38W - 35L
1,324 Elo+
Party 2
Loki
Loki
himajin22
Loki
Level 29
God Stats
2W - 2L
1,534 SR
Queue Stats
29W - 31L
1,371 Elo+
Solo
Team Averages
Level 22
1,535 SR
1,342 Elo+

VS

Team Averages
Level 19
1,406 SR
1,319 Elo+
King Arthur
King Arthur
ConjuredWish
King Arthur
Level 16
God Stats
8W - 5L
1,688 SR
Queue Stats
156W - 187L
1,273 Elo+
Party 3
Cthulhu
Cthulhu
ImVenom0us
Cthulhu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 153L
1,262 Elo+
Party 3
Merlin
Merlin
Keron120
Merlin
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,359 Elo+
Solo
Sun Wukong
Sun Wukong
LongXShot
Sun Wukong
Level 27
God Stats
4W - 6L
1,177 SR
Queue Stats
200W - 239L
1,336 Elo+
Party 1
Thanatos
Thanatos
Seanfrag
Thanatos
Level 26
God Stats
0W - 4L
1,166 SR
Queue Stats
202W - 227L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
18
0 / 0 / 13
10,934
911
12,703
4,636
2,245
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
17 / 1 / 15
14,441
1,203
44,006
20,460
9,038
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
HaloXL7870
Anubis
18
1 / 4 / 20
11,470
956
15,137
18,127
8,193
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Yemoja
b20ninja
Yemoja
19
2 / 0 / 23
12,031
1,003
8,277
9,649
5,038
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Loki
20
15 / 1 / 14
13,808
1,151
16,091
13,304
5,415
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

247

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ConjuredWish
King Arthur
17
2 / 14 / 2
11,354
946
13,693
28,336
13,846
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
ImVenom0us
Cthulhu
17
0 / 9 / 4
10,737
895
14,036
30,470
36,138
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
Keron120
Merlin
16
0 / 1 / 0
9,429
786
758
2,437
831
Sun Wukong
LongXShot
Sun Wukong
17
2 / 4 / 2
11,381
948
13,434
24,250
23,270
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
Seanfrag
Thanatos
18
2 / 7 / 3
11,453
954
18,967
20,118
15,845
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
17
35
Kills
6
6
Deaths
35
85
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Neith
0
0
13
6.5
L
King Arthur
ConjuredWish
King Arthur
2
14
2
0.21
W
17
1
15
24.5
W
Anubis
HaloXL7870
Anubis
1
4
20
2.75
L
Cthulhu
ImVenom0us
Cthulhu
0
9
4
0.22
L
Merlin
Keron120
Merlin
0
1
0
0
L
Sun Wukong
LongXShot
Sun Wukong
2
4
2
0.75
L
Thanatos
Seanfrag
Thanatos
2
7
3
0.5
W
Yemoja
b20ninja
Yemoja
2
0
23
13.5
W
Loki
15
1
14
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,214
Damage
60,888
66,176
Taken
105,611
29,929
Mitigated
89,930
38,077
Healing
10,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
12,703
2,813
0
717
4,636
2,245
0
878
3,758
0
36,088
L
King Arthur
ConjuredWish
King Arthur
13,693
3,128
0
697
28,336
13,846
0
6,443
21,893
0
34,202
W
44,006
32,317
504
8,301
20,460
9,038
0
6,721
13,739
0
66,797
W
Anubis
HaloXL7870
Anubis
15,137
3,181
123
2,771
18,127
8,193
0
3,406
14,721
42,965
0
L
Cthulhu
ImVenom0us
Cthulhu
14,036
835
398
134
30,470
36,138
0
4,300
26,170
37,999
0
L
Merlin
Keron120
Merlin
758
0
0
0
2,437
831
0
548
1,889
2,951
0
L
Sun Wukong
LongXShot
Sun Wukong
13,434
2,146
0
1,188
24,250
23,270
0
7,170
17,080
0
32,415
L
Thanatos
Seanfrag
Thanatos
18,967
3,764
127
8,276
20,118
15,845
0
4,953
15,165
0
41,580
W
Yemoja
b20ninja
Yemoja
8,277
5,302
17,879
4,782
9,649
5,038
0
2,672
6,977
16,988
0
W
Loki
16,091
6,341
0
3,000
13,304
5,415
0
1,117
12,187
0
27,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,684
Gold Earned
54,354
217
Minions Killed
199
3
Camps Cleared
9
1,038,514
Distance Traveled
971,187
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,934
911
56
5
0
223,885
2
L
King Arthur
11,354
946
42
4
7
214,330
0
W
Skadi
14,441
1,203
55
5
0
207,999
0
W
Anubis
11,470
956
73
6
2
148,785
0
L
Cthulhu
10,737
895
50
4
1
216,563
0
L
Merlin
9,429
786
3
0
0
32,267
0
L
Sun Wukong
11,381
948
47
4
0
270,739
0
L
Thanatos
11,453
954
57
5
1
237,288
1
W
Yemoja
12,031
1,003
11
1
1
210,908
1
W
Loki
13,808
1,151
22
2
0
246,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role