Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Bananoboost
Bacchus
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
989 Elo+
Party 3
Ne Zha
Ne Zha
Crazikan
Ne Zha
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 3
Artemis
Artemis
LtWalrus
Artemis
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,332 Elo+
Party 1
Bastet
Bastet
Mr-_-Noodle-_-
Bastet
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,278 Elo+
Party 1
Team Averages
Level 49
1,500 SR
1,320 Elo+

VS

Team Averages
Level 87
1,364 SR
1,463 Elo+
Sobek
Sobek
 
Sobek
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
 
He Bo
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
VickyPhreak
Agni
Level 107
God Stats
8W - 9L
1,174 SR
Queue Stats
253W - 263L
1,430 Elo+
Solo
Ra
Ra
patches563
Ra
Level 105
God Stats
4W - 4L
1,303 SR
Queue Stats
254W - 298L
1,456 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
zombiexinfested
Morgan Le Fay
Level 27
God Stats
7W - 11L
1,343 SR
Queue Stats
144W - 181L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
17
5 / 6 / 1
9,744
650
14,092
18,455
33,359
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bacchus
Bananoboost
Bacchus
14
0 / 4 / 4
8,355
557
9,928
18,399
23,506
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ne Zha
Crazikan
Ne Zha
16
2 / 9 / 3
9,181
612
11,399
14,394
7,025
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
LtWalrus
Artemis
18
1 / 3 / 6
10,407
694
21,813
13,379
5,734
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 12 / 3
8,385
559
7,722
15,836
6,397
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
18
4 / 2 / 24
11,544
770
8,727
20,777
30,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

He Bo
 
He Bo
18
7 / 2 / 19
11,517
768
10,584
14,082
5,136
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 1 / 25
10,735
716
16,387
10,581
4,300
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
14 / 1 / 12
13,078
872
17,857
15,946
7,702
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Morgan Le Fay
zombiexinfested
Morgan Le Fay
17
4 / 3 / 23
10,798
720
17,387
15,424
6,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
137
8
Kills
34
34
Deaths
9
17
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
5
6
1
0.92
W
Sobek
 
Sobek
4
2
24
8
W
He Bo
 
He Bo
7
2
19
8.25
L
Bacchus
Bananoboost
Bacchus
0
4
4
0.5
L
Ne Zha
Crazikan
Ne Zha
2
9
3
0.39
L
Artemis
LtWalrus
Artemis
1
3
6
1.33
L
0
12
3
0.13
W
5
1
25
17.5
W
14
1
12
20
W
Morgan Le Fay
zombiexinfested
Morgan Le Fay
4
3
23
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,954
Damage
70,942
80,463
Taken
76,810
76,021
Mitigated
54,131
18,376
Healing
36,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
14,092
296
4,391
3,433
18,455
33,359
0
14,772
3,683
0
18,458
W
Sobek
 
Sobek
8,727
162
2,751
6,218
20,777
30,174
422
3,523
17,254
17,466
0
W
He Bo
 
He Bo
10,584
578
1,249
2,002
14,082
5,136
1,367
2,371
11,711
22,307
0
L
Bacchus
Bananoboost
Bacchus
9,928
343
186
2,199
18,399
23,506
0
16,781
1,618
18,760
0
L
Ne Zha
Crazikan
Ne Zha
11,399
1,551
0
1,292
14,394
7,025
0
13,203
1,191
0
24,410
L
Artemis
LtWalrus
Artemis
21,813
7,238
2,061
4,179
13,379
5,734
0
12,576
803
0
57,358
L
7,722
2,170
72
563
15,836
6,397
0
13,610
2,226
0
14,401
W
16,387
1,429
2,563
1,305
10,581
4,300
898
1,005
9,576
29,677
0
W
17,857
1,970
8,927
7,580
15,946
7,702
1,671
2,031
13,915
49,703
0
W
Morgan Le Fay
zombiexinfested
Morgan Le Fay
17,387
1,849
1,299
2,421
15,424
6,819
514
998
14,426
32,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,072
Gold Earned
57,672
123
Minions Killed
172
0
Camps Cleared
0
1,359,745
Distance Traveled
1,375,534
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,744
650
7
0
0
292,772
0
W
Sobek
11,544
770
12
1
0
287,751
0
W
He Bo
11,517
768
41
3
0
271,441
0
L
Bacchus
8,355
557
18
1
0
288,724
1
L
Ne Zha
9,181
612
16
1
0
278,106
0
L
Artemis
10,407
694
64
4
0
239,148
0
L
Bastet
8,385
559
18
1
0
260,995
0
W
Agni
10,735
716
18
1
0
262,677
4
W
Ra
13,078
872
69
5
0
301,631
0
W
Morgan Le Fay
10,798
720
32
2
0
252,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role