Player Matchup

Nox
Nox
 
Nox
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
JasonRey78
Aphrodite
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,300 Elo+
Party 1
Jormungandr
Jormungandr
JoestinJoStar
Jormungandr
Level 123
God Stats
2W - 4L
1,432 SR
Queue Stats
291W - 301L
1,442 Elo+
Party 2
Artio
Artio
RabumeSenpai
Artio
Level 148
God Stats
3W - 5L
1,307 SR
Queue Stats
389W - 420L
1,465 Elo+
Party 2
Fafnir
Fafnir
dlebron1
Fafnir
Level 45
God Stats
0W - 2L
1,303 SR
Queue Stats
44W - 40L
1,483 Elo+
Party 1
Team Averages
Level 99
1,409 SR
1,438 Elo+

VS

Team Averages
Level 114
1,462 SR
1,418 Elo+
Ymir
Ymir
 
Ymir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Cheezy_E8574
Merlin
Level 85
God Stats
8W - 8L
1,416 SR
Queue Stats
227W - 281L
1,410 Elo+
Party 3
Raijin
Raijin
Kautter15
Raijin
Level 119
God Stats
10W - 7L
1,490 SR
Queue Stats
272W - 302L
1,419 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Sethsquatch1914
Ah Muzen Cab
Level 116
God Stats
6W - 0L
1,611 SR
Queue Stats
81W - 60L
1,360 Elo+
Party 3
Guan Yu
Guan Yu
TermedROCKMAN
Guan Yu
Level 124
God Stats
1W - 1L
1,294 SR
Queue Stats
28W - 39L
1,399 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
10
0 / 12 / 4
6,616
601
0
12,308
6,311
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Aphrodite
JasonRey78
Aphrodite
11
0 / 4 / 5
7,402
673
2,252
7,025
3,366
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Jormungandr
JoestinJoStar
Jormungandr
16
4 / 5 / 4
9,891
899
8,529
13,393
10,970
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 4 / 4
8,625
784
5,476
16,351
10,824
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
dlebron1
Fafnir
13
3 / 8 / 3
8,280
753
2,818
18,526
20,184
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
3 / 2 / 21
10,014
910
5,844
11,384
12,270
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
15
5 / 2 / 18
9,622
875
10,333
5,449
2,451
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Raijin
Kautter15
Raijin
14
11 / 3 / 13
9,885
899
15,493
5,709
2,195
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Sethsquatch1914
Ah Muzen Cab
14
7 / 3 / 9
9,350
850
9,723
7,236
3,118
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
14
5 / 2 / 18
9,303
846
10,183
10,285
7,351
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
110
10
Kills
31
33
Deaths
12
20
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
12
4
0.17
W
Ymir
 
Ymir
3
2
21
6.75
W
Merlin
5
2
18
7
L
Aphrodite
JasonRey78
Aphrodite
0
4
5
0.63
L
Jormungandr
JoestinJoStar
Jormungandr
4
5
4
1.2
W
Raijin
Kautter15
Raijin
11
3
13
5.83
L
3
4
4
1.25
W
Ah Muzen Cab
Sethsquatch1914
Ah Muzen Cab
7
3
9
3.83
W
Guan Yu
5
2
18
7
L
Fafnir
dlebron1
Fafnir
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,075
Damage
51,576
67,603
Taken
40,063
51,655
Mitigated
27,385
11,451
Healing
15,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
0
0
0
170
12,308
6,311
40
5,551
6,757
0
0
W
Ymir
 
Ymir
5,844
1,318
1,183
2,852
11,384
12,270
481
4,634
6,750
14,057
0
W
Merlin
10,333
782
1,452
720
5,449
2,451
1,162
3,298
2,151
25,471
0
L
Aphrodite
JasonRey78
Aphrodite
2,252
39
993
1,880
7,025
3,366
0
4,164
2,861
9,223
0
L
Jormungandr
JoestinJoStar
Jormungandr
8,529
1,757
0
199
13,393
10,970
0
5,103
8,290
25,578
0
W
Raijin
Kautter15
Raijin
15,493
1,735
479
715
5,709
2,195
559
3,979
1,220
20,323
0
L
5,476
198
1,814
4,900
16,351
10,824
0
5,542
10,809
11,979
0
W
Ah Muzen Cab
Sethsquatch1914
Ah Muzen Cab
9,723
3,616
737
1,727
7,236
3,118
2,764
3,925
3,311
0
26,533
W
Guan Yu
10,183
1,045
3,208
2,105
10,285
7,351
362
3,239
7,046
0
16,810
L
Fafnir
dlebron1
Fafnir
2,818
710
358
1,137
18,526
20,184
0
11,310
7,216
6,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,814
Gold Earned
48,174
72
Minions Killed
83
0
Camps Cleared
0
693,404
Distance Traveled
954,450
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,616
601
0
0
0
142,995
2
W
Ymir
10,014
910
9
1
0
180,355
1
W
Merlin
9,622
875
20
2
0
196,698
1
L
Aphrodite
7,402
673
5
0
0
80,017
0
L
Jormungandr
9,891
899
44
4
0
123,467
0
W
Raijin
9,885
899
10
1
0
204,274
0
L
Artio
8,625
784
16
1
0
181,331
0
W
Ah Muzen Cab
9,350
850
33
3
0
201,844
0
W
Guan Yu
9,303
846
11
1
0
171,279
2
L
Fafnir
8,280
753
7
1
0
165,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role