Player Matchup

Ra
Ra
EZbleezy
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Yemoja
Yemoja
Faceheals
Yemoja
Level 20
God Stats
23W - 21L
1,459 SR
Queue Stats
65W - 77L
1,400 Elo+
Solo
Da Ji
Da Ji
MangoJT
Da Ji
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,500 Elo+
Solo
Nemesis
Nemesis
VioletWind101
Nemesis
Level 8
God Stats
5W - 3L
1,795 SR
Queue Stats
12W - 16L
1,371 Elo+
Solo
Cthulhu
Cthulhu
p0tat0teets42069
Cthulhu
Level 5
God Stats
0W - 2L
1,292 SR
Queue Stats
0W - 6L
1,019 Elo+
Party 3
Team Averages
Level 8
1,509 SR
1,358 Elo+

VS

Team Averages
Level 20
1,444 SR
1,420 Elo+
Cabrakan
Cabrakan
Flappysenpai
Cabrakan
Level 17
God Stats
3W - 2L
1,547 SR
Queue Stats
30W - 31L
1,351 Elo+
Party 2
Kali
Kali
SanityClaws
Kali
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 42L
1,618 Elo+
Party 1
Achilles
Achilles
galarreta
Achilles
Level 27
God Stats
1W - 4L
1,296 SR
Queue Stats
45W - 47L
1,344 Elo+
Solo
Cerberus
Cerberus
halocjh
Cerberus
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 20L
1,493 Elo+
Party 1
Cupid
Cupid
vampy101
Cupid
Level 16
God Stats
17W - 18L
1,374 SR
Queue Stats
24W - 31L
1,294 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 5 / 10
10,273
934
15,036
11,311
4,191
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
Faceheals
Yemoja
17
1 / 3 / 12
10,391
945
5,042
10,762
9,825
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
MangoJT
Da Ji
17
3 / 11 / 8
10,283
935
12,222
18,342
6,599
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
17
7 / 9 / 5
11,647
1,059
19,852
19,911
7,469
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
4 / 1 / 7
11,077
1,007
13,182
18,793
15,615
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

139

VS

Team 2 Tickets

210

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Flappysenpai
Cabrakan
18
1 / 3 / 15
10,101
918
5,611
8,249
9,035
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
10 / 5 / 11
12,654
1,150
17,109
19,241
8,725
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
galarreta
Achilles
18
7 / 2 / 15
12,384
1,126
14,185
17,747
24,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cerberus
halocjh
Cerberus
18
8 / 6 / 17
12,004
1,091
19,119
19,592
25,506
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cupid
vampy101
Cupid
18
3 / 0 / 16
11,123
1,011
14,257
8,701
3,776
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
103
16
Kills
29
29
Deaths
16
42
Assists
74
Player
Kills
Deaths
Assists
KDA
L
1
5
10
1.2
L
Yemoja
Faceheals
Yemoja
1
3
12
2.33
W
Cabrakan
Flappysenpai
Cabrakan
1
3
15
2.83
L
Da Ji
MangoJT
Da Ji
3
11
8
0.64
W
10
5
11
3.1
L
Nemesis
7
9
5
1.06
W
Achilles
galarreta
Achilles
7
2
15
7.25
W
Cerberus
halocjh
Cerberus
8
6
17
2.75
L
4
1
7
7.5
W
Cupid
vampy101
Cupid
3
0
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,334
Damage
70,281
79,119
Taken
73,530
43,699
Mitigated
71,701
10,570
Healing
12,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,036
1,886
2,839
411
11,311
4,191
0
1,221
9,707
35,646
0
L
Yemoja
Faceheals
Yemoja
5,042
1,174
3,767
1,501
10,762
9,825
0
3,420
7,158
13,540
0
W
Cabrakan
Flappysenpai
Cabrakan
5,611
246
0
0
8,249
9,035
0
2,388
5,861
11,767
0
L
Da Ji
MangoJT
Da Ji
12,222
3,805
0
48
18,342
6,599
0
7,572
10,372
0
27,083
W
17,109
7,413
0
4,383
19,241
8,725
0
9,687
9,554
0
31,849
L
Nemesis
19,852
14,820
0
1,812
19,911
7,469
0
7,890
11,737
0
34,034
W
Achilles
galarreta
Achilles
14,185
3,065
273
3,044
17,747
24,659
0
8,684
9,063
0
29,370
W
Cerberus
halocjh
Cerberus
19,119
2,230
0
3,091
19,592
25,506
0
8,533
11,059
42,027
0
L
13,182
1,850
192
0
18,793
15,615
0
4,627
13,943
36,228
0
W
Cupid
vampy101
Cupid
14,257
6,385
1,250
499
8,701
3,776
0
3,968
4,733
0
38,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,671
Gold Earned
58,266
177
Minions Killed
202
7
Camps Cleared
4
977,407
Distance Traveled
980,009
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,273
934
55
5
0
189,685
0
L
Yemoja
10,391
945
15
1
2
167,701
0
W
Cabrakan
10,101
918
12
1
0
160,972
0
L
Da Ji
10,283
935
38
3
1
207,530
0
W
Kali
12,654
1,150
26
2
1
230,629
0
L
Nemesis
11,647
1,059
21
2
3
203,555
0
W
Achilles
12,384
1,126
26
2
0
214,835
1
W
Cerberus
12,004
1,091
59
5
1
196,792
3
L
Cthulhu
11,077
1,007
48
4
1
208,936
4
W
Cupid
11,123
1,011
79
7
2
176,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role