Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
MistahJJ
He Bo
Level 158
God Stats
5W - 3L
1,622 SR
Queue Stats
603W - 569L
1,491 Elo+
Party 1
Fenrir
Fenrir
WaifuLover666
Fenrir
Level 57
God Stats
1W - 1L
1,697 SR
Queue Stats
25W - 29L
1,510 Elo+
Party 1
Team Averages
Level 118
1,607 SR
1,500 Elo+

VS

Team Averages
Level 91
1,469 SR
1,535 Elo+
Chang'e
Chang'e
BLASemanemS2
Chang'e
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 29L
1,449 Elo+
Party 2
Neith
Neith
Hellboy419
Neith
Level 108
God Stats
2W - 2L
1,280 SR
Queue Stats
54W - 58L
1,452 Elo+
Solo
Cabrakan
Cabrakan
NavaNV1777
Cabrakan
Level 80
God Stats
2W - 0L
1,629 SR
Queue Stats
3W - 0L
1,705 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
6 / 3 / 2
9,355
720
7,595
14,570
10,967
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

He Bo
MistahJJ
He Bo
14
4 / 3 / 6
9,521
732
9,639
11,195
4,154
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 9 / 6
8,436
649
4,412
13,081
5,554
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BLASemanemS2
Chang'e
14
5 / 4 / 10
10,114
778
9,105
10,480
3,957
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Neith
14
5 / 2 / 8
9,807
754
11,380
6,488
2,410
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
NavaNV1777
Cabrakan
14
5 / 5 / 7
9,851
758
11,781
12,832
7,628
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
40
11
Kills
15
15
Deaths
11
14
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
6
3
2
2.33
W
Chang'e
BLASemanemS2
Chang'e
5
4
10
2.5
W
Neith
5
2
8
4.5
L
He Bo
MistahJJ
He Bo
4
3
6
2.33
W
Cabrakan
NavaNV1777
Cabrakan
5
5
7
1.7
L
1
9
6
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,646
Damage
32,266
38,846
Taken
29,800
20,675
Mitigated
13,995
4,811
Healing
8,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
7,595
2,502
0
1,013
14,570
10,967
0
7,714
6,856
0
32,060
W
Chang'e
BLASemanemS2
Chang'e
9,105
260
2,118
3,407
10,480
3,957
598
2,403
8,077
25,945
0
W
Neith
11,380
3,560
0
1,493
6,488
2,410
1,587
3,146
3,342
0
54,035
L
He Bo
MistahJJ
He Bo
9,639
169
0
3,798
11,195
4,154
0
6,067
5,128
34,741
0
W
Cabrakan
NavaNV1777
Cabrakan
11,781
729
0
1,206
12,832
7,628
303
4,090
8,742
33,040
0
L
4,412
544
0
0
13,081
5,554
0
7,105
5,976
0
10,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,312
Gold Earned
29,772
115
Minions Killed
163
0
Camps Cleared
0
653,662
Distance Traveled
662,646
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,355
720
42
3
0
227,548
3
W
Chang'e
10,114
778
30
2
0
204,685
2
W
Neith
9,807
754
98
8
0
236,531
0
L
He Bo
9,521
732
59
5
0
222,377
1
W
Cabrakan
9,851
758
35
3
0
221,430
1
L
Fenrir
8,436
649
14
1
0
203,737
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role