Player Matchup

Heimdallr
Heimdallr
HBayBay0727
Heimdallr
Level 26
God Stats
1W - 1L
1,696 SR
Queue Stats
5W - 10L
1,303 Elo+
Party 1
Janus
Janus
Jmarsh1997
Janus
Level 82
God Stats
1W - 3L
1,355 SR
Queue Stats
9W - 25L
1,341 Elo+
Party 1
King Arthur
King Arthur
Killua-Silva
King Arthur
Level 21
God Stats
6W - 6L
1,461 SR
Queue Stats
10W - 26L
1,309 Elo+
Party 1
Team Averages
Level 43
1,504 SR
1,318 Elo+

VS

Team Averages
Level 58
1,307 SR
1,389 Elo+
Cthulhu
Cthulhu
Jey-_-619_PR
Cthulhu
Level 29
God Stats
2W - 6L
1,151 SR
Queue Stats
118W - 122L
1,319 Elo+
Party 2
Bakasura
Bakasura
PestilenceCrow
Bakasura
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
58W - 71L
1,324 Elo+
Party 2
Merlin
Merlin
iTzz-rxdiikalz
Merlin
Level 116
God Stats
9W - 9L
1,270 SR
Queue Stats
151W - 122L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
HBayBay0727
Heimdallr
15
2 / 7 / 1
11,478
522
11,065
14,657
6,006
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Janus
15
1 / 9 / 4
11,502
523
10,821
13,743
4,171
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Killua-Silva
King Arthur
16
4 / 5 / 3
12,805
582
18,598
28,625
24,128
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jey-_-619_PR
Cthulhu
18
2 / 2 / 14
13,237
602
11,797
17,899
21,285
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
18
7 / 3 / 8
14,604
664
10,493
15,817
7,466
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

20
12 / 2 / 8
15,764
717
27,686
14,580
6,903
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
51
7
Kills
21
21
Deaths
7
8
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
HBayBay0727
Heimdallr
2
7
1
0.36
W
Cthulhu
Jey-_-619_PR
Cthulhu
2
2
14
4.5
L
Janus
1
9
4
0.33
L
King Arthur
Killua-Silva
King Arthur
4
5
3
1.1
W
Bakasura
7
3
8
3.67
W
12
2
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,484
Damage
49,976
57,025
Taken
48,296
34,305
Mitigated
35,654
7,721
Healing
11,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
HBayBay0727
Heimdallr
11,065
3,095
0
160
14,657
6,006
0
10,620
3,899
0
37,134
W
Cthulhu
Jey-_-619_PR
Cthulhu
11,797
1,086
453
921
17,899
21,285
325
3,348
14,551
41,466
0
L
Janus
10,821
50
0
1,076
13,743
4,171
0
10,525
2,998
50,006
0
L
King Arthur
Killua-Silva
King Arthur
18,598
791
0
6,485
28,625
24,128
0
18,338
9,767
0
49,627
W
Bakasura
10,493
7,965
785
2,834
15,817
7,466
578
4,326
11,491
0
30,025
W
27,686
267
0
6,379
14,580
6,903
973
3,147
11,433
114,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,785
Gold Earned
43,605
203
Minions Killed
241
0
Camps Cleared
0
1,087,863
Distance Traveled
1,370,333
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
11,478
522
57
3
0
362,383
0
W
Cthulhu
13,237
602
48
2
0
461,569
1
L
Janus
11,502
523
85
4
0
314,706
1
L
King Arthur
12,805
582
61
3
0
410,774
0
W
Bakasura
14,604
664
37
2
0
468,360
0
W
Merlin
15,764
717
156
7
0
440,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role