Player Matchup

Kukulkan
Kukulkan
Bobyomomma
Kukulkan
Level 5
God Stats
11W - 7L
1,707 SR
Queue Stats
68W - 50L
1,631 Elo+
Party 2
Baron Samedi
Baron Samedi
Breakevenbore1
Baron Samedi
Level 8
God Stats
37W - 15L
1,701 SR
Queue Stats
162W - 127L
1,575 Elo+
Party 2
Hercules
Hercules
Stympi10
Hercules
Level 18
God Stats
8W - 11L
1,458 SR
Queue Stats
269W - 240L
1,592 Elo+
Solo
Jing Wei
Jing Wei
Torvum
Jing Wei
Level 29
God Stats
20W - 8L
1,821 SR
Queue Stats
74W - 66L
1,602 Elo+
Solo
Ymir
Ymir
jayurbanik
Ymir
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
92W - 64L
1,581 Elo+
Party 2
Team Averages
Level 14
1,638 SR
1,596 Elo+

VS

Team Averages
Level 20
1,592 SR
1,438 Elo+
Gilgamesh
Gilgamesh
Nomadye
Gilgamesh
Level 8
God Stats
4W - 4L
1,580 SR
Queue Stats
41W - 44L
1,462 Elo+
Party 1
Eset
Eset
Pearzon
Eset
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 40L
1,441 Elo+
Party 1
Izanami
Izanami
Vertiras
Izanami
Level 8
God Stats
10W - 6L
1,764 SR
Queue Stats
36W - 34L
1,433 Elo+
Party 1
Vulcan
Vulcan
ZarpadoEnLata
Vulcan
Level 13
God Stats
4W - 3L
1,838 SR
Queue Stats
29W - 31L
1,437 Elo+
Party 1
Bellona
Bellona
kuromiiiiiiiii
Bellona
Level 8
God Stats
2W - 7L
1,277 SR
Queue Stats
37W - 39L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bobyomomma
Kukulkan
19
9 / 1 / 13
12,261
1,115
25,700
5,421
2,450
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Baron Samedi
Breakevenbore1
Baron Samedi
18
8 / 1 / 14
12,026
1,093
17,225
12,191
5,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
Stympi10
Hercules
19
5 / 0 / 18
11,894
1,081
10,388
14,865
14,756
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
Torvum
Jing Wei
19
7 / 1 / 16
12,336
1,121
16,910
13,887
5,380
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
1 / 2 / 22
10,929
994
8,573
15,108
16,971
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

257

VS

Team 2 Tickets

115

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Nomadye
Gilgamesh
16
2 / 5 / 3
10,479
953
10,758
20,599
11,014
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Eset
Pearzon
Eset
17
0 / 7 / 5
10,371
943
20,004
13,886
4,944
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Vertiras
Izanami
16
1 / 7 / 1
10,042
913
7,413
17,476
6,606
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
1 / 4 / 3
10,097
918
16,146
10,450
4,368
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
1 / 7 / 2
9,959
905
3,900
22,619
14,768
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
19
30
Kills
5
5
Deaths
30
83
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Bobyomomma
Kukulkan
9
1
13
15.5
W
Baron Samedi
Breakevenbore1
Baron Samedi
8
1
14
15
L
Gilgamesh
Nomadye
Gilgamesh
2
5
3
0.7
L
Eset
Pearzon
Eset
0
7
5
0.36
W
Hercules
Stympi10
Hercules
5
0
18
14
W
Jing Wei
Torvum
Jing Wei
7
1
16
15
L
Izanami
Vertiras
Izanami
1
7
1
0.21
L
1
4
3
0.63
W
1
2
22
6
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,796
Damage
58,221
61,472
Taken
85,030
45,342
Mitigated
41,700
25,811
Healing
1,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Bobyomomma
Kukulkan
25,700
2,824
0
1,144
5,421
2,450
0
2,538
2,883
54,010
0
W
Baron Samedi
Breakevenbore1
Baron Samedi
17,225
978
5,809
4,279
12,191
5,785
0
8,119
4,072
26,726
0
L
Gilgamesh
Nomadye
Gilgamesh
10,758
2,331
0
40
20,599
11,014
0
14,510
6,089
213
22,268
L
Eset
Pearzon
Eset
20,004
834
304
85
13,886
4,944
0
5,760
8,126
38,902
0
W
Hercules
Stympi10
Hercules
10,388
1,757
0
6,405
14,865
14,756
0
8,567
6,298
0
17,695
W
Jing Wei
Torvum
Jing Wei
16,910
15,808
0
6,034
13,887
5,380
0
9,552
4,335
0
49,629
L
Izanami
Vertiras
Izanami
7,413
2,992
0
293
17,476
6,606
0
10,495
6,981
0
29,107
L
16,146
7,426
0
975
10,450
4,368
0
6,556
3,894
37,573
0
W
8,573
629
0
2,140
15,108
16,971
0
7,575
7,533
24,535
0
L
3,900
1,202
0
0
22,619
14,768
0
14,177
8,442
0
17,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,446
Gold Earned
50,948
221
Minions Killed
195
10
Camps Cleared
6
1,123,400
Distance Traveled
1,171,497
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,261
1,115
67
6
1
224,931
0
W
Baron Samedi
12,026
1,093
32
3
1
226,120
1
L
Gilgamesh
10,479
953
15
1
2
245,062
2
L
Eset
10,371
943
47
4
0
231,223
3
W
Hercules
11,894
1,081
13
1
0
240,904
2
W
Jing Wei
12,336
1,121
70
6
6
226,883
1
L
Izanami
10,042
913
57
5
1
216,684
0
L
Vulcan
10,097
918
45
4
3
252,168
0
W
Ymir
10,929
994
39
4
2
204,562
0
L
Bellona
9,959
905
31
3
0
226,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role