Player Matchup

Danzaburou
Danzaburou
ItsGarry
Danzaburou
Level 68
God Stats
22W - 6L
1,799 SR
Queue Stats
457W - 395L
1,559 Elo+
Party 1
Kali
Kali
MASTER STlCK
Kali
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
191W - 165L
1,541 Elo+
Party 2
Artio
Artio
MIK3YLOKS2015
Artio
Level 127
God Stats
18W - 9L
1,665 SR
Queue Stats
478W - 411L
1,550 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SilenceTheKiII
Ah Muzen Cab
Level 160
God Stats
33W - 26L
1,668 SR
Queue Stats
449W - 433L
1,622 Elo+
Solo
Raijin
Raijin
Uhh Gotchie
Raijin
Level 150
God Stats
3W - 2L
1,712 SR
Queue Stats
338W - 320L
1,612 Elo+
Party 1
Team Averages
Level 119
1,669 SR
1,577 Elo+

VS

Team Averages
Level 120
1,567 SR
1,543 Elo+
Sol
Sol
ClassyChronos
Sol
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 109L
1,502 Elo+
Party 3
Da Ji
Da Ji
FrostXDevour
Da Ji
Level 86
God Stats
1W - 2L
1,835 SR
Queue Stats
154W - 176L
1,555 Elo+
Solo
Artio
Artio
Jeff-Enveneom
Artio
Level 139
God Stats
32W - 49L
1,514 SR
Queue Stats
413W - 393L
1,549 Elo+
Solo
Ravana
Ravana
Vexenator
Ravana
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 35L
1,537 Elo+
Party 3
Cernunnos
Cernunnos
kwvnn
Cernunnos
Level 103
God Stats
1W - 1L
1,488 SR
Queue Stats
78W - 75L
1,574 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ItsGarry
Danzaburou
9
1 / 2 / 0
5,397
540
3,333
5,152
1,110
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
2 / 1 / 3
5,259
526
3,258
6,698
2,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
1 / 0 / 7
5,457
546
3,584
6,722
2,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
SilenceTheKiII
Ah Muzen Cab
11
0 / 0 / 3
5,716
572
4,419
5,344
1,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
11
6 / 1 / 2
6,512
651
7,496
6,137
2,334
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
5,247
525
3,793
5,228
1,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
4 / 4 / 0
5,338
534
3,612
6,691
1,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

6
0 / 2 / 1
4,534
453
2,628
8,681
3,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ravana
Vexenator
Ravana
10
0 / 1 / 0
5,045
505
4,101
6,491
3,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cernunnos
kwvnn
Cernunnos
8
0 / 1 / 2
4,848
485
4,945
5,433
1,384
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
10
Kills
4
4
Deaths
10
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
4
4
0
1
W
Danzaburou
ItsGarry
Danzaburou
1
2
0
0.5
L
0
2
1
0.25
W
2
1
3
3.5
W
1
0
7
4.5
W
Ah Muzen Cab
SilenceTheKiII
Ah Muzen Cab
0
0
3
1.5
W
Raijin
6
1
2
7
L
Ravana
Vexenator
Ravana
0
1
0
0
L
Cernunnos
kwvnn
Cernunnos
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,090
Damage
19,079
30,053
Taken
32,524
10,904
Mitigated
11,846
14,207
Healing
11,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,793
1,009
0
1,823
5,228
1,686
0
2,486
2,742
30,277
3,619
L
3,612
414
0
391
6,691
1,904
0
2,364
4,327
0
22,694
W
Danzaburou
ItsGarry
Danzaburou
3,333
1,622
0
1,876
5,152
1,110
0
436
4,716
0
35,477
L
2,628
595
540
2,987
8,681
3,556
0
3,839
4,842
7,935
0
W
3,258
1,113
0
2,237
6,698
2,550
0
1,563
5,135
0
22,903
W
3,584
512
385
3,434
6,722
2,965
0
1,715
4,962
6,852
0
W
Ah Muzen Cab
SilenceTheKiII
Ah Muzen Cab
4,419
1,707
0
3,794
5,344
1,945
180
0
4,907
0
32,806
W
Raijin
7,496
1,278
0
2,481
6,137
2,334
0
2,385
3,707
38,664
0
L
Ravana
Vexenator
Ravana
4,101
443
0
3,522
6,491
3,316
0
839
5,652
0
26,131
L
Cernunnos
kwvnn
Cernunnos
4,945
2,872
0
2,134
5,433
1,384
0
1,552
3,881
0
33,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,341
Gold Earned
25,012
260
Minions Killed
264
0
Camps Cleared
0
958,357
Distance Traveled
905,386
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,247
525
68
7
0
179,900
2
L
Da Ji
5,338
534
47
5
0
195,569
1
W
Danzaburou
5,397
540
78
8
0
175,801
1
L
Artio
4,534
453
13
1
0
178,064
2
W
Kali
5,259
526
43
4
0
234,553
0
W
Artio
5,457
546
8
1
0
192,367
4
W
Ah Muzen Cab
5,716
572
61
6
0
178,186
3
W
Raijin
6,512
651
70
7
0
177,450
2
L
Ravana
5,045
505
78
8
0
192,091
0
L
Cernunnos
4,848
485
58
6
0
159,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role