Player Matchup

Jormungandr
Jormungandr
BroKenBone34
Jormungandr
Level 45
God Stats
10W - 7L
1,449 SR
Queue Stats
378W - 404L
1,418 Elo+
Party 2
Sylvanus
Sylvanus
ButDidIFeed
Sylvanus
Level 26
God Stats
10W - 7L
1,612 SR
Queue Stats
68W - 70L
1,509 Elo+
Party 2
Vamana
Vamana
DntFeedPlz
Vamana
Level 11
God Stats
1W - 0L
1,732 SR
Queue Stats
12W - 9L
1,474 Elo+
Party 2
Izanami
Izanami
GoldKnight-_-
Izanami
Level 19
God Stats
32W - 35L
1,316 SR
Queue Stats
315W - 281L
1,506 Elo+
Solo
Arachne
Arachne
TheHighlight194
Arachne
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 28L
1,522 Elo+
Party 2
Team Averages
Level 25
1,522 SR
1,486 Elo+

VS

Team Averages
Level 17
1,523 SR
1,486 Elo+
Pele
Pele
BOT-AHOLIC
Pele
Level 24
God Stats
65W - 52L
1,583 SR
Queue Stats
387W - 392L
1,388 Elo+
Party 3
Chaac
Chaac
ImSoBad8w8
Chaac
Level 24
God Stats
0W - 2L
1,124 SR
Queue Stats
33W - 31L
1,502 Elo+
Party 1
Merlin
Merlin
MxsterYoda69
Merlin
Level 8
God Stats
2W - 1L
1,741 SR
Queue Stats
29W - 15L
1,445 Elo+
Party 3
Aphrodite
Aphrodite
Ookuuul56
Aphrodite
Level 18
God Stats
20W - 17L
1,608 SR
Queue Stats
23W - 19L
1,563 Elo+
Party 1
Ares
Ares
bwazy
Ares
Level 9
God Stats
1W - 3L
1,559 SR
Queue Stats
9W - 8L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BroKenBone34
Jormungandr
15
2 / 3 / 8
11,044
460
7,487
18,339
22,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sylvanus
ButDidIFeed
Sylvanus
19
15 / 5 / 11
13,954
581
29,322
21,589
12,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
DntFeedPlz
Vamana
20
0 / 5 / 5
12,992
541
7,777
18,604
20,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
20
9 / 5 / 2
13,853
577
17,110
18,816
7,683
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
10 / 3 / 4
13,918
580
16,201
20,700
11,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 7 / 4
13,496
562
18,616
18,539
6,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chaac
18
6 / 0 / 3
11,640
485
20,318
27,858
31,280
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
15
2 / 7 / 9
10,760
448
14,766
15,405
4,738
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Aphrodite
Ookuuul56
Aphrodite
15
1 / 9 / 6
10,039
418
6,424
15,606
9,133
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
bwazy
Ares
13
0 / 13 / 3
8,385
349
5,815
29,134
19,540
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
45
36
Kills
20
21
Deaths
36
30
Assists
25
Player
Kills
Deaths
Assists
KDA
L
11
7
4
1.86
W
Jormungandr
BroKenBone34
Jormungandr
2
3
8
2
W
Sylvanus
ButDidIFeed
Sylvanus
15
5
11
4.1
W
Vamana
DntFeedPlz
Vamana
0
5
5
0.5
W
Izanami
9
5
2
2
L
Chaac
6
0
3
7.5
L
Merlin
2
7
9
0.93
L
Aphrodite
Ookuuul56
Aphrodite
1
9
6
0.44
W
10
3
4
4
L
Ares
bwazy
Ares
0
13
3
0.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,897
Damage
65,939
98,048
Taken
106,542
75,860
Mitigated
70,975
32,900
Healing
20,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,616
7,073
297
1,406
18,539
6,284
0
4,807
13,732
0
72,469
W
Jormungandr
BroKenBone34
Jormungandr
7,487
1,471
544
1,780
18,339
22,371
310
4,038
14,301
31,996
0
W
Sylvanus
ButDidIFeed
Sylvanus
29,322
11,564
2,451
8,357
21,589
12,883
1,234
9,819
11,770
79,775
12,217
W
Vamana
DntFeedPlz
Vamana
7,777
4,575
0
5,393
18,604
20,949
3,295
2,295
16,309
652
83,877
W
Izanami
17,110
9,549
37
4,999
18,816
7,683
5,613
6,971
11,845
0
108,118
L
Chaac
20,318
5,145
0
7,047
27,858
31,280
344
7,073
20,785
626
85,200
L
Merlin
14,766
1,381
496
1,526
15,405
4,738
74
4,052
11,353
36,073
0
L
Aphrodite
Ookuuul56
Aphrodite
6,424
737
4,810
4,694
15,606
9,133
76
7,923
7,683
42,548
0
W
16,201
9,851
0
9,339
20,700
11,974
4,936
4,352
16,348
0
128,972
L
Ares
bwazy
Ares
5,815
988
0
0
29,134
19,540
0
11,011
18,123
43,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,761
Gold Earned
54,320
680
Minions Killed
401
0
Camps Cleared
0
2,181,809
Distance Traveled
2,070,447
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
13,496
562
96
4
0
437,612
3
W
Jormungandr
11,044
460
50
2
0
403,482
1
W
Sylvanus
13,954
581
138
6
0
382,948
1
W
Vamana
12,992
541
134
6
0
466,140
0
W
Izanami
13,853
577
172
7
0
413,934
0
L
Chaac
11,640
485
124
5
0
496,177
2
L
Merlin
10,760
448
41
2
0
387,485
1
L
Aphrodite
10,039
418
89
4
0
367,133
3
W
Arachne
13,918
580
186
8
0
515,305
0
L
Ares
8,385
349
51
2
0
382,040
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role