Player Matchup

Serqet
Serqet
 
Serqet
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hades
Hades
AchievedOwen
Hades
Level 44
God Stats
0W - 1L
1,456 SR
Queue Stats
9W - 11L
1,343 Elo+
Party 3
Vamana
Vamana
SteelingDog
Vamana
Level 155
God Stats
3W - 2L
1,690 SR
Queue Stats
42W - 27L
1,582 Elo+
Party 3
Kuzenbo
Kuzenbo
TheElephant9206
Kuzenbo
Level 118
God Stats
0W - 1L
1,330 SR
Queue Stats
28W - 22L
1,530 Elo+
Party 3
Team Averages
Level 111
1,494 SR
1,489 Elo+

VS

Team Averages
Level 129
1,594 SR
1,532 Elo+
Sol
Sol
AbsoIuteUnit
Sol
Level 115
God Stats
1W - 0L
1,499 SR
Queue Stats
77W - 60L
1,526 Elo+
Party 2
Odin
Odin
BarkingSoda
Odin
Level 118
God Stats
1W - 0L
1,730 SR
Queue Stats
67W - 58L
1,507 Elo+
Party 2
Baron Samedi
Baron Samedi
But_Itwasme_DIO
Baron Samedi
Level 160
God Stats
6W - 4L
1,683 SR
Queue Stats
109W - 132L
1,618 Elo+
Party 1
Bastet
Bastet
Finalsn1per
Bastet
Level 121
God Stats
2W - 3L
1,465 SR
Queue Stats
48W - 61L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
11
0 / 5 / 0
6,256
626
2,605
8,466
3,010
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
1 / 3 / 0
6,837
684
3,135
7,662
4,031
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Vamana
10
0 / 4 / 0
6,272
627
3,685
9,974
4,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
0 / 3 / 0
6,532
653
3,788
9,922
9,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 6
8,483
848
9,656
5,646
1,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
4 / 0 / 10
8,213
821
5,517
4,731
3,921
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
But_Itwasme_DIO
Baron Samedi
13
2 / 0 / 6
7,611
761
6,042
7,223
4,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bastet
13
4 / 1 / 6
8,093
809
8,252
6,630
2,265
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
43
1
Kills
15
15
Deaths
1
0
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
0
5
0
0
W
5
0
6
8
L
1
3
0
0.33
W
4
0
10
9
W
Baron Samedi
But_Itwasme_DIO
Baron Samedi
2
0
6
5
W
Bastet
4
1
6
7
L
Vamana
0
4
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,213
Damage
29,467
36,024
Taken
24,230
21,075
Mitigated
12,261
5,272
Healing
10,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
2,605
78
0
0
8,466
3,010
0
2,988
5,366
0
9,519
W
9,656
2,653
61
3,437
5,646
1,662
2,893
2,191
3,357
32,665
0
L
3,135
364
222
1,560
7,662
4,031
0
2,636
4,874
19,543
0
W
5,517
736
0
1,214
4,731
3,921
429
978
3,753
0
14,311
W
Baron Samedi
But_Itwasme_DIO
Baron Samedi
6,042
370
1,583
2,741
7,223
4,413
415
1,463
5,607
20,022
0
W
Bastet
8,252
2,028
0
1,870
6,630
2,265
1,027
2,455
4,175
0
21,524
L
Vamana
3,685
1,772
249
1,990
9,974
4,854
0
4,431
5,359
0
21,102
L
3,788
1,538
0
1,251
9,922
9,180
0
5,438
4,237
9,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,897
Gold Earned
32,400
111
Minions Killed
146
6
Camps Cleared
6
720,031
Distance Traveled
740,299
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,256
626
14
1
3
179,056
2
W
Sol
8,483
848
53
5
2
180,096
1
L
Hades
6,837
684
47
5
1
174,883
1
W
Odin
8,213
821
25
3
0
196,619
2
W
Baron Samedi
7,611
761
31
3
1
168,370
2
W
Bastet
8,093
809
37
4
3
195,214
2
L
Vamana
6,272
627
28
3
0
184,510
0
L
Kuzenbo
6,532
653
22
2
2
181,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role