Player Matchup

Apollo
Apollo
CleanPoem
Apollo
Level 25
God Stats
1W - 1L
1,308 SR
Queue Stats
19W - 11L
1,639 Elo+
Party 1
Khepri
Khepri
ImJustBanned
Khepri
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 21L
1,536 Elo+
Solo
Ganesha
Ganesha
Mondoe Duke
Ganesha
Level 122
God Stats
2W - 0L
1,784 SR
Queue Stats
84W - 62L
1,666 Elo+
Party 1
Merlin
Merlin
QueenAaliyaah
Merlin
Level 27
God Stats
2W - 0L
1,772 SR
Queue Stats
70W - 85L
1,562 Elo+
Solo
Thoth
Thoth
bigLOCO
Thoth
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 18L
1,659 Elo+
Party 1
Team Averages
Level 60
1,573 SR
1,612 Elo+

VS

Team Averages
Level 68
1,533 SR
1,573 Elo+
Set
Set
Ambiencce
Set
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
242W - 239L
1,580 Elo+
Party 3
Cerberus
Cerberus
EndlessSoul
Cerberus
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 11L
1,603 Elo+
Party 2
Vulcan
Vulcan
M3Dev
Vulcan
Level 130
God Stats
0W - 1L
1,561 SR
Queue Stats
91W - 79L
1,621 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Pleidades
Morgan Le Fay
Level 29
God Stats
4W - 2L
1,602 SR
Queue Stats
128W - 117L
1,531 Elo+
Solo
Hou Yi
Hou Yi
nappypancakes
Hou Yi
Level 15
God Stats
3W - 5L
1,500 SR
Queue Stats
89W - 104L
1,528 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
CleanPoem
Apollo
18
7 / 4 / 12
11,150
796
13,216
14,259
7,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
19
8 / 3 / 15
12,046
860
9,718
16,549
24,688
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ganesha
Mondoe Duke
Ganesha
19
1 / 2 / 21
10,966
783
14,838
29,349
20,786
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
6 / 3 / 14
10,421
744
14,283
10,324
5,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thoth
bigLOCO
Thoth
16
1 / 4 / 14
9,965
712
9,921
12,115
5,886
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 8
9,422
673
11,350
16,292
7,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cerberus
EndlessSoul
Cerberus
13
0 / 8 / 6
8,265
590
5,306
20,194
15,130
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vulcan
M3Dev
Vulcan
19
7 / 4 / 6
11,181
799
23,842
14,304
5,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Morgan Le Fay
Pleidades
Morgan Le Fay
16
4 / 4 / 7
10,169
726
25,262
11,540
3,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
2 / 2 / 5
9,189
656
11,279
9,709
3,958
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
48
23
Kills
16
16
Deaths
24
76
Assists
32
Player
Kills
Deaths
Assists
KDA
L
3
6
8
1.17
W
Apollo
CleanPoem
Apollo
7
4
12
3.25
L
Cerberus
EndlessSoul
Cerberus
0
8
6
0.38
W
Khepri
8
3
15
5.17
L
Vulcan
M3Dev
Vulcan
7
4
6
2.5
W
Ganesha
Mondoe Duke
Ganesha
1
2
21
5.75
L
Morgan Le Fay
Pleidades
Morgan Le Fay
4
4
7
1.88
W
6
3
14
4.33
W
Thoth
bigLOCO
Thoth
1
4
14
2
L
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,976
Damage
77,039
82,596
Taken
72,039
64,312
Mitigated
36,155
34,410
Healing
17,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,350
2,471
477
3,053
16,292
7,551
0
10,056
6,236
0
22,541
W
Apollo
CleanPoem
Apollo
13,216
5,003
2,208
2,709
14,259
7,951
4,061
9,413
4,371
0
41,137
L
Cerberus
EndlessSoul
Cerberus
5,306
608
0
2,317
20,194
15,130
0
13,356
6,838
7,233
0
W
Khepri
9,718
837
4,090
2,249
16,549
24,688
28
8,629
7,413
14,400
0
L
Vulcan
M3Dev
Vulcan
23,842
4,600
1,448
3,731
14,304
5,554
53
9,287
5,017
44,402
0
W
Ganesha
Mondoe Duke
Ganesha
14,838
656
1,964
10,981
29,349
20,786
62
19,438
8,904
26,580
0
L
Morgan Le Fay
Pleidades
Morgan Le Fay
25,262
414
976
2,686
11,540
3,962
54
9,344
2,196
35,536
0
W
14,283
738
1,909
3,012
10,324
5,001
746
6,774
3,098
26,546
0
W
Thoth
bigLOCO
Thoth
9,921
266
2,002
3,286
12,115
5,886
748
7,199
4,400
30,716
0
L
11,279
3,765
956
1,830
9,709
3,958
1,221
6,717
2,992
0
23,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,548
Gold Earned
48,226
174
Minions Killed
138
0
Camps Cleared
0
1,334,835
Distance Traveled
1,273,564
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,422
673
20
1
0
253,677
0
W
Apollo
11,150
796
71
5
0
235,730
3
L
Cerberus
8,265
590
17
1
0
226,464
0
W
Khepri
12,046
860
10
1
0
276,758
2
L
Vulcan
11,181
799
38
3
0
255,851
0
W
Ganesha
10,966
783
1
0
0
278,702
1
L
Morgan Le Fay
10,169
726
31
2
0
282,441
1
W
Merlin
10,421
744
28
2
0
267,821
3
W
Thoth
9,965
712
64
5
0
275,824
2
L
Hou Yi
9,189
656
32
2
0
255,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role