Player Matchup

Cthulhu
Cthulhu
Cristo797
Cthulhu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,039 Elo+
Party 1
Izanami
Izanami
ReyHarddy
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,039 Elo+
Party 1
Thor
Thor
slxzy00
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,039 Elo+
Party 1
Nemesis
Nemesis
svusDoofen
Nemesis
Level 3
God Stats
0W - 2L
1,173 SR
Queue Stats
0W - 2L
1,039 Elo+
Party 1
Hel
Hel
xZyGz
Hel
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,039 Elo+
Party 1
Team Averages
Level 6
1,435 SR
1,039 Elo+

VS

Team Averages
Level 14
1,485 SR
1,550 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
ANGELBRONKS
Cu Chulainn
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Kali
Kali
Dnirr
Kali
Level 14
God Stats
4W - 1L
1,500 SR
Queue Stats
57W - 29L
1,750 Elo+
Solo
Ra
Ra
PaulJoakin
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Discordia
Discordia
QueenIseult
Discordia
Level 24
God Stats
10W - 2L
1,425 SR
Queue Stats
52W - 41L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cristo797
Cthulhu
9
2 / 6 / 1
5,542
426
1,517
10,484
6,408
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
ReyHarddy
Izanami
9
1 / 4 / 1
5,567
428
2,110
7,329
2,135
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thor
slxzy00
Thor
9
3 / 5 / 1
5,867
451
2,996
9,341
2,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
svusDoofen
Nemesis
10
1 / 4 / 0
6,279
483
1,765
6,197
1,516
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hel
xZyGz
Hel
9
3 / 4 / 1
6,203
477
3,854
6,382
1,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
10
6 / 2 / 2
6,685
514
9,084
4,739
1,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
ANGELBRONKS
Cu Chulainn
9
4 / 2 / 1
6,023
463
2,308
6,251
3,207
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kali
Dnirr
Kali
14
9 / 0 / 1
8,644
665
6,253
7,119
2,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 4 / 3
5,812
447
2,316
5,435
1,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Discordia
QueenIseult
Discordia
11
3 / 2 / 6
7,006
539
6,871
4,389
1,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
10
Kills
22
23
Deaths
10
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
6
2
2
3.5
W
Cu Chulainn
ANGELBRONKS
Cu Chulainn
4
2
1
2.25
L
Cthulhu
Cristo797
Cthulhu
2
6
1
0.42
W
Kali
Dnirr
Kali
9
0
1
9.5
W
0
4
3
0.38
W
Discordia
QueenIseult
Discordia
3
2
6
3
L
Izanami
ReyHarddy
Izanami
1
4
1
0.38
L
Thor
slxzy00
Thor
3
5
1
0.7
L
Nemesis
svusDoofen
Nemesis
1
4
0
0.25
L
Hel
xZyGz
Hel
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,242
Damage
26,832
39,733
Taken
27,933
14,159
Mitigated
10,309
3,473
Healing
4,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
9,084
5,388
0
609
4,739
1,514
794
1,265
3,474
0
33,713
W
Cu Chulainn
ANGELBRONKS
Cu Chulainn
2,308
668
0
0
6,251
3,207
328
811
5,440
2,457
12,897
L
Cthulhu
Cristo797
Cthulhu
1,517
92
0
890
10,484
6,408
0
2,478
8,006
10,782
0
W
Kali
Dnirr
Kali
6,253
3,560
0
2,950
7,119
2,617
256
528
6,591
0
58,800
W
2,316
632
111
394
5,435
1,517
248
2,467
2,968
20,736
0
W
Discordia
QueenIseult
Discordia
6,871
200
0
538
4,389
1,454
0
300
4,089
28,532
0
L
Izanami
ReyHarddy
Izanami
2,110
1,625
0
619
7,329
2,135
0
3,110
4,219
0
27,554
L
Thor
slxzy00
Thor
2,996
1,026
0
1,479
9,341
2,342
0
1,444
7,849
0
24,748
L
Nemesis
svusDoofen
Nemesis
1,765
612
0
318
6,197
1,516
176
547
5,650
0
25,026
L
Hel
xZyGz
Hel
3,854
1,025
0
167
6,382
1,758
0
1,898
4,378
20,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,458
Gold Earned
34,170
217
Minions Killed
276
0
Camps Cleared
0
1,124,007
Distance Traveled
1,162,132
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
6,685
514
51
4
0
215,538
3
W
Cu Chulainn
6,023
463
27
2
0
214,885
2
L
Cthulhu
5,542
426
15
1
0
228,985
1
W
Kali
8,644
665
111
9
0
267,628
1
W
Ra
5,812
447
44
3
0
220,487
0
W
Discordia
7,006
539
43
3
0
243,594
3
L
Izanami
5,567
428
56
4
0
210,460
0
L
Thor
5,867
451
46
4
0
241,466
1
L
Nemesis
6,279
483
52
4
0
254,959
2
L
Hel
6,203
477
48
4
0
188,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role