Player Matchup

Sol
Sol
MrJadus
Sol
Level 158
God Stats
2W - 1L
1,533 SR
Queue Stats
21W - 30L
1,532 Elo+
Party 2
Da Ji
Da Ji
Strigoi12
Da Ji
Level 147
God Stats
2W - 0L
1,570 SR
Queue Stats
15W - 21L
1,563 Elo+
Party 2
Rama
Rama
Zyx4216
Rama
Level 95
God Stats
1W - 0L
1,806 SR
Queue Stats
3W - 6L
1,442 Elo+
Party 2
Ganesha
Ganesha
xstep16
Ganesha
Level 151
God Stats
1W - 1L
1,799 SR
Queue Stats
13W - 19L
1,543 Elo+
Party 2
Tyr
Tyr
yRagnar__X
Tyr
Level 128
God Stats
2W - 0L
1,737 SR
Queue Stats
18W - 22L
1,435 Elo+
Solo
Team Averages
Level 136
1,689 SR
1,503 Elo+

VS

Team Averages
Level 83
1,468 SR
1,330 Elo+
Cernunnos
Cernunnos
ACityAblaze
Cernunnos
Level 69
God Stats
0W - 2L
1,367 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Merlin
Merlin
InfluentWall249
Merlin
Level 88
God Stats
0W - 2L
1,579 SR
Queue Stats
58W - 70L
1,478 Elo+
Solo
Sylvanus
Sylvanus
Jkid1
Sylvanus
Level 127
God Stats
0W - 1L
1,580 SR
Queue Stats
0W - 2L
1,179 Elo+
Party 1
Xbalanque
Xbalanque
chaos2120
Xbalanque
Level 52
God Stats
1W - 3L
1,314 SR
Queue Stats
14W - 32L
1,311 Elo+
Party 1
Vamana
Vamana
ŚțěřóiDz
Vamana
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,180 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
16
3 / 0 / 7
8,375
931
9,979
7,648
3,018
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Da Ji
Strigoi12
Da Ji
15
12 / 4 / 6
10,132
1,126
8,279
7,173
4,610
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Rama
Zyx4216
Rama
15
6 / 1 / 10
8,780
976
11,031
6,969
2,665
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ganesha
xstep16
Ganesha
13
0 / 0 / 16
7,356
817
2,789
5,473
3,534
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 0 / 9
6,964
774
3,003
7,580
5,691
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ACityAblaze
Cernunnos
13
0 / 3 / 3
6,582
731
3,488
7,500
2,952
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

13
2 / 4 / 0
7,247
805
5,580
6,027
2,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
Jkid1
Sylvanus
11
0 / 3 / 2
5,648
628
5,580
7,676
5,998
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
chaos2120
Xbalanque
11
0 / 6 / 1
5,622
625
3,008
8,775
2,983
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 6 / 1
6,030
670
2,402
9,082
5,669
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
10
22
Kills
3
5
Deaths
22
48
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
ACityAblaze
Cernunnos
0
3
3
0.5
L
2
4
0
0.5
L
Sylvanus
Jkid1
Sylvanus
0
3
2
0.33
W
Sol
3
0
7
6.5
W
Da Ji
Strigoi12
Da Ji
12
4
6
3.75
W
Rama
Zyx4216
Rama
6
1
10
11
L
Xbalanque
chaos2120
Xbalanque
0
6
1
0.08
W
Ganesha
xstep16
Ganesha
0
0
16
8
W
1
0
9
5.5
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,081
Damage
20,058
34,843
Taken
39,060
19,518
Mitigated
19,749
7,435
Healing
5,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
ACityAblaze
Cernunnos
3,488
648
0
293
7,500
2,952
0
2,802
4,698
0
18,081
L
5,580
48
0
503
6,027
2,147
0
1,199
4,828
29,865
0
L
Sylvanus
Jkid1
Sylvanus
5,580
850
1,338
1,820
7,676
5,998
0
498
7,178
15,353
0
W
Sol
9,979
3,426
0
5,250
7,648
3,018
3,700
728
6,920
50,317
0
W
Da Ji
Strigoi12
Da Ji
8,279
2,387
0
0
7,173
4,610
0
1,297
5,876
0
14,339
W
Rama
Zyx4216
Rama
11,031
7,428
0
550
6,969
2,665
925
3,709
3,260
0
32,548
L
Xbalanque
chaos2120
Xbalanque
3,008
1,226
311
658
8,775
2,983
0
4,035
4,740
0
13,023
W
Ganesha
xstep16
Ganesha
2,789
80
165
705
5,473
3,534
344
2,815
2,658
13,154
0
W
3,003
155
0
765
7,580
5,691
308
2,937
4,643
0
14,643
L
2,402
996
0
574
9,082
5,669
0
4,311
4,771
0
3,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,607
Gold Earned
31,129
220
Minions Killed
143
9
Camps Cleared
4
901,554
Distance Traveled
734,529
18
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,582
731
31
3
0
161,824
0
L
Merlin
7,247
805
61
7
3
153,970
3
L
Sylvanus
5,648
628
28
3
0
127,562
0
W
Sol
8,375
931
99
11
4
156,510
1
W
Da Ji
10,132
1,126
15
2
2
185,050
3
W
Rama
8,780
976
70
8
1
181,708
4
L
Xbalanque
5,622
625
22
2
1
150,335
0
W
Ganesha
7,356
817
2
0
0
190,519
1
W
Tyr
6,964
774
34
4
2
187,767
9
L
Vamana
6,030
670
1
0
0
140,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role