Player Matchup

Chernobog
Chernobog
Platinum I
 
Chernobog
Platinum I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chronos
Chronos
Diamond V
 
Chronos
Diamond V
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cerberus
Cerberus
Platinum II
 
Cerberus
Platinum II
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Platinum V
MunsterKen
Osiris
Platinum V
Level 58
God Stats
1W - 2L
1,500 SR
Queue Stats
85W - 79L
1,912 MMR
Solo
Mercury
Mercury
Platinum IV
lilfuzz
Mercury
Platinum IV
Level 157
God Stats
5W - 2L
1,945 SR
Queue Stats
58W - 31L
2,006 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 130
1,589 SR
1,683 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 143
1,569 SR
2,001 MMR
Skadi
Skadi
Platinum I
Cowsi
Skadi
Platinum I
Level 160
God Stats
27W - 12L
1,753 SR
Queue Stats
510W - 480L
1,903 MMR
Solo
Ymir
Ymir
Diamond V
Gingy2211
Ymir
Diamond V
Level 137
God Stats
16W - 22L
1,493 SR
Queue Stats
326W - 328L
2,126 MMR
Solo
Ra
Ra
Platinum V
OrbOfTheGods
Ra
Platinum V
Level 158
God Stats
11W - 5L
1,710 SR
Queue Stats
43W - 38L
1,848 MMR
Solo
Anubis
Anubis
Platinum V
ZIIDAN
Anubis
Platinum V
Level 159
God Stats
60W - 38L
1,598 SR
Queue Stats
174W - 167L
2,028 MMR
Solo
Ao Kuang
Ao Kuang
Platinum II
iLastJoker
Ao Kuang
Platinum II
Level 102
God Stats
1W - 3L
1,292 SR
Queue Stats
66W - 51L
2,098 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
13
3 / 1 / 1
7,263
559
3,849
5,071
1,487
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Chronos
 
Chronos
11
0 / 3 / 3
6,570
505
6,766
7,104
2,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cerberus
 
Cerberus
10
0 / 1 / 1
5,867
451
2,876
10,017
5,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Osiris
MunsterKen
Osiris
12
1 / 3 / 2
6,844
526
4,894
9,518
4,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
lilfuzz
Mercury
8
0 / 4 / 0
5,148
396
2,966
6,226
1,483
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
TiamatMorgan Le FayAthenaGilgameshSol

VS

Bans
HelSobekApolloYemojaArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Cowsi
Skadi
13
1 / 0 / 1
7,210
555
4,927
5,275
1,505
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Ymir
10
2 / 2 / 4
6,636
510
2,300
8,943
7,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
2 / 0 / 4
7,978
614
5,550
5,781
2,600
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anubis
ZIIDAN
Anubis
13
5 / 1 / 1
7,965
613
8,910
8,905
5,262
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
iLastJoker
Ao Kuang
12
2 / 1 / 3
7,064
543
4,055
8,933
3,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
4
Kills
12
12
Deaths
4
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
3
1
1
3.5
L
Chronos
 
Chronos
0
3
3
0.5
L
Cerberus
 
Cerberus
0
1
1
0.5
W
Skadi
Cowsi
Skadi
1
0
1
1.5
W
Ymir
2
2
4
2
L
Osiris
MunsterKen
Osiris
1
3
2
0.67
W
2
0
4
4
W
Anubis
ZIIDAN
Anubis
5
1
1
5.5
W
Ao Kuang
iLastJoker
Ao Kuang
2
1
3
3.5
L
Mercury
lilfuzz
Mercury
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,351
Damage
25,742
37,936
Taken
37,837
15,855
Mitigated
20,115
8,997
Healing
18,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
3,849
2,380
0
1,494
5,071
1,487
0
1,985
3,086
0
41,738
L
Chronos
 
Chronos
6,766
2,446
0
800
7,104
2,067
0
4,708
2,396
51,077
0
L
Cerberus
 
Cerberus
2,876
33
0
2,886
10,017
5,974
0
5,041
4,976
20,133
0
W
Skadi
Cowsi
Skadi
4,927
1,704
0
1,702
5,275
1,505
0
1,178
4,097
0
54,268
W
Ymir
2,300
596
0
2,372
8,943
7,451
0
3,077
5,866
8,536
0
L
Osiris
MunsterKen
Osiris
4,894
1,653
0
2,640
9,518
4,844
0
4,833
4,685
0
46,761
W
5,550
450
1,043
4,418
5,781
2,600
0
1,576
4,205
62,143
0
W
Anubis
ZIIDAN
Anubis
8,910
1,169
0
5,445
8,905
5,262
528
1,147
7,758
48,913
0
W
Ao Kuang
iLastJoker
Ao Kuang
4,055
806
0
3,330
8,933
3,297
0
2,664
6,269
38,775
10,072
L
Mercury
lilfuzz
Mercury
2,966
1,181
0
1,177
6,226
1,483
0
4,005
2,221
0
21,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,692
Gold Earned
36,853
361
Minions Killed
424
0
Camps Cleared
0
1,270,737
Distance Traveled
1,353,592
18
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
7,263
559
101
8
0
271,774
4
L
Chronos
6,570
505
92
7
0
251,153
4
L
Cerberus
5,867
451
41
3
0
250,329
6
W
Skadi
7,210
555
109
8
0
269,789
5
W
Ymir
6,636
510
13
1
0
262,970
7
L
Osiris
6,844
526
92
7
0
275,682
3
W
Ra
7,978
614
133
10
0
303,870
5
W
Anubis
7,965
613
80
6
0
220,356
2
W
Ao Kuang
7,064
543
89
7
0
296,607
4
L
Mercury
5,148
396
35
3
0
221,799
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role