Player Matchup

Ra
Ra
Christmas96INDS
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,500 Elo+
Party 2
Neith
Neith
Cristalizee
Neith
Level 125
God Stats
1W - 1L
1,373 SR
Queue Stats
5W - 5L
1,468 Elo+
Party 2
Nemesis
Nemesis
LMV DOSMIL
Nemesis
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 26L
1,500 Elo+
Party 2
Ares
Ares
LeenKiller182
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 37L
1,627 Elo+
Party 2
Cu Chulainn
Cu Chulainn
elguillelml
Cu Chulainn
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 26L
1,247 Elo+
Party 2
Team Averages
Level 30
1,475 SR
1,468 Elo+

VS

Team Averages
Level 25
1,489 SR
1,345 Elo+
Artemis
Artemis
Blue_Ironm4n5
Artemis
Level 10
God Stats
3W - 0L
1,586 SR
Queue Stats
10W - 8L
1,397 Elo+
Party 3
Loki
Loki
ScroobyDoobie
Loki
Level 20
God Stats
5W - 6L
1,531 SR
Queue Stats
43W - 51L
1,349 Elo+
Party 1
Baron Samedi
Baron Samedi
ScrubXJohn
Baron Samedi
Level 14
God Stats
8W - 7L
1,510 SR
Queue Stats
14W - 18L
1,293 Elo+
Party 1
Bellona
Bellona
ScrubXmike
Bellona
Level 59
God Stats
20W - 18L
1,567 SR
Queue Stats
103W - 138L
1,357 Elo+
Party 1
Ymir
Ymir
Skiilz_xo
Ymir
Level 20
God Stats
11W - 5L
1,250 SR
Queue Stats
389W - 414L
1,329 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 9 / 0
5,684
379
990
7,165
1,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
6 / 4 / 0
9,057
604
10,632
13,006
4,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
LMV DOSMIL
Nemesis
6
0 / 10 / 0
5,042
336
1,543
8,516
1,999
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
0 / 8 / 0
5,195
346
562
8,985
4,652
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
elguillelml
Cu Chulainn
9
0 / 6 / 1
5,941
396
2,227
11,849
7,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
13
5 / 3 / 3
8,511
567
7,980
8,240
2,779
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
14 / 1 / 3
9,685
646
10,812
6,254
2,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Baron Samedi
ScrubXJohn
Baron Samedi
14
9 / 2 / 8
9,475
632
9,310
9,270
5,346
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
ScrubXmike
Bellona
15
5 / 0 / 3
8,916
594
6,664
6,045
5,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
13
2 / 1 / 6
8,474
565
1,982
10,891
8,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
58
7
Kills
35
37
Deaths
7
1
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Artemis
5
3
3
2.17
L
1
9
0
0.11
L
6
4
0
1.5
L
Nemesis
LMV DOSMIL
Nemesis
0
10
0
0
L
0
8
0
0
W
14
1
3
15.5
W
Baron Samedi
ScrubXJohn
Baron Samedi
9
2
8
6.5
W
Bellona
ScrubXmike
Bellona
5
0
3
6.5
W
Ymir
2
1
6
5
L
Cu Chulainn
elguillelml
Cu Chulainn
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,954
Damage
36,748
49,521
Taken
40,700
19,886
Mitigated
24,389
6,540
Healing
12,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
7,980
4,491
0
2,923
8,240
2,779
475
346
7,894
0
54,233
L
990
557
0
75
7,165
1,463
270
1,655
5,421
12,908
0
L
10,632
4,499
0
5,466
13,006
4,572
1,209
3,348
9,520
0
60,830
L
Nemesis
LMV DOSMIL
Nemesis
1,543
727
0
0
8,516
1,999
0
2,891
5,575
0
12,872
L
562
177
0
15
8,985
4,652
0
1,236
7,658
11,010
0
W
10,812
2,697
0
480
6,254
2,026
0
791
5,385
0
63,361
W
Baron Samedi
ScrubXJohn
Baron Samedi
9,310
974
183
4,059
9,270
5,346
1,510
330
8,940
45,960
0
W
Bellona
ScrubXmike
Bellona
6,664
1,001
0
2,738
6,045
5,706
906
454
5,551
0
42,092
W
Ymir
1,982
329
0
2,319
10,891
8,532
48
610
10,281
23,596
0
L
Cu Chulainn
elguillelml
Cu Chulainn
2,227
517
0
984
11,849
7,200
0
2,162
9,323
4,484
13,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,919
Gold Earned
45,061
185
Minions Killed
374
0
Camps Cleared
0
1,116,109
Distance Traveled
1,382,684
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,511
567
99
7
0
236,180
0
L
Ra
5,684
379
28
2
0
168,727
0
L
Neith
9,057
604
97
6
0
251,820
4
L
Nemesis
5,042
336
8
1
0
216,545
0
L
Ares
5,195
346
21
1
0
204,285
1
W
Loki
9,685
646
101
7
0
341,499
0
W
Baron Samedi
9,475
632
70
5
0
200,391
1
W
Bellona
8,916
594
79
5
0
336,658
0
W
Ymir
8,474
565
25
2
0
267,956
6
L
Cu Chulainn
5,941
396
31
2
0
274,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role