Player Matchup

Anubis
Anubis
KRampus2415
Anubis
Level 129
God Stats
1W - 0L
1,557 SR
Queue Stats
8W - 3L
1,524 Elo+
Party 1
Cernunnos
Cernunnos
MasaharuRicardo
Cernunnos
Level 27
God Stats
6W - 5L
1,514 SR
Queue Stats
11W - 12L
1,388 Elo+
Party 1
Artio
Artio
silver100
Artio
Level 119
God Stats
5W - 3L
1,601 SR
Queue Stats
212W - 230L
1,483 Elo+
Party 1
Team Averages
Level 92
1,557 SR
1,465 Elo+

VS

Team Averages
Level 31
1,449 SR
1,271 Elo+
Cthulhu
Cthulhu
EndresV2
Cthulhu
Level 26
God Stats
0W - 6L
1,346 SR
Queue Stats
10W - 20L
1,276 Elo+
Party 2
Horus
Horus
NPV2
Horus
Level 63
God Stats
2W - 3L
1,500 SR
Queue Stats
10W - 18L
1,309 Elo+
Party 2
Poseidon
Poseidon
RiceFarmer1012
Poseidon
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 16L
1,227 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
15 / 5 / 9
14,037
739
18,978
17,118
9,191
Cernunnos
MasaharuRicardo
Cernunnos
18
8 / 3 / 17
14,190
747
25,670
16,417
6,361
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Artio
silver100
Artio
15
6 / 8 / 15
12,874
678
9,194
23,593
21,905
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EndresV2
Cthulhu
17
7 / 9 / 4
13,283
699
14,903
26,185
13,324
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
NPV2
Horus
17
4 / 8 / 7
13,230
696
4,830
20,669
19,523
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Poseidon
16
1 / 13 / 9
11,628
612
10,834
19,679
10,827
Magic Focus

Magic Focus

+20
Magical Power

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
32
29
Kills
12
16
Deaths
30
41
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
EndresV2
Cthulhu
7
9
4
1
W
Anubis
15
5
9
3.9
W
Cernunnos
MasaharuRicardo
Cernunnos
8
3
17
5.5
L
Horus
NPV2
Horus
4
8
7
0.94
L
Poseidon
1
13
9
0.42
W
Artio
silver100
Artio
6
8
15
1.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,842
Damage
30,567
57,128
Taken
66,533
37,457
Mitigated
43,674
15,770
Healing
7,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
EndresV2
Cthulhu
14,903
1,015
599
1,485
26,185
13,324
78
7,367
18,818
48,378
0
W
Anubis
18,978
2,981
0
6,723
17,118
9,191
1,682
6,035
11,083
57,677
0
W
Cernunnos
MasaharuRicardo
Cernunnos
25,670
18,248
0
4,990
16,417
6,361
510
10,379
6,038
0
68,941
L
Horus
NPV2
Horus
4,830
2,469
2,385
2,496
20,669
19,523
45
12,149
8,520
0
18,486
L
Poseidon
10,834
2,876
0
280
19,679
10,827
63
8,656
11,023
36,779
0
W
Artio
silver100
Artio
9,194
3,496
808
3,249
23,593
21,905
775
9,323
14,050
18,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,101
Gold Earned
38,141
180
Minions Killed
122
0
Camps Cleared
0
862,021
Distance Traveled
858,563
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
13,283
699
48
3
0
292,711
0
W
Anubis
14,037
739
64
3
0
264,432
1
W
Cernunnos
14,190
747
102
5
0
289,196
0
L
Horus
13,230
696
29
2
0
304,482
2
L
Poseidon
11,628
612
45
2
0
261,370
4
W
Artio
12,874
678
14
1
0
308,393
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role