Player Matchup

Thor
Thor
Bautirinia
Thor
Level 21
God Stats
7W - 17L
1,361 SR
Queue Stats
68W - 89L
1,257 Elo+
Party 1
Olorun
Olorun
FaZe_ChubiDep_
Olorun
Level 11
God Stats
5W - 5L
1,446 SR
Queue Stats
12W - 22L
1,216 Elo+
Party 2
Apollo
Apollo
Henrysbar
Apollo
Level 22
God Stats
35W - 36L
1,336 SR
Queue Stats
137W - 173L
1,224 Elo+
Party 1
Kuzenbo
Kuzenbo
fede3456
Kuzenbo
Level 16
God Stats
4W - 9L
1,290 SR
Queue Stats
32W - 60L
1,194 Elo+
Party 1
Mercury
Mercury
maxyy9x
Mercury
Level 27
God Stats
11W - 16L
1,367 SR
Queue Stats
310W - 322L
1,430 Elo+
Party 2
Team Averages
Level 19
1,360 SR
1,264 Elo+

VS

Team Averages
Level 39
1,491 SR
1,386 Elo+
Awilix
Awilix
AlSkywalker
Awilix
Level 159
God Stats
3W - 6L
1,500 SR
Queue Stats
244W - 187L
1,533 Elo+
Party 3
Kukulkan
Kukulkan
Armintuvecino
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Tiamat
Tiamat
DinoTin15
Tiamat
Level 8
God Stats
2W - 4L
1,502 SR
Queue Stats
4W - 11L
1,077 Elo+
Solo
Bellona
Bellona
Jnasdzer
Bellona
Level 16
God Stats
3W - 5L
1,220 SR
Queue Stats
74W - 63L
1,277 Elo+
Solo
Artemis
Artemis
Soora1
Artemis
Level 9
God Stats
15W - 5L
1,735 SR
Queue Stats
174W - 128L
1,544 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 5 / 4
13,787
511
13,023
23,829
15,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
7 / 8 / 1
14,003
519
11,601
19,122
9,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Apollo
Henrysbar
Apollo
17
3 / 7 / 5
11,430
423
5,159
18,390
6,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kuzenbo
fede3456
Kuzenbo
17
1 / 5 / 8
12,104
448
4,868
19,583
27,554
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
maxyy9x
Mercury
18
3 / 6 / 3
11,969
443
9,283
21,851
11,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
20
25 / 4 / 4
18,112
671
32,329
18,955
8,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
Armintuvecino
Kukulkan
20
2 / 2 / 6
13,026
482
15,699
13,065
4,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tiamat
DinoTin15
Tiamat
10
0 / 8 / 1
8,885
329
60
10,428
4,138
Bellona
Jnasdzer
Bellona
20
0 / 2 / 3
14,575
540
6,785
15,203
17,394
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
Soora1
Artemis
20
4 / 7 / 8
13,514
501
20,291
16,037
6,218
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
53
23
Kills
31
31
Deaths
23
21
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Awilix
25
4
4
6.75
W
Kukulkan
Armintuvecino
Kukulkan
2
2
6
2.5
L
9
5
4
2.2
W
Tiamat
DinoTin15
Tiamat
0
8
1
0.06
L
7
8
1
0.94
L
Apollo
Henrysbar
Apollo
3
7
5
0.79
W
Bellona
Jnasdzer
Bellona
0
2
3
0.75
W
Artemis
Soora1
Artemis
4
7
8
1.14
L
Kuzenbo
fede3456
Kuzenbo
1
5
8
1
L
Mercury
maxyy9x
Mercury
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,934
Damage
75,164
102,775
Taken
73,688
70,216
Mitigated
41,119
21,015
Healing
17,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
32,329
12,143
0
5,733
18,955
8,493
4,018
3,236
15,580
0
133,933
W
Kukulkan
Armintuvecino
Kukulkan
15,699
999
0
3,944
13,065
4,876
0
2,329
10,539
103,350
0
L
13,023
3,346
0
5,858
23,829
15,143
499
4,135
19,496
0
111,417
W
Tiamat
DinoTin15
Tiamat
60
60
0
682
10,428
4,138
0
3,778
6,512
2,690
0
L
11,601
6,023
0
4,160
19,122
9,394
2,188
3,273
15,849
76,483
6,585
L
Apollo
Henrysbar
Apollo
5,159
2,753
0
4,463
18,390
6,455
1,964
2,709
15,681
0
45,853
W
Bellona
Jnasdzer
Bellona
6,785
1,503
0
4,477
15,203
17,394
5,211
0
14,373
126
107,867
W
Artemis
Soora1
Artemis
20,291
9,006
0
2,449
16,037
6,218
9,044
6,043
9,943
0
86,347
L
Kuzenbo
fede3456
Kuzenbo
4,868
1,750
0
538
19,583
27,554
294
2,930
16,627
34,946
0
L
Mercury
maxyy9x
Mercury
9,283
3,636
0
5,996
21,851
11,670
706
2,838
19,013
0
64,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,293
Gold Earned
68,112
538
Minions Killed
684
0
Camps Cleared
0
2,394,431
Distance Traveled
2,396,221
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
18,112
671
193
7
0
570,324
4
W
Kukulkan
13,026
482
137
5
0
518,045
8
L
Thor
13,787
511
172
6
0
483,572
2
W
Tiamat
8,885
329
10
0
0
403,614
0
L
Olorun
14,003
519
134
5
0
435,510
0
L
Apollo
11,430
423
88
3
0
435,886
3
W
Bellona
14,575
540
208
8
0
483,312
5
W
Artemis
13,514
501
136
5
0
420,926
1
L
Kuzenbo
12,104
448
45
2
0
514,897
1
L
Mercury
11,969
443
99
4
0
524,566
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role