Player Matchup

Ares
Ares
ARMOR_Monkey
Ares
Level 153
God Stats
90W - 76L
1,589 SR
Queue Stats
623W - 527L
1,653 Elo+
Party 1
Poseidon
Poseidon
MonkeyMasher717
Poseidon
Level 134
God Stats
2W - 3L
1,500 SR
Queue Stats
97W - 98L
1,570 Elo+
Solo
Apollo
Apollo
R3AP3R-Regen
Apollo
Level 123
God Stats
30W - 27L
1,588 SR
Queue Stats
451W - 359L
1,526 Elo+
Party 1
Tiamat
Tiamat
joseftroche30
Tiamat
Level 89
God Stats
4W - 2L
1,562 SR
Queue Stats
309W - 241L
1,644 Elo+
Party 1
Loki
Loki
vijoyTTV
Loki
Level 123
God Stats
36W - 25L
1,609 SR
Queue Stats
1,169W - 1,045L
1,607 Elo+
Solo
Team Averages
Level 124
1,570 SR
1,600 Elo+

VS

Team Averages
Level 120
1,465 SR
1,548 Elo+
Tiamat
Tiamat
CelticDruid33
Tiamat
Level 127
God Stats
10W - 8L
1,551 SR
Queue Stats
327W - 305L
1,584 Elo+
Party 2
Heimdallr
Heimdallr
IDropHotpockets
Heimdallr
Level 147
God Stats
0W - 3L
1,203 SR
Queue Stats
174W - 158L
1,550 Elo+
Party 2
Arachne
Arachne
MicroWhales
Arachne
Level 61
God Stats
69W - 43L
1,599 SR
Queue Stats
98W - 88L
1,502 Elo+
Solo
Sobek
Sobek
OneLastCrusader
Sobek
Level 112
God Stats
2W - 4L
1,507 SR
Queue Stats
57W - 74L
1,529 Elo+
Party 2
Tyr
Tyr
Vallalalo
Tyr
Level 153
God Stats
4W - 6L
1,463 SR
Queue Stats
227W - 223L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 6
7,740
430
3,806
10,446
8,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Poseidon
16
5 / 1 / 5
9,919
551
12,114
8,932
3,899
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
15
1 / 1 / 4
9,437
524
8,494
10,570
5,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
7 / 0 / 4
10,599
589
9,952
8,722
6,207
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Loki
17
2 / 0 / 9
10,180
566
10,480
13,940
5,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 1
8,885
494
9,289
13,448
7,536
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Heimdallr
IDropHotpockets
Heimdallr
14
0 / 3 / 1
8,541
475
5,461
9,829
3,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arachne
MicroWhales
Arachne
14
2 / 3 / 0
9,050
503
5,786
11,481
4,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
0 / 2 / 0
6,910
384
4,202
13,242
11,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 5 / 0
8,444
469
5,073
13,893
8,711
Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
4
16
Kills
2
2
Deaths
16
28
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
0
6
4
L
0
3
1
0.17
L
Heimdallr
IDropHotpockets
Heimdallr
0
3
1
0.17
L
Arachne
MicroWhales
Arachne
2
3
0
0.67
W
Poseidon
5
1
5
7.5
L
0
2
0
0
W
Apollo
1
1
4
3
L
0
5
0
0
W
7
0
4
9
W
Loki
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,846
Damage
29,811
52,610
Taken
61,893
29,479
Mitigated
36,041
23,016
Healing
19,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,806
129
0
1,711
10,446
8,786
211
2,518
7,928
22,217
3,622
L
9,289
867
0
5,042
13,448
7,536
357
6,817
6,631
67,490
0
L
Heimdallr
IDropHotpockets
Heimdallr
5,461
1,655
0
2,733
9,829
3,414
189
2,674
7,155
0
56,532
L
Arachne
MicroWhales
Arachne
5,786
3,487
0
4,623
11,481
4,494
554
3,352
8,129
0
56,243
W
Poseidon
12,114
1,484
0
5,846
8,932
3,899
618
3,863
5,069
78,012
0
L
4,202
236
0
2,987
13,242
11,886
0
5,225
8,017
18,371
0
W
Apollo
8,494
4,723
0
3,383
10,570
5,079
692
1,426
9,144
0
81,715
L
5,073
985
0
3,836
13,893
8,711
0
7,943
5,950
0
50,329
W
9,952
1,917
196
5,222
8,722
6,207
982
1,402
7,320
59,967
0
W
Loki
10,480
3,400
0
6,658
13,940
5,508
0
4,342
9,598
0
84,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,875
Gold Earned
41,830
593
Minions Killed
498
0
Camps Cleared
0
1,864,447
Distance Traveled
1,775,273
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,740
430
25
1
0
347,246
12
L
Tiamat
8,885
494
134
7
0
342,826
5
L
Heimdallr
8,541
475
109
6
0
311,810
0
L
Arachne
9,050
503
119
7
0
442,499
3
W
Poseidon
9,919
551
154
9
0
397,589
2
L
Sobek
6,910
384
27
2
0
345,136
6
W
Apollo
9,437
524
154
9
0
372,255
0
L
Tyr
8,444
469
109
6
0
333,002
1
W
Tiamat
10,599
589
112
6
0
361,217
0
W
Loki
10,180
566
148
8
0
386,140
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role