Player Matchup

Tiamat
Tiamat
Bananasareyellow
Tiamat
Level 25
God Stats
8W - 3L
1,872 SR
Queue Stats
54W - 24L
1,667 Elo+
Party 2
Xbalanque
Xbalanque
BusterMcBigLoads
Xbalanque
Level 160
God Stats
4W - 5L
1,539 SR
Queue Stats
643W - 616L
1,541 Elo+
Party 1
Ratatoskr
Ratatoskr
ElCappii__209
Ratatoskr
Level 103
God Stats
3W - 3L
1,500 SR
Queue Stats
63W - 33L
1,604 Elo+
Party 2
Achilles
Achilles
Niners16Champ
Achilles
Level 124
God Stats
1W - 0L
1,265 SR
Queue Stats
57W - 29L
1,667 Elo+
Party 2
Baron Samedi
Baron Samedi
SaltyThiccSauce
Baron Samedi
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,593 Elo+
Party 1
Team Averages
Level 88
1,535 SR
1,615 Elo+

VS

Team Averages
Level 90
1,498 SR
1,461 Elo+
Tiamat
Tiamat
Amarillo God
Tiamat
Level 122
God Stats
15W - 12L
1,638 SR
Queue Stats
145W - 134L
1,511 Elo+
Party 3
Sol
Sol
Blanco God
Sol
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 75L
1,510 Elo+
Party 3
Hel
Hel
HotWench420
Hel
Level 42
God Stats
4W - 9L
1,296 SR
Queue Stats
145W - 216L
1,261 Elo+
Solo
Danzaburou
Danzaburou
Morado God
Danzaburou
Level 113
God Stats
26W - 21L
1,539 SR
Queue Stats
291W - 283L
1,510 Elo+
Party 3
Fenrir
Fenrir
Rojo God
Fenrir
Level 129
God Stats
5W - 7L
1,515 SR
Queue Stats
159W - 141L
1,516 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 0
6,874
687
5,652
4,178
2,554
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
11
4 / 0 / 7
6,310
631
5,803
5,241
1,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ratatoskr
ElCappii__209
Ratatoskr
10
2 / 0 / 4
5,903
590
1,944
5,714
1,506
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Niners16Champ
Achilles
11
2 / 0 / 2
6,209
621
5,260
7,463
3,465
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baron Samedi
SaltyThiccSauce
Baron Samedi
10
6 / 2 / 5
6,118
612
6,387
7,560
3,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
10
0 / 5 / 0
5,364
536
3,602
7,495
3,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

8
0 / 5 / 0
4,442
444
1,665
5,528
1,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 5 / 1
4,481
448
1,643
6,862
2,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Morado God
Danzaburou
8
1 / 4 / 1
4,762
476
3,196
7,896
1,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
Rojo God
Fenrir
9
1 / 2 / 1
5,372
537
3,468
6,863
2,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
21
Kills
2
2
Deaths
21
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
5
0
0
W
7
0
0
7
L
0
5
0
0
W
Xbalanque
4
0
7
7.5
W
Ratatoskr
ElCappii__209
Ratatoskr
2
0
4
4
L
0
5
1
0.1
L
Danzaburou
Morado God
Danzaburou
1
4
1
0.38
W
Achilles
Niners16Champ
Achilles
2
0
2
3
L
Fenrir
Rojo God
Fenrir
1
2
1
0.75
W
Baron Samedi
SaltyThiccSauce
Baron Samedi
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,046
Damage
13,574
30,156
Taken
34,644
12,229
Mitigated
11,545
13,834
Healing
10,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
3,602
256
0
2,290
7,495
3,851
285
165
7,330
28,577
0
W
5,652
647
0
2,599
4,178
2,554
88
784
3,208
35,368
0
L
1,665
217
0
975
5,528
1,457
0
3,959
1,569
16,470
0
W
Xbalanque
5,803
2,875
0
2,253
5,241
1,507
339
535
4,706
0
36,588
W
Ratatoskr
ElCappii__209
Ratatoskr
1,944
434
0
1,250
5,714
1,506
0
764
4,798
0
24,995
L
1,643
219
329
2,304
6,862
2,380
0
2,753
4,109
10,941
0
L
Danzaburou
Morado God
Danzaburou
3,196
512
0
2,697
7,896
1,802
0
2,622
5,274
0
20,871
W
Achilles
Niners16Champ
Achilles
5,260
2,455
0
3,296
7,463
3,465
300
3,051
4,082
0
32,225
L
Fenrir
Rojo God
Fenrir
3,468
528
0
2,158
6,863
2,055
0
2,765
4,098
0
24,618
W
Baron Samedi
SaltyThiccSauce
Baron Samedi
6,387
595
1,020
3,416
7,560
3,197
288
1,108
6,452
26,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,414
Gold Earned
24,421
314
Minions Killed
204
0
Camps Cleared
0
984,655
Distance Traveled
836,305
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,364
536
61
6
0
154,017
0
W
Tiamat
6,874
687
69
7
0
198,607
1
L
Sol
4,442
444
32
3
0
179,407
0
W
Xbalanque
6,310
631
64
6
0
185,901
1
W
Ratatoskr
5,903
590
65
7
0
219,960
0
L
Hel
4,481
448
20
2
0
157,911
2
L
Danzaburou
4,762
476
33
3
0
160,217
0
W
Achilles
6,209
621
79
8
0
208,128
1
L
Fenrir
5,372
537
58
6
0
184,753
2
W
Baron Samedi
6,118
612
37
4
0
172,059
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role