Player Matchup

Apollo
Apollo
 
Apollo
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
 
Cerberus
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
FaiizoneR
Mercury
Level 23
God Stats
27W - 30L
1,460 SR
Queue Stats
42W - 52L
1,298 Elo+
Party 2
Anubis
Anubis
XxLion4xX
Anubis
Level 28
God Stats
8W - 6L
1,769 SR
Queue Stats
148W - 179L
1,520 Elo+
Solo
Chaac
Chaac
qLnXD
Chaac
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 72L
1,645 Elo+
Solo
Team Averages
Level 25
1,546 SR
1,493 Elo+

VS

Team Averages
Level 21
1,414 SR
1,306 Elo+
Osiris
Osiris
 
Osiris
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
BunnySafri
Artio
Level 38
God Stats
0W - 4L
1,252 SR
Queue Stats
12W - 34L
1,043 Elo+
Party 1
Izanami
Izanami
Redanhell
Izanami
Level 18
God Stats
4W - 8L
1,043 SR
Queue Stats
6W - 25L
1,047 Elo+
Party 1
Olorun
Olorun
lostzeke
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,289 Elo+
Party 1
Arachne
Arachne
okdoesthiswork
Arachne
Level 17
God Stats
18W - 8L
1,775 SR
Queue Stats
160W - 92L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
6 / 0 / 2
7,968
613
5,982
6,722
1,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
 
Cerberus
11
1 / 1 / 4
7,021
540
2,521
6,236
4,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
FaiizoneR
Mercury
12
5 / 1 / 6
7,781
599
3,700
6,026
1,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
XxLion4xX
Anubis
14
12 / 1 / 3
9,052
696
11,991
4,523
2,406
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chaac
qLnXD
Chaac
13
2 / 0 / 5
7,875
606
3,715
9,428
4,946
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
10
0 / 2 / 0
5,939
457
5,241
6,131
4,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artio
7
0 / 8 / 1
4,793
369
1,343
10,806
7,716
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Redanhell
Izanami
9
0 / 6 / 0
5,517
424
3,306
8,552
1,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
lostzeke
Olorun
8
1 / 9 / 0
5,286
407
2,051
8,949
1,213
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
2 / 1 / 1
5,622
432
2,597
3,934
953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
5
26
Kills
3
3
Deaths
26
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
6
0
2
7
W
Cerberus
 
Cerberus
1
1
4
3
L
Osiris
 
Osiris
0
2
0
0
L
Artio
0
8
1
0.06
W
Mercury
FaiizoneR
Mercury
5
1
6
8
L
Izanami
Redanhell
Izanami
0
6
0
0
W
Anubis
XxLion4xX
Anubis
12
1
3
13.5
L
Olorun
lostzeke
Olorun
1
9
0
0.11
L
2
1
1
2.5
W
Chaac
qLnXD
Chaac
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,909
Damage
14,538
32,935
Taken
38,372
15,805
Mitigated
16,329
12,775
Healing
6,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
5,982
4,395
0
2,784
6,722
1,962
3,362
492
6,230
0
58,795
W
Cerberus
 
Cerberus
2,521
634
0
2,018
6,236
4,770
95
457
5,779
19,069
0
L
Osiris
 
Osiris
5,241
2,451
0
2,489
6,131
4,734
0
1,075
5,056
0
29,497
L
Artio
1,343
661
0
855
10,806
7,716
0
3,042
7,764
8,633
0
W
Mercury
FaiizoneR
Mercury
3,700
2,370
0
839
6,026
1,721
2,085
320
5,706
0
32,506
L
Izanami
Redanhell
Izanami
3,306
1,454
0
1,384
8,552
1,713
0
3,196
5,356
0
31,938
W
Anubis
XxLion4xX
Anubis
11,991
591
0
2,706
4,523
2,406
714
1,960
2,563
44,282
0
L
Olorun
lostzeke
Olorun
2,051
967
0
277
8,949
1,213
238
5,827
3,122
13,468
0
L
2,597
1,932
0
1,873
3,934
953
0
1,372
2,562
0
20,762
W
Chaac
qLnXD
Chaac
3,715
1,520
0
4,428
9,428
4,946
1,269
165
9,263
0
44,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,697
Gold Earned
27,157
387
Minions Killed
223
0
Camps Cleared
0
1,227,597
Distance Traveled
891,240
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,968
613
104
8
0
240,918
0
W
Cerberus
7,021
540
43
3
0
232,220
2
L
Osiris
5,939
457
69
5
0
170,645
4
L
Artio
4,793
369
15
1
0
184,009
0
W
Mercury
7,781
599
62
5
0
288,396
0
L
Izanami
5,517
424
62
5
0
198,407
0
W
Anubis
9,052
696
78
6
0
220,750
1
L
Olorun
5,286
407
25
2
0
194,700
0
L
Arachne
5,622
432
52
4
0
143,479
1
W
Chaac
7,875
606
100
8
0
245,313
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role