Player Matchup

Anhur
Anhur
Silver I
Charzival
Anhur
Silver I
Level 137
God Stats
4W - 6L
1,692 SR
Queue Stats
82W - 111L
1,214 MMR
Party 1
Tiamat
Tiamat
Gold V
JAFYT
Tiamat
Gold V
Level 147
God Stats
5W - 4L
1,425 SR
Queue Stats
71W - 99L
1,346 MMR
Party 1
Susano
Susano
Silver II
Zendalucard
Susano
Silver II
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 59L
887 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 142
1,539 SR
1,149 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 76
1,482 SR
1,305 MMR
Sobek
Sobek
Bronze III
JosephEd2000
Sobek
Bronze III
Level 68
God Stats
1W - 1L
1,628 SR
Queue Stats
5W - 2L
1,535 MMR
Party 2
Olorun
Olorun
Bronze III
Osianeri
Olorun
Bronze III
Level 96
God Stats
3W - 2L
1,525 SR
Queue Stats
5W - 6L
1,535 MMR
Party 2
Danzaburou
Danzaburou
Bronze V
godlikecam
Danzaburou
Bronze V
Level 63
God Stats
2W - 3L
1,293 SR
Queue Stats
14W - 36L
845 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Charzival
Anhur
17
4 / 3 / 5
12,071
671
13,957
12,611
5,130
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
JAFYT
Tiamat
18
5 / 1 / 4
12,277
682
15,220
11,227
10,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
14
3 / 4 / 4
10,915
606
6,799
10,769
4,562
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
DiscordiaCthulhuIzanamiCerberusBacchus

VS

Bans
GilgameshCupidMorgan Le FayArtemisChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 6
10,752
597
5,386
20,493
26,936
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Olorun
Osianeri
Olorun
16
4 / 5 / 3
11,360
631
12,560
12,896
5,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Danzaburou
godlikecam
Danzaburou
14
2 / 6 / 4
11,319
629
9,470
11,903
3,684
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
20
12
Kills
7
8
Deaths
12
13
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Anhur
Charzival
Anhur
4
3
5
2.17
W
Tiamat
JAFYT
Tiamat
5
1
4
7
L
1
1
6
4
L
Olorun
Osianeri
Olorun
4
5
3
1.1
W
Susano
3
4
4
1.25
L
Danzaburou
godlikecam
Danzaburou
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,976
Damage
27,416
34,607
Taken
45,292
19,878
Mitigated
36,140
4,351
Healing
8,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Charzival
Anhur
13,957
8,333
0
500
12,611
5,130
1,448
5,685
6,926
0
75,145
W
Tiamat
JAFYT
Tiamat
15,220
1,012
0
3,781
11,227
10,186
864
5,377
5,850
64,330
0
L
5,386
963
0
1,713
20,493
26,936
91
4,617
15,512
15,696
0
L
Olorun
Osianeri
Olorun
12,560
4,748
465
4,500
12,896
5,520
2,114
4,358
8,253
50,575
3,253
W
Susano
6,799
921
0
70
10,769
4,562
0
5,870
4,899
0
25,877
L
Danzaburou
godlikecam
Danzaburou
9,470
3,354
0
1,511
11,903
3,684
1,147
5,322
6,307
0
35,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,263
Gold Earned
33,431
249
Minions Killed
174
0
Camps Cleared
0
978,048
Distance Traveled
942,713
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,071
671
115
6
0
296,026
5
W
Tiamat
12,277
682
106
6
0
350,259
5
L
Sobek
10,752
597
24
1
0
353,697
8
L
Olorun
11,360
631
103
6
0
288,720
1
W
Susano
10,915
606
28
2
0
331,763
2
L
Danzaburou
11,319
629
47
3
0
300,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role