Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
C mind killer 4
Thoth
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 69L
1,578 Elo+
Solo
Chronos
Chronos
Praetorìan
Chronos
Level 148
God Stats
15W - 12L
1,653 SR
Queue Stats
655W - 678L
1,552 Elo+
Solo
Sylvanus
Sylvanus
PrimoCHENCHO
Sylvanus
Level 154
God Stats
10W - 3L
1,660 SR
Queue Stats
632W - 526L
1,635 Elo+
Solo
Pele
Pele
bryanap96
Pele
Level 103
God Stats
10W - 9L
1,705 SR
Queue Stats
656W - 677L
1,535 Elo+
Solo
Team Averages
Level 137
1,604 SR
1,560 Elo+

VS

Team Averages
Level 116
1,685 SR
1,559 Elo+
Mulan
Mulan
Deathsflame613
Mulan
Level 156
God Stats
3W - 3L
1,544 SR
Queue Stats
395W - 348L
1,559 Elo+
Party 1
Fafnir
Fafnir
Sleepy-Nomad-0
Fafnir
Level 33
God Stats
0W - 1L
1,878 SR
Queue Stats
88W - 94L
1,509 Elo+
Solo
Anubis
Anubis
Sun_Wu_Dong_AU
Anubis
Level 98
God Stats
3W - 3L
1,517 SR
Queue Stats
352W - 368L
1,550 Elo+
Solo
Hel
Hel
vGODSLAYERv
Hel
Level 154
God Stats
4W - 5L
1,624 SR
Queue Stats
364W - 326L
1,549 Elo+
Party 1
Freya
Freya
voldemortsuch
Freya
Level 138
God Stats
0W - 1L
1,859 SR
Queue Stats
5W - 5L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
18
4 / 4 / 10
11,465
764
8,502
19,367
23,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
3 / 2 / 13
10,333
689
21,349
8,549
3,875
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
Praetorìan
Chronos
18
6 / 2 / 9
11,312
754
17,340
12,530
6,522
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
PrimoCHENCHO
Sylvanus
18
1 / 2 / 13
10,410
694
10,556
22,733
26,900
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

Pele
18
3 / 2 / 11
11,028
735
18,009
18,572
13,689
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 10
9,887
659
16,162
18,434
16,877
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
1 / 3 / 11
10,751
717
8,645
19,584
27,753
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
1 / 3 / 7
9,639
643
12,001
13,467
8,342
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 4 / 10
9,628
642
10,598
16,112
9,101
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
8 / 2 / 4
10,804
720
18,413
15,534
7,329
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
54
17
Kills
12
12
Deaths
17
56
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
4
10
2.25
W
3
2
13
4.75
L
1
5
10
1.2
W
Chronos
Praetorìan
Chronos
6
2
9
5.25
W
Sylvanus
PrimoCHENCHO
Sylvanus
1
2
13
3.75
L
1
3
11
2.17
L
1
3
7
1.5
W
Pele
3
2
11
4.25
L
1
4
10
1.5
L
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,756
Damage
65,819
81,751
Taken
83,131
73,986
Mitigated
69,402
35,005
Healing
46,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
8,502
255
430
2,595
19,367
23,000
424
11,811
7,556
0
14,317
W
21,349
1,555
2,178
1,489
8,549
3,875
1,479
6,433
2,116
33,819
0
L
16,162
4,328
1,477
1,936
18,434
16,877
107
10,584
7,850
0
24,261
W
Chronos
Praetorìan
Chronos
17,340
5,037
1,896
1,102
12,530
6,522
1,995
7,246
5,284
44,634
0
W
Sylvanus
PrimoCHENCHO
Sylvanus
10,556
2,024
7,781
10,329
22,733
26,900
499
14,488
8,245
19,736
0
L
8,645
2,736
1,243
4,867
19,584
27,753
139
13,533
6,051
12,908
0
L
12,001
180
2,678
4,033
13,467
8,342
0
8,112
5,355
42,031
0
W
Pele
18,009
1,623
1,016
6,189
18,572
13,689
1,231
9,679
8,893
0
42,557
L
10,598
400
17,626
8,803
16,112
9,101
0
9,019
7,093
17,423
0
L
18,413
6,309
0
4,101
15,534
7,329
1,070
7,997
7,537
30,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,548
Gold Earned
50,709
149
Minions Killed
155
0
Camps Cleared
0
1,437,303
Distance Traveled
1,277,881
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,465
764
7
0
0
276,351
1
W
Thoth
10,333
689
23
2
0
301,922
1
L
Mulan
9,887
659
15
1
0
219,122
6
W
Chronos
11,312
754
54
4
0
279,165
5
W
Sylvanus
10,410
694
20
1
0
278,186
1
L
Fafnir
10,751
717
10
1
0
241,127
2
L
Anubis
9,639
643
64
4
0
223,952
0
W
Pele
11,028
735
45
3
0
301,679
0
L
Hel
9,628
642
23
2
0
292,584
0
L
Freya
10,804
720
43
3
0
301,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role