Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
GiiovaniSM
Poseidon
Level 8
God Stats
1W - 2L
1,728 SR
Queue Stats
5W - 19L
1,406 Elo+
Solo
Neith
Neith
daphpunk69
Neith
Level 67
God Stats
59W - 104L
1,367 SR
Queue Stats
135W - 202L
1,349 Elo+
Solo
Team Averages
Level 40
1,531 SR
1,418 Elo+

VS

Team Averages
Level 76
1,465 SR
1,343 Elo+
Athena
Athena
DreamyScreamy
Athena
Level 107
God Stats
11W - 6L
1,642 SR
Queue Stats
63W - 82L
1,458 Elo+
Party 1
Thanatos
Thanatos
Shogubei
Thanatos
Level 103
God Stats
4W - 1L
1,457 SR
Queue Stats
73W - 79L
1,493 Elo+
Party 1
Zeus
Zeus
Steinhauerr
Zeus
Level 18
God Stats
1W - 2L
1,296 SR
Queue Stats
4W - 21L
1,079 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
1 / 7 / 4
8,779
627
8,507
16,585
10,291
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
GiiovaniSM
Poseidon
11
3 / 10 / 2
8,903
636
10,219
12,005
3,139
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
12
1 / 7 / 2
8,211
587
7,443
13,991
4,756
Mace

Mace

+10
Physical Power

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 21
10,352
739
5,757
15,393
16,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thanatos
Shogubei
Thanatos
16
16 / 1 / 7
11,988
856
21,512
14,083
8,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

15
8 / 2 / 11
10,778
770
10,767
8,130
3,866
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
63
5
Kills
24
24
Deaths
5
8
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
7
4
0.43
W
0
2
21
5.25
L
Poseidon
GiiovaniSM
Poseidon
3
10
2
0.4
W
Thanatos
Shogubei
Thanatos
16
1
7
19.5
W
8
2
11
6.75
L
Neith
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,169
Damage
38,036
42,581
Taken
37,606
18,186
Mitigated
28,976
5,258
Healing
20,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
8,507
418
553
685
16,585
10,291
0
6,963
9,158
29,254
0
W
5,757
1,032
534
3,891
15,393
16,356
213
7,112
8,281
12,778
0
L
Poseidon
GiiovaniSM
Poseidon
10,219
1,734
0
1,613
12,005
3,139
0
4,559
7,108
24,143
0
W
Thanatos
Shogubei
Thanatos
21,512
5,060
0
13,288
14,083
8,754
1,007
6,531
7,552
0
45,297
W
10,767
2,327
0
2,638
8,130
3,866
1,402
5,083
3,047
44,376
0
L
Neith
7,443
4,428
63
2,344
13,991
4,756
0
5,002
8,493
0
32,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,893
Gold Earned
33,118
135
Minions Killed
141
0
Camps Cleared
0
603,629
Distance Traveled
758,368
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,779
627
49
4
0
226,849
2
W
Athena
10,352
739
17
1
0
261,708
0
L
Poseidon
8,903
636
34
2
0
192,330
0
W
Thanatos
11,988
856
57
4
0
282,022
2
W
Zeus
10,778
770
67
5
0
214,638
0
L
Neith
8,211
587
52
4
0
184,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role