Player Matchup

Horus
Horus
BIZcombobulate90
Horus
Level 157
God Stats
13W - 12L
1,476 SR
Queue Stats
240W - 234L
1,556 Elo+
Solo
Thanatos
Thanatos
Cromm
Thanatos
Level 160
God Stats
4W - 4L
1,490 SR
Queue Stats
229W - 217L
1,574 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DLJack100
Ah Muzen Cab
Level 156
God Stats
4W - 1L
1,750 SR
Queue Stats
178W - 187L
1,612 Elo+
Party 2
Ah Puch
Ah Puch
FightinvChicken
Ah Puch
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Sobek
Sobek
HappyDesu
Sobek
Level 140
God Stats
3W - 3L
1,563 SR
Queue Stats
119W - 102L
1,620 Elo+
Party 2
Team Averages
Level 136
1,556 SR
1,572 Elo+

VS

Team Averages
Level 137
1,574 SR
1,425 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
DOUBLEoTRIPPLEo
Tiamat
Level 132
God Stats
0W - 1L
1,885 SR
Queue Stats
6W - 13L
1,394 Elo+
Party 1
Janus
Janus
Kavokant
Janus
Level 148
God Stats
0W - 3L
1,454 SR
Queue Stats
6W - 20L
1,324 Elo+
Party 1
Loki
Loki
LucidXIX
Loki
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,546 Elo+
Party 1
Tyr
Tyr
MXR215
Tyr
Level 127
God Stats
7W - 3L
1,531 SR
Queue Stats
9W - 9L
1,360 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 11
9,008
819
2,962
11,031
12,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
Cromm
Thanatos
13
3 / 4 / 4
7,993
727
5,305
9,556
3,640
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Muzen Cab
DLJack100
Ah Muzen Cab
17
5 / 0 / 8
9,608
873
13,356
7,683
3,311
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 4 / 5
8,236
749
8,129
8,063
3,519
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sobek
HappyDesu
Sobek
14
5 / 3 / 7
9,214
838
5,317
10,568
9,373
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
0 / 2 / 6
6,791
617
6,179
8,229
5,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
1 / 3 / 5
7,799
709
6,500
7,240
4,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
Kavokant
Janus
14
3 / 4 / 6
8,104
737
9,274
8,026
2,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
14
4 / 5 / 4
8,282
753
6,742
8,606
3,071
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tyr
MXR215
Tyr
15
5 / 3 / 3
8,669
788
8,740
12,346
5,885
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
37
17
Kills
13
13
Deaths
17
35
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
2
6
1.5
W
2
2
11
3.75
W
Thanatos
Cromm
Thanatos
3
4
4
1.25
W
Ah Muzen Cab
DLJack100
Ah Muzen Cab
5
0
8
9
L
1
3
5
1.17
W
2
4
5
1.13
W
Sobek
HappyDesu
Sobek
5
3
7
2.83
L
Janus
Kavokant
Janus
3
4
6
1.5
L
Loki
4
5
4
1.2
L
Tyr
MXR215
Tyr
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,069
Damage
37,435
46,901
Taken
44,447
32,603
Mitigated
21,211
17,095
Healing
8,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
6,179
760
0
2,056
8,229
5,833
0
2,234
5,995
0
13,807
W
2,962
916
2,555
4,064
11,031
12,760
193
2,605
8,145
0
9,165
W
Thanatos
Cromm
Thanatos
5,305
723
0
3,906
9,556
3,640
320
2,781
6,474
0
14,540
W
Ah Muzen Cab
DLJack100
Ah Muzen Cab
13,356
5,841
0
3,240
7,683
3,311
364
2,059
5,412
0
51,499
L
6,500
504
0
1,708
7,240
4,006
0
1,659
5,581
28,196
0
W
8,129
263
0
880
8,063
3,519
115
3,410
4,511
30,349
0
W
Sobek
HappyDesu
Sobek
5,317
519
0
2,450
10,568
9,373
183
4,474
5,437
11,324
0
L
Janus
Kavokant
Janus
9,274
216
0
140
8,026
2,416
59
4,362
3,664
25,816
0
L
Loki
6,742
1,348
0
493
8,606
3,071
44
2,419
6,187
0
20,517
L
Tyr
MXR215
Tyr
8,740
1,077
0
3,613
12,346
5,885
0
3,505
8,841
0
30,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,059
Gold Earned
39,645
245
Minions Killed
235
7
Camps Cleared
9
1,006,504
Distance Traveled
991,120
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,791
617
24
2
0
182,843
0
W
Horus
9,008
819
14
1
1
203,931
3
W
Thanatos
7,993
727
27
2
3
205,872
2
W
Ah Muzen Cab
9,608
873
113
10
3
212,906
0
L
Tiamat
7,799
709
62
6
3
202,961
1
W
Ah Puch
8,236
749
74
7
0
175,520
3
W
Sobek
9,214
838
17
2
0
208,275
3
L
Janus
8,104
737
63
6
0
195,830
0
L
Loki
8,282
753
27
2
3
200,678
3
L
Tyr
8,669
788
59
5
3
208,808
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role