Player Matchup

Achilles
Achilles
HOFF_x
Achilles
Level 101
God Stats
24W - 9L
1,737 SR
Queue Stats
252W - 197L
1,626 Elo+
Party 2
Ah Puch
Ah Puch
OdinsGallows-
Ah Puch
Level 29
God Stats
2W - 2L
1,749 SR
Queue Stats
119W - 26L
1,813 Elo+
Party 2
Bakasura
Bakasura
rockbottom913
Bakasura
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 10L
1,329 Elo+
Solo
Team Averages
Level 45
1,662 SR
1,589 Elo+

VS

Team Averages
Level 97
1,611 SR
1,519 Elo+
Sol
Sol
Its x Moose
Sol
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 117L
1,594 Elo+
Party 1
Fenrir
Fenrir
Lowkey Luck
Fenrir
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,333 Elo+
Solo
Terra
Terra
SonnySonSun
Terra
Level 154
God Stats
7W - 4L
1,833 SR
Queue Stats
132W - 91L
1,632 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
HOFF_x
Achilles
18
3 / 1 / 8
12,571
662
15,005
23,233
39,837
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Puch
20
9 / 2 / 1
14,046
739
27,888
15,275
7,714
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
rockbottom913
Bakasura
11
0 / 8 / 5
10,473
551
2,939
12,929
6,521
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 8
10,841
571
7,748
13,814
5,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
15
7 / 4 / 1
12,144
639
13,921
22,425
12,651
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
0 / 3 / 11
10,977
578
11,276
22,586
25,133
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
29
12
Kills
9
11
Deaths
12
14
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Achilles
HOFF_x
Achilles
3
1
8
7
L
2
5
8
1.2
L
Fenrir
7
4
1
1.88
W
Ah Puch
9
2
1
4.75
L
0
3
11
1.83
W
Bakasura
rockbottom913
Bakasura
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,832
Damage
32,945
51,437
Taken
58,825
54,072
Mitigated
43,416
8,165
Healing
14,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
HOFF_x
Achilles
15,005
2,233
678
2,220
23,233
39,837
320
9,853
12,960
14,276
32,015
L
7,748
3,300
552
1,368
13,814
5,632
0
10,426
3,135
31,063
0
L
Fenrir
13,921
5,157
0
3,779
22,425
12,651
0
8,600
13,451
0
47,545
W
Ah Puch
27,888
1,147
0
4,838
15,275
7,714
1,474
4,825
10,408
109,049
0
L
11,276
1,565
2,270
6,967
22,586
25,133
0
11,614
10,379
46,983
0
W
Bakasura
rockbottom913
Bakasura
2,939
1,765
0
429
12,929
6,521
141
3,698
9,045
0
10,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,090
Gold Earned
33,962
224
Minions Killed
196
0
Camps Cleared
0
1,037,317
Distance Traveled
1,047,471
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,571
662
31
2
0
382,361
2
L
Sol
10,841
571
75
4
0
302,951
2
L
Fenrir
12,144
639
59
3
0
361,374
2
W
Ah Puch
14,046
739
176
9
0
346,749
2
L
Terra
10,977
578
62
3
0
383,146
7
W
Bakasura
10,473
551
17
1
0
308,207
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role